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| author | Andre Weissflog <floooh@gmail.com> | 2021-06-24 10:24:39 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2021-06-24 10:24:39 +0200 |
| commit | c1bf1a9448e98cb4f626aa5fe837278ac8b12be0 (patch) | |
| tree | 19da2a56f969d2e7980ef8d5a20e70e8aa18b294 | |
| parent | 444bca192dcc284d4d9ea4eed7eff4dde4b44e70 (diff) | |
sokol_gfx.h d3d11: remove no longer required zero-array items from backend state
| -rw-r--r-- | sokol_gfx.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h index 0c512c4d..047c5007 100644 --- a/sokol_gfx.h +++ b/sokol_gfx.h @@ -3597,14 +3597,6 @@ typedef struct { HINSTANCE d3dcompiler_dll; bool d3dcompiler_dll_load_failed; pD3DCompile D3DCompile_func; - /* the following arrays are used for unbinding resources, they will always contain zeroes */ - ID3D11RenderTargetView* zero_rtvs[SG_MAX_COLOR_ATTACHMENTS]; - ID3D11Buffer* zero_vbs[SG_MAX_SHADERSTAGE_BUFFERS]; - UINT zero_vb_offsets[SG_MAX_SHADERSTAGE_BUFFERS]; - UINT zero_vb_strides[SG_MAX_SHADERSTAGE_BUFFERS]; - ID3D11Buffer* zero_cbs[SG_MAX_SHADERSTAGE_UBS]; - ID3D11ShaderResourceView* zero_srvs[SG_MAX_SHADERSTAGE_IMAGES]; - ID3D11SamplerState* zero_smps[SG_MAX_SHADERSTAGE_IMAGES]; /* global subresourcedata array for texture updates */ D3D11_SUBRESOURCE_DATA subres_data[SG_MAX_MIPMAPS * SG_MAX_TEXTUREARRAY_LAYERS]; } _sg_d3d11_backend_t; |