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authorAndre Weissflog <floooh@gmail.com>2025-12-06 23:18:53 +0100
committerGitHub <noreply@github.com>2025-12-06 23:18:53 +0100
commitc9288d8495c5891c5275c0de9bd4fc3571d63bbc (patch)
tree10d3fdd8a8723e3c87fa42165393506b4a20981c
parente1d828353271b92fa2be3fd2d09e138e5627905f (diff)
parent86224e500fabbf9336ab5fdf6c11d53879d8c1ba (diff)
Merge pull request #1396 from Julianiolo/fix_gl_storage_image
fix typo in _sg_gl_create_shader, leading to wrong bind slots being used
-rw-r--r--sokol_gfx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h
index 3778c50a..ef290235 100644
--- a/sokol_gfx.h
+++ b/sokol_gfx.h
@@ -10974,7 +10974,7 @@ _SOKOL_PRIVATE sg_resource_state _sg_gl_create_shader(_sg_shader_t* shd, const s
if (view->storage_buffer.stage != SG_SHADERSTAGE_NONE) {
shd->gl.sbuf_binding[i] = view->storage_buffer.glsl_binding_n;
} else if (view->storage_image.stage != SG_SHADERSTAGE_NONE) {
- shd->gl.simg_binding[i] = view->storage_buffer.glsl_binding_n;
+ shd->gl.simg_binding[i] = view->storage_image.glsl_binding_n;
}
}