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authorAndre Weissflog <floooh@gmail.com>2021-05-11 20:27:14 +0200
committerAndre Weissflog <floooh@gmail.com>2021-05-11 20:27:14 +0200
commit40034cbc2561bd7b6ab2dedb9e7a928e2d0965c7 (patch)
tree9cf3fb9b8325be90bebd881f065e702c71b5ee72
parent63f14c4752d7b898f0802b9288cebf18921ab36d (diff)
sokol_gfx win32: add GL_MAX_VERTEX_UNIFORM_VECTORS to GL loader
-rw-r--r--sokol_gfx.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h
index 80a7b537..fa6b6a65 100644
--- a/sokol_gfx.h
+++ b/sokol_gfx.h
@@ -2832,6 +2832,7 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_TEXTURE_BORDER_COLOR 0x1004
#define GL_CURRENT_PROGRAM 0x8B8D
+ #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#endif
#ifndef GL_UNSIGNED_INT_2_10_10_10_REV