| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix a README bug | Andre Weissflog | 2019-07-24 | 1 | -1/+1 |
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| * | update README for sokol-fetch update | Andre Weissflog | 2019-07-18 | 1 | -1/+4 |
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| * | finished updating the sokol_fetch.h docs | Andre Weissflog | 2019-07-18 | 1 | -14/+14 |
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| * | add a warning to README and sokol_fetch.h about the broken Content-Length ↵ | Andre Weissflog | 2019-07-11 | 1 | -2/+11 |
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| * | README: fix the sokol-fetch sample links doh | Andre Weissflog | 2019-07-08 | 1 | -1/+1 |
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| * | update readme | Andre Weissflog | 2019-07-06 | 1 | -4/+6 |
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| * | readme typo | Andre Weissflog | 2019-07-06 | 1 | -1/+1 |
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| * | new sokol_fetch.h header (#178) | Andre Weissflog | 2019-07-06 | 1 | -0/+72 |
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| * | Fix typos. | Bruce Mitchener | 2019-06-26 | 1 | -2/+2 |
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| * | README: update 'planned features' for sokol_app.h | Andre Weissflog | 2019-06-11 | 1 | -3/+0 |
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| * | readme tweak | Andre Weissflog | 2019-06-10 | 1 | -1/+2 |
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| * | mention the new sokol_app.h quit-featues in the README | Andre Weissflog | 2019-06-10 | 1 | -0/+15 |
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| * | README updated | Andre Weissflog | 2019-06-08 | 1 | -0/+11 |
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| * | Add SOKOL_DLL support to all headers. (#163) | Andre Weissflog | 2019-06-04 | 1 | -0/+5 |
| | | | | | | On Windows, this adds __declspec(dllexport) or __declspec(dllimport) to all function declarations so that the sokol headers can be compiled into a DLL. Fixes #160 . | ||||
| * | add a note to the README about fips+emscripten changes | Andre Weissflog | 2019-05-31 | 1 | -0/+5 |
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| * | mention D3D bytecode support in sokol-shdc in README | Andre Weissflog | 2019-05-27 | 1 | -7/+11 |
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| * | Remove need for SOKOL_D3D11_SHADER_COMPILER (#157) | Andre Weissflog | 2019-05-27 | 1 | -0/+7 |
| | | | | | This removes the 'linker stub' for d3dcompiler_47.dll, instead the shader compiler DLL will now be loaded on demand in the D3D11 backend when the first shader with HLSL source code is created. | ||||
| * | README: fix sokol-shdc docs link | Andre Weissflog | 2019-05-24 | 1 | -1/+1 |
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| * | README: mention that shader-bytecode-generation for Metal works now | Andre Weissflog | 2019-05-24 | 1 | -0/+6 |
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| * | some README tweaks | Andre Weissflog | 2019-05-20 | 1 | -8/+3 |
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| * | README: typo | Andre Weissflog | 2019-05-16 | 1 | -1/+1 |
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| * | README: add links to the new cimgui.h samples | Andre Weissflog | 2019-05-16 | 1 | -2/+8 |
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| * | mention the new cimgui headers in the READMEs | Andre Weissflog | 2019-05-16 | 1 | -0/+6 |
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| * | README: mention the new shader-cross-compiler solution | Andre Weissflog | 2019-05-15 | 1 | -8/+22 |
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| * | fix README typo | Andre Weissflog | 2019-05-02 | 1 | -2/+2 |
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| * | sokol_gfx.h: new public API function sg_query_backend() | Andre Weissflog | 2019-05-02 | 1 | -0/+18 |
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| * | Move vertex-attr names/semantics from sg_pipeline_desc to sg_shader_desc (#146) | Andre Weissflog | 2019-04-26 | 1 | -12/+101 |
| | | | | | | | | | | | | | | | * sokol_gfx.h: start working moving vertex attr names into sg_shader_desc * sokol_gfx.h: move vertex attribute names into shader desc * sokol_gfx.h: D3D11 backend fixes * fix typo in GLES2 shader-attr validation * add shader-attribute change to README update section * remove unused _sg_make_str function | ||||
