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path: root/util/sokol_debugtext.h
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* suppress some VS2015 warningsAndre Weissflog2021-02-101-0/+1
* Language-binding-friendly API changes. (#458)Andre Weissflog2021-02-101-54/+75
* move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guardAndre Weissflog2020-11-281-3/+3
* make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are sup...Andre Weissflog2020-11-281-3/+6
* document SOKOL_API_DECL (these macros are still valid)Andre Weissflog2020-11-281-2/+3
* Auto-generated distinct macros per lib. Resolves #428Borislav Stanimirov2020-11-191-45/+49
* fixing sdtx_putrrbxnk2020-09-121-1/+1
* add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,...Andre Weissflog2020-06-281-0/+14
* sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creationAndre Weissflog2020-06-211-6/+2
* sokol_debugtext.h: minor cleanup in shader creationAndre Weissflog2020-06-211-1/+2
* sokol_debugtext.h d3d11: use shader model 4.0 for embedded shader byte codeAndre Weissflog2020-06-201-59/+53
* fixes for MSVC warning level 4Andre Weissflog2020-06-141-1/+2
* sokol_debugtext.h: fix doc typoAndre Weissflog2020-05-271-1/+1
* sokol_debugtext.h: minor doc tweakAndre Weissflog2020-05-271-6/+6
* sokol_debugtext.h: fix doc typos, and add a 'just in case' zero-termination t...Andre Weissflog2020-05-271-25/+29
* sokol_debugtext.h: remove the WIPAndre Weissflog2020-05-261-2/+0
* sokol_debugtext.h: completed documentationAndre Weissflog2020-05-261-0/+117
* sokol_debugtext.h: start with header documentationAndre Weissflog2020-05-251-8/+195
* sokol_debugtext.h: add C++ const-ref wrapper functionsAndre Weissflog2020-05-251-0/+3
* sokol_debugtext.h bugfix: reset cursor pos in sdtx_draw()Andre Weissflog2020-05-241-0/+2
* sokol_debugtext.h: fix context pipeline creation attributesAndre Weissflog2020-05-241-3/+3
* sokol_debugtext.h: default context behaviour tweaksAndre Weissflog2020-05-221-9/+5
* sokol_debugtext.h: context behaviour tweaksAndre Weissflog2020-05-221-12/+25
* sokol_debugtext.h: rewrite font handlingAndre Weissflog2020-05-221-132/+156
* sokol_debugtext.h: sdtx_printf() and sdtx_vprintf()Andre Weissflog2020-05-211-18/+39
* sokol_debugtext.h: add D3D11 shaders and MSVC fixesAndre Weissflog2020-05-201-14/+119
* sokol_debugtext.h: embed shaders for all backends except d3d11Andre Weissflog2020-05-201-57/+1116
* sokol_debugtext.h: add Oric Atmos font, and add inverted characters to some fontAndre Weissflog2020-05-201-258/+524
* sokol_debugtext.h: CPC and C64 fonts, plus bugfixingAndre Weissflog2020-05-191-11/+531
* sokol_debugtext.h: fix embedded GLSL shaderAndre Weissflog2020-05-181-1/+1
* sokol_debugtext.h: rendering and some API changesAndre Weissflog2020-05-181-60/+119
* sokol_debugtext.h: write glyph verticesAndre Weissflog2020-05-171-24/+111
* sokol_debugtext.h: more wipAndre Weissflog2020-05-121-21/+185
* sokol_debugtext.h start with font data extractionAndre Weissflog2020-05-101-23/+822
* more sokol_debugtext.h wipAndre Weissflog2020-05-091-43/+230
* a bit more wip on sokol_debugtext.hAndre Weissflog2020-05-081-17/+81
* sokol_debugtext.h wipAndre Weissflog2020-05-071-14/+15
* a bit more WIP on sokol_debugtext.hAndre Weissflog2020-05-041-3/+275
* start with sokol_debugtext.h utility headerAndre Weissflog2020-05-031-0/+220