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authorAndre Weissflog <floooh@gmail.com>2023-05-19 19:07:43 +0200
committerAndre Weissflog <floooh@gmail.com>2023-05-19 19:07:43 +0200
commit99173cbf33cc19a526554db32be248a81a321b54 (patch)
treedeb052333e633367981f08c3d4b0d096d48a3080
parent5e1724fdda9ad200e64cecbfeb19ec4a78f27b78 (diff)
fix changelog typo
-rw-r--r--CHANGELOG.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 7b493af1..420010a0 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -6,7 +6,7 @@
- A new documentation section `ON RENDER PASSES` has been added to sokol_gfx.h, this
gives a much more detailed overview of the new render pass behaviour than this
changelog, please make sure to give it a read - especially when you are using
- MSAA offline render passes in your code.
+ MSAA offscreen render passes in your code.
- `sg_action` has been renamed to `sg_load_action`.
- A new enum `sg_store_action` has been added.
- In `sg_pass_action`: