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| author | Andre Weissflog <floooh@gmail.com> | 2020-06-21 15:51:34 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2020-06-21 15:51:34 +0200 |
| commit | 617c55afc294168f65b721d4ea0b190e5e45188f (patch) | |
| tree | b6a55ee06f2e610faea11e86162bedf0056a8d72 /util | |
| parent | 5a24ae26e6db842cc529ccd683fea7d34b2d86ad (diff) | |
sokol_debugtext.h: minor cleanup in shader creation
Diffstat (limited to 'util')
| -rw-r--r-- | util/sokol_debugtext.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/util/sokol_debugtext.h b/util/sokol_debugtext.h index ddfb331e..7f50816a 100644 --- a/util/sokol_debugtext.h +++ b/util/sokol_debugtext.h @@ -2164,7 +2164,7 @@ static const uint8_t _sdtx_font_oric[2048] = { /* Embedded source code compiled with: - sokol-shdc -i debugtext.glsl -o debugtext.h -l glsl330:glsl100:hlsl4:metal_macos:metal_ios:metal_sim:wgpu + sokol-shdc -i debugtext.glsl -o debugtext.h -l glsl330:glsl100:hlsl4:metal_macos:metal_ios:metal_sim:wgpu -b (not that for Metal and D3D11 byte code, sokol-shdc must be run on macOS and Windows) @@ -3663,6 +3663,7 @@ static void _sdtx_setup_common(void) { shd_desc.attrs[2].sem_index = 2; shd_desc.fs.images[0].name = "tex"; shd_desc.fs.images[0].type = SG_IMAGETYPE_2D; + shd_desc.fs.images[0].sampler_type = SG_SAMPLERTYPE_FLOAT; #if defined(SOKOL_GLCORE33) shd_desc.vs.source = _sdtx_vs_src_glcore33; shd_desc.fs.source = _sdtx_fs_src_glcore33; |