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Sokol single-header libraries
Andre Weissflog
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util
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sokol_debugtext.h
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*
Window icon support for sokol_app.h (#509)
Andre Weissflog
2021-04-09
1
-0
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+1
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*
suppress some VS2015 warnings
Andre Weissflog
2021-02-10
1
-0
/
+1
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*
Language-binding-friendly API changes. (#458)
Andre Weissflog
2021-02-10
1
-54
/
+75
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See: https://floooh.github.io/2021/02/07/sokol-api-overhaul.html
*
move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guard
Andre Weissflog
2020-11-28
1
-3
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+3
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*
make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are ↵
Andre Weissflog
2020-11-28
1
-3
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+6
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supported)
*
document SOKOL_API_DECL (these macros are still valid)
Andre Weissflog
2020-11-28
1
-2
/
+3
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*
Auto-generated distinct macros per lib. Resolves #428
Borislav Stanimirov
2020-11-19
1
-45
/
+49
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*
fixing sdtx_putr
rbxnk
2020-09-12
1
-1
/
+1
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*
add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, ↵
Andre Weissflog
2020-06-28
1
-0
/
+14
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sokol_gl.h, sokol_imgui.h
*
sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creation
Andre Weissflog
2020-06-21
1
-6
/
+2
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*
sokol_debugtext.h: minor cleanup in shader creation
Andre Weissflog
2020-06-21
1
-1
/
+2
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*
sokol_debugtext.h d3d11: use shader model 4.0 for embedded shader byte code
Andre Weissflog
2020-06-20
1
-59
/
+53
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*
fixes for MSVC warning level 4
Andre Weissflog
2020-06-14
1
-1
/
+2
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*
sokol_debugtext.h: fix doc typo
Andre Weissflog
2020-05-27
1
-1
/
+1
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*
sokol_debugtext.h: minor doc tweak
Andre Weissflog
2020-05-27
1
-6
/
+6
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*
sokol_debugtext.h: fix doc typos, and add a 'just in case' zero-termination ↵
Andre Weissflog
2020-05-27
1
-25
/
+29
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to the printf functions
*
sokol_debugtext.h: remove the WIP
Andre Weissflog
2020-05-26
1
-2
/
+0
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*
sokol_debugtext.h: completed documentation
Andre Weissflog
2020-05-26
1
-0
/
+117
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*
sokol_debugtext.h: start with header documentation
Andre Weissflog
2020-05-25
1
-8
/
+195
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*
sokol_debugtext.h: add C++ const-ref wrapper functions
Andre Weissflog
2020-05-25
1
-0
/
+3
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*
sokol_debugtext.h bugfix: reset cursor pos in sdtx_draw()
Andre Weissflog
2020-05-24
1
-0
/
+2
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*
sokol_debugtext.h: fix context pipeline creation attributes
Andre Weissflog
2020-05-24
1
-3
/
+3
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*
sokol_debugtext.h: default context behaviour tweaks
Andre Weissflog
2020-05-22
1
-9
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+5
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*
sokol_debugtext.h: context behaviour tweaks
Andre Weissflog
2020-05-22
1
-12
/
+25
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*
sokol_debugtext.h: rewrite font handling
Andre Weissflog
2020-05-22
1
-132
/
+156
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*
sokol_debugtext.h: sdtx_printf() and sdtx_vprintf()
Andre Weissflog
2020-05-21
1
-18
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+39
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*
sokol_debugtext.h: add D3D11 shaders and MSVC fixes
Andre Weissflog
2020-05-20
1
-14
/
+119
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*
sokol_debugtext.h: embed shaders for all backends except d3d11
Andre Weissflog
2020-05-20
1
-57
/
+1116
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*
sokol_debugtext.h: add Oric Atmos font, and add inverted characters to some font
Andre Weissflog
2020-05-20
1
-258
/
+524
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*
sokol_debugtext.h: CPC and C64 fonts, plus bugfixing
Andre Weissflog
2020-05-19
1
-11
/
+531
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*
sokol_debugtext.h: fix embedded GLSL shader
Andre Weissflog
2020-05-18
1
-1
/
+1
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*
sokol_debugtext.h: rendering and some API changes
Andre Weissflog
2020-05-18
1
-60
/
+119
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*
sokol_debugtext.h: write glyph vertices
Andre Weissflog
2020-05-17
1
-24
/
+111
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*
sokol_debugtext.h: more wip
Andre Weissflog
2020-05-12
1
-21
/
+185
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*
sokol_debugtext.h start with font data extraction
Andre Weissflog
2020-05-10
1
-23
/
+822
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*
more sokol_debugtext.h wip
Andre Weissflog
2020-05-09
1
-43
/
+230
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*
a bit more wip on sokol_debugtext.h
Andre Weissflog
2020-05-08
1
-17
/
+81
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*
sokol_debugtext.h wip
Andre Weissflog
2020-05-07
1
-14
/
+15
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*
a bit more WIP on sokol_debugtext.h
Andre Weissflog
2020-05-04
1
-3
/
+275
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*
start with sokol_debugtext.h utility header
Andre Weissflog
2020-05-03
1
-0
/
+220