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| author | Andre Weissflog <floooh@gmail.com> | 2020-10-07 20:21:00 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2020-10-07 20:21:00 +0200 |
| commit | 5b488a0067b70c45df8945795d5be4a5923bb859 (patch) | |
| tree | 75adca01e92e86fa353a9dfc8230a55a6fcb56b6 /README.md | |
| parent | f93f44f76a61150a6483a91f640f2e015369a2f9 (diff) | |
update readme
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -440,6 +440,8 @@ Emulators](https://floooh.github.io/tiny8bit/) for more interesting usage exampl goes wrong. Unfortunately I'm not able to reproduce the buffer allocation problem on my Linux machine. Details are in this issue: https://github.com/floooh/sokol/issues/400 + **NARRATOR**: the fix didn't work. + - **02-Oct-2020**: The sokol_app.h Win32 backend can now render while moving and resizing the window. NOTE that resizing the swapchain buffers (and receiving |