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| author | Andre Weissflog <floooh@gmail.com> | 2023-02-06 17:44:54 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2023-02-06 17:44:54 +0100 |
| commit | 67ea8b105633b9a85cb37f66569a1ed8ca0ac11e (patch) | |
| tree | 2053ffd754f0d58615ae0f3c02edafb82583c889 | |
| parent | 4d60260b395e6616d2fa9ea132f4cf512f497976 (diff) | |
sokol_gfx.h d3d11: fix compile error
| -rw-r--r-- | sokol_gfx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h index 1a5a9124..823a53c1 100644 --- a/sokol_gfx.h +++ b/sokol_gfx.h @@ -10190,7 +10190,7 @@ _SOKOL_PRIVATE int _sg_d3d11_append_buffer(_sg_buffer_t* buf, const sg_range* da _sg_d3d11_Unmap(_sg.d3d11.ctx, (ID3D11Resource*)buf->d3d11.buf, 0); } else { - _SG_ERROR(D3D11_MAP_FOR_BUFFER_APPEND_FAILED); + _SG_ERROR(D3D11_MAP_FOR_APPEND_BUFFER_FAILED); } /* NOTE: this alignment is a requirement from WebGPU, but we want identical behaviour across all backend */ return _sg_roundup((int)data->size, 4); |