| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | sokol_gfx_imgui.h: fix id collision in call panel if several debug groups wit... | Andre Weissflog | 2020-06-28 | 1 | -2/+2 |
| * | add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,... | Andre Weissflog | 2020-06-28 | 3 | -0/+18 |
| * | sokol_fontstash.h d3d11: use sokol-shdc generated shader code | Andre Weissflog | 2020-06-21 | 1 | -278/+108 |
| * | sokol_fontstash.h gl,metal,wgpu: use sokol-shdc generated embedded shader code | Andre Weissflog | 2020-06-21 | 1 | -244/+1169 |
| * | sokol_imgui.h d3d11: replace embedded shader code with sokol-shdc generated | Andre Weissflog | 2020-06-21 | 1 | -264/+107 |
| * | sokol_imgui.h gl,metal,wgpu: use sokol-shdc generated embedded shader code | Andre Weissflog | 2020-06-21 | 1 | -271/+1136 |
| * | sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creation | Andre Weissflog | 2020-06-21 | 2 | -12/+4 |
| * | sokol_gl.h d3d11: replace embedded shaders with code generated by sokol-shdc | Andre Weissflog | 2020-06-21 | 1 | -356/+109 |
| * | sokol_gl.h GL,Metal,WGPU: replace embedded shaders with code generated by sok... | Andre Weissflog | 2020-06-21 | 1 | -207/+1165 |
| * | sokol_debugtext.h: minor cleanup in shader creation | Andre Weissflog | 2020-06-21 | 1 | -1/+2 |
| * | sokol_gl.h, sokol_imgui.h: replace embedded D3D11 shaders with SM 4.0 | Andre Weissflog | 2020-06-20 | 2 | -593/+526 |
| * | sokol_debugtext.h d3d11: use shader model 4.0 for embedded shader byte code | Andre Weissflog | 2020-06-20 | 1 | -59/+53 |
| * | sokol_gfx_imgui.h: add new item sg_shader_stage_desc.d3d11_target | Andre Weissflog | 2020-06-20 | 1 | -0/+13 |
| * | sokol_gl.h: fix a MSVC /W4 warning | Andre Weissflog | 2020-06-15 | 1 | -1/+2 |
| * | fixes for MSVC warning level 4 | Andre Weissflog | 2020-06-14 | 2 | -14/+11 |
| * | new utility header sokol_memtrack.h | Andre Weissflog | 2020-06-14 | 2 | -0/+169 |
| * | sokol_gfx_imgui.h: fix an ImGui Id collision in apply-bindings panel | Andre Weissflog | 2020-06-06 | 1 | -5/+5 |
| * | fix warnings in D3D11 code path and clang-msvc | Eduardo Bart | 2020-06-01 | 2 | -2/+2 |
| * | fix unused parameter warnings in platform-agnostic and OSX/iOS code paths | Andre Weissflog | 2020-05-30 | 1 | -0/+5 |
| * | fix various MSVC warnings in C++ mode | Andre Weissflog | 2020-05-28 | 2 | -9/+13 |
| * | add missing C++ reference-based function wrappers | Andre Weissflog | 2020-05-28 | 2 | -0/+8 |
| * | sokol_debugtext.h: fix doc typo | Andre Weissflog | 2020-05-27 | 1 | -1/+1 |
| * | sokol_debugtext.h: minor doc tweak | Andre Weissflog | 2020-05-27 | 1 | -6/+6 |
| * | update readmes for sokol_debugtext.h | Andre Weissflog | 2020-05-27 | 1 | -0/+1 |
| * | sokol_debugtext.h: fix doc typos, and add a 'just in case' zero-termination t... | Andre Weissflog | 2020-05-27 | 1 | -25/+29 |
| * | sokol_debugtext.h: remove the WIP | Andre Weissflog | 2020-05-26 | 1 | -2/+0 |
| * | sokol_debugtext.h: completed documentation | Andre Weissflog | 2020-05-26 | 1 | -0/+117 |
| * | sokol_debugtext.h: start with header documentation | Andre Weissflog | 2020-05-25 | 1 | -8/+195 |
| * | sokol_debugtext.h: add C++ const-ref wrapper functions | Andre Weissflog | 2020-05-25 | 1 | -0/+3 |
| * | sokol_debugtext.h bugfix: reset cursor pos in sdtx_draw() | Andre Weissflog | 2020-05-24 | 1 | -0/+2 |
| * | sokol_debugtext.h: fix context pipeline creation attributes | Andre Weissflog | 2020-05-24 | 1 | -3/+3 |
| * | move the extract-font.py utility script to sokol-tools | Andre Weissflog | 2020-05-22 | 1 | -104/+0 |
| * | sokol_debugtext.h: default context behaviour tweaks | Andre Weissflog | 2020-05-22 | 1 | -9/+5 |
| * | sokol_debugtext.h: context behaviour tweaks | Andre Weissflog | 2020-05-22 | 1 | -12/+25 |
| * | sokol_debugtext.h: rewrite font handling | Andre Weissflog | 2020-05-22 | 1 | -132/+156 |
| * | sokol_debugtext.h: sdtx_printf() and sdtx_vprintf() | Andre Weissflog | 2020-05-21 | 1 | -18/+39 |
| * | sokol_debugtext.h: add D3D11 shaders and MSVC fixes | Andre Weissflog | 2020-05-20 | 1 | -14/+119 |
| * | sokol_debugtext.h: embed shaders for all backends except d3d11 | Andre Weissflog | 2020-05-20 | 1 | -57/+1116 |
| * | sokol_debugtext.h: add Oric Atmos font, and add inverted characters to some font | Andre Weissflog | 2020-05-20 | 2 | -264/+542 |
| * | sokol_debugtext.h: CPC and C64 fonts, plus bugfixing | Andre Weissflog | 2020-05-19 | 2 | -14/+560 |
| * | sokol_debugtext.h: fix embedded GLSL shader | Andre Weissflog | 2020-05-18 | 1 | -1/+1 |
| * | sokol_debugtext.h: rendering and some API changes | Andre Weissflog | 2020-05-18 | 1 | -60/+119 |
| * | sokol_debugtext.h: write glyph vertices | Andre Weissflog | 2020-05-17 | 1 | -24/+111 |
| * | simplify ROM-font-extraction script | Andre Weissflog | 2020-05-15 | 1 | -5/+1 |
| * | sokol_debugtext.h: more wip | Andre Weissflog | 2020-05-12 | 1 | -21/+185 |
| * | sokol_debugtext.h start with font data extraction | Andre Weissflog | 2020-05-10 | 2 | -23/+892 |
| * | more sokol_debugtext.h wip | Andre Weissflog | 2020-05-09 | 1 | -43/+230 |
| * | sokol_gl.h: code cleanup and destroy all pipeline object at shutdown | Andre Weissflog | 2020-05-09 | 1 | -7/+15 |
| * | a bit more wip on sokol_debugtext.h | Andre Weissflog | 2020-05-08 | 1 | -17/+81 |
| * | sokol_gl.h: fix a minor code smell | Andre Weissflog | 2020-05-08 | 1 | -1/+1 |