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authorAndre Weissflog <floooh@gmail.com>2020-11-17 19:58:40 +0100
committerAndre Weissflog <floooh@gmail.com>2020-11-17 19:58:40 +0100
commit4669486811dd38d8bbc1b03278fa1cbacfe870c8 (patch)
treed978da3bed21ac616eedc4f62e78a8ce44ffd77b /util
parentf21abdef3b05e6ca200d33e1603aba56aee28984 (diff)
update main readme, and remove redundant util/README.md
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-# Sokol Utility Headers
-
-These are optional utility headers on top of the Sokol headers. Unlike the
-'core headers' they are not standalone but depend on other Sokol headers
-and sometimes also external libraries.
-
-### What's in here:
-
-- **sokol_imgui.h**: implements a renderer for [Dear ImGui](https://github.com/ocornut/imgui) on top of sokol_gfx.h and sokol_app.h (the latter being optional if you do your own input-forwarding to ImGui), the implementation
-can be compiled as C++ or C.
-- **sokol_gfx_imgui.h**: a debug-inspection UI for sokol_gfx.h, this hooks into the sokol-gfx API and lets you inspect resource objects and captured API calls
-- **sokol_gl.h**: an OpenGL 1.x style immediate-mode rendering API
-on top of sokol_gfx.h
-- **sokol_fontstash.h**: a renderer for [fontstash.h](https://github.com/memononen/fontstash) on
-on top of sokol_gl.h
-- **sokol_debugtext.h**: a simple text renderer using 8-bit home computer fonts
-- **sokol_memtrack.h**: simple utility header to easily track memory allocations in sokol headers
-
-See the embedded header-documentation for build- and usage-details.