| * | another readme typo | Andre Weissflog | 2019-04-19 | 1 | -1/+1 |
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| * | another readme typo | Andre Weissflog | 2019-04-19 | 1 | -1/+1 |
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| * | readme typo | Andre Weissflog | 2019-04-19 | 1 | -1/+1 |
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| * | Pipeline stack for sokol_gl.h (#144) | Andre Weissflog | 2019-04-19 | 1 | -0/+63 |
| | | | | | This replaces the old render state handling in sokol_gl.h with a 'pipeline stack' (like the GL matrix stack, but for pipeline-state-objects). | ||||
| * | mention sokol_gl.h in the README updates section | Andre Weissflog | 2019-04-01 | 1 | -0/+7 |
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| * | readme typo | Andre Weissflog | 2019-03-29 | 1 | -1/+1 |
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| * | move sokol_gfx_imgui.h to util/, update docs | Andre Weissflog | 2019-03-15 | 1 | -0/+18 |
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| * | fix a readme typo | Andre Weissflog | 2019-03-05 | 1 | -1/+1 |
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| * | fix a readme typo | Andre Weissflog | 2019-03-05 | 1 | -1/+1 |
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| * | add some sokol_gfx.h updates I forgot to README | Andre Weissflog | 2019-03-05 | 1 | -1/+8 |
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| * | Debugging UI extension headers via Dear ImGui (#125) | Andre Weissflog | 2019-03-05 | 1 | -0/+14 |
| | | | | | | This PR adds optional debugging UI extension headers (or rather: currently only one for sokol_gfx.h called sokol_gfx_imgui.h). sokol_gfx.h gets a new API function to install callback functions for tracing the public sokol_gfx.h API calls. | ||||
| * | sokol_app.h/sokol_audio.h: add userdata support for callbacks (#120) | Andre Weissflog | 2019-02-21 | 1 | -0/+7 |
| | | | | sokol_app.h and sokol_audio.h now have an alternative set of callbacks with user_data arguments. This is useful if you don't want or cannot store your own application state in global variables. See the header documentation in sokol_app.h and sokol_audio.h for details, and check out the samples *sapp/noentry-sapp.c* and *sapp/modplay-sapp.c* in https://github.com/floooh/sokol-samples | ||||
| * | sokol_app.h: add an optional "don't hijack main" mode (#118) | Andre Weissflog | 2019-02-19 | 1 | -0/+4 |
| | | | | This adds the config define SOKOL_NO_ENTRY to sokol_app.h, if this is defined for the implementation, sokol_app.h will not "hijack" the platforms main function, instead the user code must provide this. | ||||
| * | Android notes in Readme and sokol_app.h doc header | Andre Weissflog | 2019-01-26 | 1 | -5/+6 |
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| * | sokol-gfx: Slot generation counter and dummy backend (#105) | Andre Weissflog | 2019-01-21 | 1 | -4/+17 |
| | | | | This adds a dummy backend, useful for writing tests that need to run on headless servers, and reworks the resource pool system to use per-slot generation counters for the resource id's unique-tag. | ||||
| * | README formatting fix | Andre Weissflog | 2019-01-15 | 1 | -0/+1 |
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| * | add a note about the sokol_gfx.h API changes to the README 'Updates' section | Andre Weissflog | 2019-01-12 | 1 | -39/+10 |
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| * | sg_apply_pipeline and sg_apply_bindings (#103) | Andre Weissflog | 2019-01-12 | 1 | -4/+4 |
| | | | | | | - replace sg_draw_state with sg_bindings - replace sg_apply_draw_state() with sg_apply_pipeline() and sg_apply_bindings() - rename sg_apply_uniform_block() to sg_apply_uniforms() | ||||
| * | small planned-feature update in README | Andre Weissflog | 2018-12-05 | 1 | -0/+4 |
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| * | Merge pull request #94 from iboB/master | Andre Weissflog | 2018-12-03 | 1 | -18/+18 |
| |\ | | | | | Added names to public structs so they can be forward delcared | ||||
| | * | removed trailing spaces | Borislav Stanimirov | 2018-11-30 | 1 | -18/+18 |
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| * | | readme tweak | Andre Weissflog | 2018-12-03 | 1 | -0/+2 |
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| * | | add a 'planned features' section to the README | Andre Weissflog | 2018-12-03 | 1 | -1/+74 |
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