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| author | Andre Weissflog <floooh@gmail.com> | 2021-03-27 17:46:53 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2021-03-27 17:46:53 +0100 |
| commit | 232bb096c615e2d2ce210c14d805956fbf9b6839 (patch) | |
| tree | 234df1538a7e8ffe138b5b85a20983bbd52a9478 /README.md | |
| parent | 66393b6b581bdceb0715809472e1c1b6f8ef9cd0 (diff) | |
README: add a link to the manual build instructions in the sokol-samples README
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -27,6 +27,9 @@ cross-platform libraries for C and C++, written in C. - [Command line tools](https://github.com/floooh/sokol-tools) (shader compiler) +- [How to build without a build system](https://github.com/floooh/sokol-samples#how-to-build-without-a-build-system): +useful details for integrating the Sokol headers into your own project with your favourite C/C++ build system + ## Core libraries - [**sokol\_gfx.h**](https://github.com/floooh/sokol/blob/master/sokol_gfx.h): 3D-API wrapper (GL + Metal + D3D11) |