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authorAndre Weissflog <floooh@gmail.com>2021-03-27 17:46:53 +0100
committerAndre Weissflog <floooh@gmail.com>2021-03-27 17:46:53 +0100
commit232bb096c615e2d2ce210c14d805956fbf9b6839 (patch)
tree234df1538a7e8ffe138b5b85a20983bbd52a9478
parent66393b6b581bdceb0715809472e1c1b6f8ef9cd0 (diff)
README: add a link to the manual build instructions in the sokol-samples README
-rw-r--r--README.md3
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diff --git a/README.md b/README.md
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@@ -27,6 +27,9 @@ cross-platform libraries for C and C++, written in C.
- [Command line tools](https://github.com/floooh/sokol-tools) (shader compiler)
+- [How to build without a build system](https://github.com/floooh/sokol-samples#how-to-build-without-a-build-system):
+useful details for integrating the Sokol headers into your own project with your favourite C/C++ build system
+
## Core libraries
- [**sokol\_gfx.h**](https://github.com/floooh/sokol/blob/master/sokol_gfx.h): 3D-API wrapper (GL + Metal + D3D11)