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-rw-r--r--sokol_gfx.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h
index 0c512c4d..047c5007 100644
--- a/sokol_gfx.h
+++ b/sokol_gfx.h
@@ -3597,14 +3597,6 @@ typedef struct {
HINSTANCE d3dcompiler_dll;
bool d3dcompiler_dll_load_failed;
pD3DCompile D3DCompile_func;
- /* the following arrays are used for unbinding resources, they will always contain zeroes */
- ID3D11RenderTargetView* zero_rtvs[SG_MAX_COLOR_ATTACHMENTS];
- ID3D11Buffer* zero_vbs[SG_MAX_SHADERSTAGE_BUFFERS];
- UINT zero_vb_offsets[SG_MAX_SHADERSTAGE_BUFFERS];
- UINT zero_vb_strides[SG_MAX_SHADERSTAGE_BUFFERS];
- ID3D11Buffer* zero_cbs[SG_MAX_SHADERSTAGE_UBS];
- ID3D11ShaderResourceView* zero_srvs[SG_MAX_SHADERSTAGE_IMAGES];
- ID3D11SamplerState* zero_smps[SG_MAX_SHADERSTAGE_IMAGES];
/* global subresourcedata array for texture updates */
D3D11_SUBRESOURCE_DATA subres_data[SG_MAX_MIPMAPS * SG_MAX_TEXTUREARRAY_LAYERS];
} _sg_d3d11_backend_t;