vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH REPO DragonJoker/ShaderWriter REF v${VERSION} SHA512 72b197f1185e3cee507fb1a5152709ee4c99317db61484d2427d96ae8426a127cd1cb234553be55616709f6f04bed6aec88fa4dfea48219ac1c5b36d9b349a2a HEAD_REF development PATCHES fix-template.diff # https://github.com/DragonJoker/ShaderWriter/pull/280 ) vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH REPO DragonJoker/CMakeUtils REF d66b1c5e964368e036fbfd70a22e84077a7de236 HEAD_REF master SHA512 040c6886675894b4bdb89e9ef5f9f24b669c5644aec88082d06429cb0d47bb041e72517921518b85e02f124058db6182f57e74568d08b1b2316b1992b01f1a3a ) file(REMOVE_RECURSE "${SOURCE_PATH}/CMake") file(COPY "${CMAKE_SOURCE_PATH}/" DESTINATION "${SOURCE_PATH}/CMake") string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC) vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS FEATURES spirv SDW_BUILD_EXPORTER_SPIRV glsl SDW_BUILD_EXPORTER_HLSL hlsl SDW_BUILD_EXPORTER_GLSL ) vcpkg_cmake_configure( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DPROJECTS_USE_PRECOMPILED_HEADERS=OFF -DSDW_GENERATE_SOURCE=OFF -DSDW_BUILD_VULKAN_LAYER=OFF -DSDW_BUILD_TESTS=OFF -DSDW_BUILD_STATIC_SDW=${BUILD_STATIC} -DSDW_BUILD_STATIC_SDAST=${BUILD_STATIC} -DSDW_UNITY_BUILD=ON ${FEATURE_OPTIONS} ) vcpkg_copy_pdbs() vcpkg_cmake_install() vcpkg_cmake_config_fixup(PACKAGE_NAME ShaderWriter CONFIG_PATH lib/cmake/shaderwriter) file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)