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authorAndre Weissflog <floooh@gmail.com>2021-06-21 18:59:41 +0200
committerGitHub <noreply@github.com>2021-06-21 18:59:41 +0200
commit7d3565bb63abed48908bfda6355fe44355d96fe4 (patch)
tree5a51b68f27a7cdf169667da27866b21fc741d5b4
parentbf663b04e3e65cd7d2f741529a82f32a25034cad (diff)
parent91828efee15d9318c790bcce25f5d5959ba588c5 (diff)
Merge pull request #533 from nyalloc/patch-2
Updated README.md to add link to sokol_color.h
-rw-r--r--README.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/README.md b/README.md
index 6179f600..225ba9be 100644
--- a/README.md
+++ b/README.md
@@ -49,6 +49,7 @@ useful details for integrating the Sokol headers into your own project with your
- [**sokol\_debugtext.h**](https://github.com/floooh/sokol/blob/master/util/sokol_debugtext.h): a simple text renderer using vintage home computer fonts
- [**sokol\_memtrack.h**](https://github.com/floooh/sokol/blob/master/util/sokol_memtrack.h): easily track memory allocations in sokol headers
- [**sokol\_shape.h**](https://github.com/floooh/sokol/blob/master/util/sokol_shape.h): generate simple shapes and plug them into sokol-gfx resource creation structs
+- [**sokol\_color.h**](https://github.com/floooh/sokol/blob/master/util/sokol_color.h): X11 style color constants and functions for creating sg_color objects
## Notes