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authorAndre Weissflog <floooh@gmail.com>2025-12-24 16:23:30 +0100
committerAndre Weissflog <floooh@gmail.com>2025-12-24 16:23:30 +0100
commita34d6dcf3ae46b337777569acb5fc9550ba4b9bf (patch)
tree1c0b73841631cd6be9583b978fa6e1cb541bfd44
parent9695d5475af5436eaf24af8a7b0b3b05dc2a62f5 (diff)
fix a changelog typo
-rw-r--r--CHANGELOG.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index ba5a2f9e..8dff9e78 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -33,7 +33,7 @@ A WebGPU backend code cleanup round:
same as for Vulkan-SPIRV output, this makes the WGSL bindings more compact
but isn't a breaking change
- utility headers: all embeded WGSL shaders have been updated (in some cases
- the shader size was significantly removed because of a more recent Tint
+ the shader size was significantly reduced because of a more recent Tint
version in sokol-shdc)
PR: https://github.com/floooh/sokol/pull/1397