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| author | Andre Weissflog <floooh@gmail.com> | 2019-01-26 14:07:30 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2019-01-26 14:07:30 +0100 |
| commit | 490198313a23bf5d9331c8c49799c9522a4c2ee1 (patch) | |
| tree | 87c84e493176537adebd7d4b8016ec52d2943bc4 /README.md | |
| parent | 968f174eda39bf9129c936ededd5c3c1552b4230 (diff) | |
Android notes in Readme and sokol_app.h doc header
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 11 |
1 files changed, 6 insertions, 5 deletions
@@ -156,7 +156,7 @@ A minimal cross-platform application-wrapper library: - single window or canvas for 3D rendering - 3D context initialization - event-based keyboard, mouse and touch input -- supported platforms: Win32, MacOS, Linux (X11), iOS, WASM/asm.js (planned: Android, RaspberryPi) +- supported platforms: Win32, MacOS, Linux (X11), iOS, WASM/asm.js, Android (planned: RaspberryPi) - supported 3D-APIs: GL3.3 (GLX/WGL), Metal, D3D11, GLES2/WebGL, GLES3/WebGL2 A simple clear-loop sample using sokol_app.h and sokol_gfx.h (does not include @@ -393,10 +393,6 @@ Mainly some "missing features" for desktop apps: - show/hide mouse cursor - allow to change mouse cursor image (at first only switch between system-provided standard images) -Big stuff: - -- Android support (currently WIP) - ## sokol_audio.h planned features: - implement an alternative WebAudio backend using Audio Worklets and WASM threads @@ -411,6 +407,11 @@ Big stuff: # Updates +- **26-Jan-2019**: sokol_app.h now has an Android backend contributed by + [Gustav Olsson](https://github.com/gustavolsson)! + See the [sokol-samples readme](https://github.com/floooh/sokol-samples/blob/master/README.md) + for build instructions. + - **21-Jan-2019**: sokol_gfx.h - pool-slot-generation-counters and a dummy backend: - Resource pool slots now have a generation-counter for the resource-id unique-tag, instead of a single counter for the whole pool. This allows |