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* sokol_gfx.h: add a gl_max_vertex_uniform_vectors item to sg_limitsAndre Weissflog2021-05-111-0/+1
* Typo fix in sokol_fontstash.h documentationStuart Adams2021-05-111-1/+1
* Window icon support for sokol_app.h (#509)Andre Weissflog2021-04-091-0/+1
* sokol_nuklear.h, sokol_imgui.h: cleanup no-sokol-app vs dummy-backend confusionAndre Weissflog2021-04-062-12/+16
* sokol_nuklear.h: fix an unused warning with SOKOL_NUKLEAR_NO_SOKOL_APPAndre Weissflog2021-04-061-1/+1
* fix compilation with dummy backend in various util headersAndre Weissflog2021-04-063-6/+6
* sokol_imgui.h: fix compile if built with SOKOL_DUMMY_BACKENDDaniel Ludwig2021-04-061-2/+2
* sokol_shape.h: fix some doc typosAndre Weissflog2021-02-191-3/+3
* sokol_imgui.h: fix MSVC warnings and do some code cleanupAndre Weissflog2021-02-141-9/+7
* sokol_imgui.h: rewrite rendering code to only do one buffer update per frame ...Andre Weissflog2021-02-141-34/+88
* sokol_nuklear.h: coding styleAndre Weissflog2021-02-131-4/+4
* sokol_nuklear.h: use C99 designated init for sg_shader_desc initAndre Weissflog2021-02-131-56/+70
* sokol_nuklear.h: fix a clang analyzer warning (non-critical)Andre Weissflog2021-02-131-1/+2
* sokol_nuklear.h: add a note about the implementation not supporting to be com...Andre Weissflog2021-02-131-0/+4
* sokol_nuklear.h: oops, don't memleak on vertex/index-buffer-overflowAndre Weissflog2021-02-131-35/+34
* sokol_nuklear.h: add an overflow check for vertex- and index-bufferAndre Weissflog2021-02-131-3/+21
* fix gcc warningsAndre Weissflog2021-02-121-1/+1
* sokol_nuklear.h: fix D3D11 shader init and MSVC warningsAndre Weissflog2021-02-121-25/+21
* sokol_nuklear.h fixesAndre Weissflog2021-02-121-8/+5
* sokol_nuklear.h: update for sokol-gfx API changes, fix sign-conversion warningsAndre Weissflog2021-02-111-29/+30
* Merge branch 'sokol_nuklear' of https://github.com/wmerrifield/sokol into wme...Andre Weissflog2021-02-111-0/+2136
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| * sokol_nuklear.h: initial commitWarren Merrifield2021-02-011-0/+2136
* | suppress some VS2015 warningsAndre Weissflog2021-02-101-0/+1
* | Language-binding-friendly API changes. (#458)Andre Weissflog2021-02-107-307/+366
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* bindgen preparations (#443)Andre Weissflog2020-12-201-2/+2
* sokol_gfx_imgui.h: add the new uninit/dealloc functions (untested)Andre Weissflog2020-12-021-0/+295
* move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guardAndre Weissflog2020-11-287-21/+21
* make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are sup...Andre Weissflog2020-11-287-26/+43
* document SOKOL_API_DECL (these macros are still valid)Andre Weissflog2020-11-287-4/+11
* Merge branch 'distinct_export_macros' of https://github.com/iboB/sokol into i...Andre Weissflog2020-11-287-208/+236
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| * Auto-generated distinct macros per lib. Resolves #428Borislav Stanimirov2020-11-197-208/+236
* | sokol_gfx_imgui.h: ImGui 1.79 API fix (SliderFloat)Andre Weissflog2020-11-221-3/+3
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* update main readme, and remove redundant util/README.mdAndre Weissflog2020-11-171-19/+0
* New header: sokol_shape.h (#427)Andre Weissflog2020-11-171-0/+1406
* sokol_imgui.h: fix a bug in vertex offset dirty check (fixes #418)Andre Weissflog2020-11-021-2/+2
* sokol_imgui.h: add some docs notes about simgui_desc.ini_filenameAndre Weissflog2020-09-281-4/+10
* merge latest changes from masterAndre Weissflog2020-09-171-1/+1
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| * fixing sdtx_putrrbxnk2020-09-121-1/+1
* | sokol_memtrack.h: pointer casts when compiled as C++Andre Weissflog2020-09-081-2/+2
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* sokol_fontstash.h: silence a false positive clang analyzer warningAndre Weissflog2020-08-251-1/+13
* sokol_gfx_imgui.h: fix an (uncritical) clang analyzer warningAndre Weissflog2020-08-251-66/+125
* fixes for cimgui 1.77Andre Weissflog2020-06-301-17/+17
* sokol_gfx_imgui.h: fix id collision in call panel if several debug groups wit...Andre Weissflog2020-06-281-2/+2
* add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,...Andre Weissflog2020-06-283-0/+18
* sokol_fontstash.h d3d11: use sokol-shdc generated shader codeAndre Weissflog2020-06-211-278/+108
* sokol_fontstash.h gl,metal,wgpu: use sokol-shdc generated embedded shader codeAndre Weissflog2020-06-211-244/+1169
* sokol_imgui.h d3d11: replace embedded shader code with sokol-shdc generatedAndre Weissflog2020-06-211-264/+107
* sokol_imgui.h gl,metal,wgpu: use sokol-shdc generated embedded shader codeAndre Weissflog2020-06-211-271/+1136
* sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creationAndre Weissflog2020-06-212-12/+4
* sokol_gl.h d3d11: replace embedded shaders with code generated by sokol-shdcAndre Weissflog2020-06-211-356/+109