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| author | Andre Weissflog <floooh@gmail.com> | 2019-05-16 18:59:25 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2019-05-16 18:59:25 +0200 |
| commit | 45b5dcff54b1c32b17b0c44fae38aa0ef77f20b2 (patch) | |
| tree | ae5a204ee154ddfbde5aad8111651a54e4b8fa95 /README.md | |
| parent | f380099970a30efd0e65195c160e877d90184623 (diff) | |
mention the new cimgui headers in the READMEs
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -402,6 +402,12 @@ Mainly some "missing features" for desktop apps: # Updates +- **16-May-2019** two new utility headers: *sokol_cimgui.h* and *sokol_gfx_cimgui.h*, +those are the same as their counterparts sokol_imgui.h and sokol_gfx_imgui.h, but +use the [cimgui](https://github.com/cimgui/cimgui) C-API for Dear ImGui. This +is useful don't want to, or cannot use C++ for creating Dear ImGui UIs. Many +thanks to @prime31 for contributing those! + - **15-May-2019** there's now an optional shader-cross-compiler solution for sokol_gfx.h: [see here for details](https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md). This is "V1.0" with two notable features missing: |