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| author | Bruce Mitchener <bruce.mitchener@gmail.com> | 2024-01-21 20:40:37 +0700 |
|---|---|---|
| committer | Bruce Mitchener <bruce.mitchener@gmail.com> | 2024-01-21 20:40:37 +0700 |
| commit | 8dcd4dfaca1f55f924b83398f095cae7568e37eb (patch) | |
| tree | a82e563ebe1ed04515a6c109702e648182743b5f /README.md | |
| parent | 31ff258281fddd2a01304d30c3bbcc57f07d68a3 (diff) | |
README: Add missing WebGPU reference.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -88,7 +88,7 @@ A blog post with more background info: [A Tour of sokol_gfx.h](http://floooh.git # sokol_gfx.h: -- simple, modern wrapper around GLES3/WebGL2, GL3.3, D3D11 and Metal +- simple, modern wrapper around GLES3/WebGL2, GL3.3, D3D11, Metal, and WebGPU - buffers, images, shaders, pipeline-state-objects and render-passes - does *not* handle window creation or 3D API context initialization - does *not* provide shader dialect cross-translation (**BUT** there's now an 'official' shader-cross-compiler solution which |