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authorAndre Weissflog <floooh@gmail.com>2021-04-19 13:25:03 +0200
committerGitHub <noreply@github.com>2021-04-19 13:25:03 +0200
commite892cdef598a70a70ff231f4b87d04c47bd42ca6 (patch)
treed01d7ba5870883acf0d5f270f62a97cc1b9f3450
parent0c5bc3a7f08a507d85a83bfc0140665c9eb7cf50 (diff)
parentb347c1201fc84a76ad9be4fcc7b06d75345caabe (diff)
Merge pull request #513 from code-disaster/minor-qol-changes
Minor QoL changes
-rw-r--r--sokol_app.h11
-rw-r--r--sokol_time.h1
2 files changed, 12 insertions, 0 deletions
diff --git a/sokol_app.h b/sokol_app.h
index 3619c005..cfbca133 100644
--- a/sokol_app.h
+++ b/sokol_app.h
@@ -1489,6 +1489,8 @@ SOKOL_APP_API_DECL const void* sapp_ios_get_window(void);
SOKOL_APP_API_DECL const void* sapp_d3d11_get_device(void);
/* D3D11: get pointer to ID3D11DeviceContext object */
SOKOL_APP_API_DECL const void* sapp_d3d11_get_device_context(void);
+/* D3D11: get pointer to IDXGISwapChain object */
+SOKOL_APP_API_DECL const void* sapp_d3d11_get_swap_chain(void);
/* D3D11: get pointer to ID3D11RenderTargetView object */
SOKOL_APP_API_DECL const void* sapp_d3d11_get_render_target_view(void);
/* D3D11: get pointer to ID3D11DepthStencilView */
@@ -10949,6 +10951,15 @@ SOKOL_API_IMPL const void* sapp_d3d11_get_device_context(void) {
#endif
}
+SOKOL_API_IMPL const void* sapp_d3d11_get_swap_chain(void) {
+ SOKOL_ASSERT(_sapp.valid);
+#if defined(SOKOL_D3D11)
+ return _sapp.d3d11.swap_chain;
+#else
+ return 0;
+#endif
+}
+
SOKOL_API_IMPL const void* sapp_d3d11_get_render_target_view(void) {
SOKOL_ASSERT(_sapp.valid);
#if defined(SOKOL_D3D11)
diff --git a/sokol_time.h b/sokol_time.h
index 8821da70..3bf1167e 100644
--- a/sokol_time.h
+++ b/sokol_time.h
@@ -284,6 +284,7 @@ static const uint64_t _stm_refresh_rates[][2] = {
{ 13333333, 250000 }, // 75 Hz: 13.3333 +- 0.25ms
{ 11764706, 250000 }, // 85 Hz: 11.7647 +- 0.25
{ 11111111, 250000 }, // 90 Hz: 11.1111 +- 0.25ms
+ { 10000000, 500000 }, // 100 Hz: 10.0000 +- 0.5ms
{ 8333333, 500000 }, // 120 Hz: 8.3333 +- 0.5ms
{ 6944445, 500000 }, // 144 Hz: 6.9445 +- 0.5ms
{ 4166667, 1000000 }, // 240 Hz: 4.1666 +- 1ms