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| author | Andre Weissflog <floooh@gmail.com> | 2026-02-03 13:01:01 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2026-02-03 13:01:01 +0100 |
| commit | 1d7babeab7e950b380f50206a66ff58f8ccf9d3f (patch) | |
| tree | 9bd4b4cb79c6b2aaf392a3ea303752eb1fe05880 | |
| parent | ab7a6fe6146821c0e8c78bdead271847fdbb50fa (diff) | |
tweak last changelog entry
| -rw-r--r-- | CHANGELOG.md | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 412a748b..a65eb4a5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,8 +9,10 @@ deal with (especially a very high input-to-display lag compared to the D3D11/DXGI backend, and moving/resizing the application window is stuttery on NVIDIA (this is caused by the render-during-window-move/resize code waiting - for vsync). The next step will be to port the swapchain code to `VK_KHR_swpachain_maintenance1` - (which probably would have been a good idea right from the start). + for vsync). ~~The next step will be to port the swapchain code to `VK_KHR_swpachain_maintenance1` + (which probably would have been a good idea right from the start).~~ nvm, I didn't + realize how badly supported `VK_[KHR|EXT]_swapchain_maintenenace1` is actually + supported when I wrote that heh. Also please keep in mind that the Vulkan backend is still deep in 'highly experimental state'. |