if(VCPKG_TARGET_IS_UWP) vcpkg_check_linkage(ONLY_DYNAMIC_CRT) # also sets STEAMAUDIO_STATIC_RUNTIME=OFF endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO ValveSoftware/steam-audio REF "v${VERSION}" SHA512 f237b355f50edf8953b4cba9a1134d32f62b4993a65a64c56b73974122c1de48ef18a0f8faa70221b95ec09b7b007567c711394af3fbabe49fad8feaac780ea0 HEAD_REF "v${VERSION}" PATCHES use-vcpkg-deps.patch fix-arm64-windows.patch ) if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS) if("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "x64") set(MACOS_ARCH "x86_64") elseif("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "arm64") set(MACOS_ARCH "arm64") else() message(FATAL "Unsupported arch") endif() set(VCPKG_MACOS_ARCH "-DVCPKG_MACOS_ARCH=${MACOS_ARCH}") endif() # Set STEAMAUDIO_STATIC_RUNTIME, which is only used on Windows to set /M[TD]d? if(VCPKG_TARGET_IS_WINDOWS) string(COMPARE EQUAL "${VCPKG_CRT_LINKAGE}" "static" STATIC_CRT) set(WINDOWS_STATIC_RUNTIME "-DSTEAMAUDIO_STATIC_RUNTIME=${STATIC_CRT}") endif() # We need to find flatc for steam-audio find_program(FlatBuffers_EXECUTABLE NAMES flatc PATHS "${CURRENT_HOST_INSTALLED_DIR}/tools/flatbuffers" "bin" NO_DEFAULT_PATHS) vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}/core" OPTIONS -DFlatBuffers_EXECUTABLE=${FlatBuffers_EXECUTABLE} -DSTEAMAUDIO_BUILD_TESTS=OFF -DSTEAMAUDIO_BUILD_ITESTS=OFF -DSTEAMAUDIO_BUILD_SAMPLES=OFF -DSTEAMAUDIO_BUILD_BENCHMARKS=OFF -DSTEAMAUDIO_BUILD_DOCS=OFF -DSTEAMAUDIO_ENABLE_AVX=OFF # Windows only. Maybe expose as a feature? # Below features all require closed source third party dependencies ${WINDOWS_STATIC_RUNTIME} -DSTEAMAUDIO_ENABLE_IPP=OFF -DSTEAMAUDIO_ENABLE_FFTS=OFF -DSTEAMAUDIO_ENABLE_EMBREE=OFF -DSTEAMAUDIO_ENABLE_RADEONRAYS=OFF -DSTEAMAUDIO_ENABLE_TRUEAUDIONEXT=OFF ${VCPKG_MACOS_ARCH} ) vcpkg_cmake_install() vcpkg_copy_pdbs() vcpkg_fixup_pkgconfig() vcpkg_cmake_config_fixup() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include" "${CURRENT_PACKAGES_DIR}/git" # readme/docs "${CURRENT_PACKAGES_DIR}/debug/git" "${CURRENT_PACKAGES_DIR}/root" # duplicate of THIRDPARTY.md ) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") vcpkg_install_copyright(COMMENT [[steam-audio's license and third party notices are included below. In steam-audio's third party notices, PFFT and MySOFA are provided by other ports upon which this one depends. IPP, FFTS, Embree, RadeonRays, and TrueAudioNext are all disabled in this build. However, the CIPIC HRTF Database and Google Spherical Harmonics library components may be used here.]] FILE_LIST "${SOURCE_PATH}/LICENSE.md" "${SOURCE_PATH}/core/THIRDPARTY.md")