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* sokol_gfx_imgui.h: add missing ETC2 pixel format namesAndre Weissflog2021-05-111-0/+3
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* sokol_gfx.h: add a gl_max_vertex_uniform_vectors item to sg_limitsAndre Weissflog2021-05-111-0/+1
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* Language-binding-friendly API changes. (#458)Andre Weissflog2021-02-101-123/+138
| | | See: https://floooh.github.io/2021/02/07/sokol-api-overhaul.html
* bindgen preparations (#443)Andre Weissflog2020-12-201-2/+2
| | | | | | | * sokol_gfx.h: get rid of unions and expressions in enums * sokol_app.h: sapp_run() returns void, remove expressions from enums * sokol_gfx.h d3d11: union removal fixes
* sokol_gfx_imgui.h: add the new uninit/dealloc functions (untested)Andre Weissflog2020-12-021-0/+295
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* move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guardAndre Weissflog2020-11-281-3/+3
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* make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are ↵Andre Weissflog2020-11-281-4/+6
| | | | supported)
* document SOKOL_API_DECL (these macros are still valid)Andre Weissflog2020-11-281-0/+1
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* Merge branch 'distinct_export_macros' of https://github.com/iboB/sokol into ↵Andre Weissflog2020-11-281-25/+29
|\ | | | | | | iboB-distinct_export_macros
| * Auto-generated distinct macros per lib. Resolves #428Borislav Stanimirov2020-11-191-25/+29
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* | sokol_gfx_imgui.h: ImGui 1.79 API fix (SliderFloat)Andre Weissflog2020-11-221-3/+3
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* sokol_gfx_imgui.h: fix an (uncritical) clang analyzer warningAndre Weissflog2020-08-251-66/+125
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* fixes for cimgui 1.77Andre Weissflog2020-06-301-17/+17
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* sokol_gfx_imgui.h: fix id collision in call panel if several debug groups ↵Andre Weissflog2020-06-281-2/+2
| | | | with same name are in frame
* sokol_gfx_imgui.h: add new item sg_shader_stage_desc.d3d11_targetAndre Weissflog2020-06-201-0/+13
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* sokol_gfx_imgui.h: fix an ImGui Id collision in apply-bindings panelAndre Weissflog2020-06-061-5/+5
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* fix warnings in D3D11 code path and clang-msvcEduardo Bart2020-06-011-1/+1
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* fix various MSVC warnings in C++ modeAndre Weissflog2020-05-281-8/+12
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* sokol_gfx_imgui.h: print sampler type in sg_shader_descAndre Weissflog2020-04-191-1/+13
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* sokol_gfx_imgui.h: fix UI-renderable check.Andre Weissflog2019-12-121-1/+1
| | | | Fixes #240
* sokoL_gfx_imgui.h: add missing vertex formatsAndre Weissflog2019-11-091-0/+2
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* sokol_gfx GL: clamp-to-border supportAndre Weissflog2019-09-071-1/+1
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* sokol_gfx.h Metal: initial border color support for macOSAndre Weissflog2019-09-061-0/+12
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* replace pragma once with include guards in the util headers too (see #205 ↵Andre Weissflog2019-09-021-2/+5
| | | | and #206)
* sokol_gfx_imgui.h: fix documenetion for merge with sokol_gfx_cimgui.hAndre Weissflog2019-08-311-6/+13
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* fix sokol_gfx_imgui.h in C modeAndre Weissflog2019-08-311-0/+1
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* start merging sokol_gfx_cimgui.h into sokol_gfx_imgui.hAndre Weissflog2019-08-301-279/+366
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* sokol_gfx GL: query GL_MAX_VERTEX_ATTRIBS (fixes #198)Andre Weissflog2019-08-291-0/+1
| | | | | - some GLES2 platforms have less than 16 vertex attribs - new item in sg_limits struct max_vertex_attrs
* sokol_gfx_imgui.h: add limits to Capabilities windowAndre Weissflog2019-07-291-1/+8
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* sokol_gfx.h: more GL pixel format cleanupAndre Weissflog2019-07-291-9/+11
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* sokol_gfx_imgui.h: tweak capabilities windowAndre Weissflog2019-07-281-7/+8
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* rename sg_pixelformat_info.valid to .sampleAndre Weissflog2019-07-281-1/+64
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* split caps into features, limits and pixelformat infosAndre Weissflog2019-07-251-1/+1
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* sokol_gfx.h: new pixelformat and caps code completeAndre Weissflog2019-07-241-82/+60
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* Fix typos.Bruce Mitchener2019-06-261-1/+1
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* Add SOKOL_DLL support to all headers. (#163)Andre Weissflog2019-06-041-0/+14
| | | | | On Windows, this adds __declspec(dllexport) or __declspec(dllimport) to all function declarations so that the sokol headers can be compiled into a DLL. Fixes #160 .
* added a project URL to the docs-comment block of all headersAndre Weissflog2019-05-151-6/+8
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* Fix new warnings in gcc 6.5Andre Weissflog2019-05-041-62/+69
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* sokol_gfx_imgui.h: fix use of deprecated ImGui enumsDaniel Ludwig2019-05-021-6/+6
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* Move vertex-attr names/semantics from sg_pipeline_desc to sg_shader_desc (#146)Andre Weissflog2019-04-261-17/+25
| | | | | | | | | | | | | | * sokol_gfx.h: start working moving vertex attr names into sg_shader_desc * sokol_gfx.h: move vertex attribute names into shader desc * sokol_gfx.h: D3D11 backend fixes * fix typo in GLES2 shader-attr validation * add shader-attribute change to README update section * remove unused _sg_make_str function
* sokol_gfx_imgui.h: various bug fixesAndre Weissflog2019-03-241-16/+16
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* move sokol_gfx_imgui.h to util/, update docsAndre Weissflog2019-03-151-0/+3455