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| -rw-r--r-- | README.md | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -465,6 +465,11 @@ Mainly some "missing features" for desktop apps: # Updates +- **05-Apr-2020**: A bugfix in sokol_gl.h, the (fairly recent) optimization for + merging draw calls contained a bug that could be triggered in an "empty" + sgl_begin/sgl_end pair (with no vertices recorded inbetween). This could + lead to the following draw call being rendered with the wrong uniform data. + - **30-Jan-2020**: Some cleanup in sokol_gfx.h in the backend implementation code, internal data structures and documentation comments. The public API hasn't changed, so the change should be completely invisible |