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| author | Andre Weissflog <floooh@gmail.com> | 2023-01-23 15:28:50 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-23 15:28:50 +0100 |
| commit | 0399a52ff580e2ac2eb95d8b377ef9e2eb2e36dc (patch) | |
| tree | 8b3a1568bca39f2d0b00de120959ab20ed30f488 | |
| parent | b3aecb21825f3191a9a150bc0918fc8c7df7855c (diff) | |
| parent | 740eb1c40ef9176acbd80a76aea8ceaaca6fce4e (diff) | |
Merge pull request #780 from mpalomas/master
sokol_gfx.h: minor doc fixes (typo, copy-paste)
| -rw-r--r-- | sokol_gfx.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h index 850b98e6..d261cf4b 100644 --- a/sokol_gfx.h +++ b/sokol_gfx.h @@ -2596,7 +2596,7 @@ typedef struct sg_pass_info { ID3D11DepthStencilView object of the default framebuffer, this function will be called in sg_begin_pass() when rendering to the default framebuffer - .context.metal.user_data + .context.d3d11.user_data optional user data pointer passed to the userdata versions of callback functions @@ -2617,7 +2617,7 @@ typedef struct sg_pass_info { .context.wgpu.depth_stencil_view_userdata_cb callback to get current default-pass depth-stencil-surface WGPUTextureView the pixel format of the default WGPUTextureView must be WGPUTextureFormat_Depth24Plus8 - .context.metal.user_data + .context.wgpu.user_data optional user data pointer passed to the userdata versions of callback functions |