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nyalloc-spritebatch
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Sokol single-header libraries
Andre Weissflog
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*
more matrix stack stuff
Andre Weissflog
2019-03-23
1
-27
/
+29
*
more matrix stack stuff
Andre Weissflog
2019-03-23
1
-11
/
+61
*
sokol_gl.h: start with matrix stack
Andre Weissflog
2019-03-22
1
-28
/
+82
*
sokol_gl.h: merge prim-type and render state into a single bitmask
Andre Weissflog
2019-03-22
1
-49
/
+75
*
sokol_gl.h: color specification naming tweaks
Andre Weissflog
2019-03-21
1
-27
/
+27
*
more sokol_gl.h impl
Andre Weissflog
2019-03-21
1
-49
/
+85
*
sokol_gl.h: toy around with different vertex spec function names
Andre Weissflog
2019-03-20
1
-41
/
+49
*
sokol_gl.h: lazy pipeline creation, begin/end
Andre Weissflog
2019-03-20
1
-56
/
+115
*
more sokol-gl impl
Andre Weissflog
2019-03-19
1
-8
/
+121
*
more sokol_gl.h impl
Andre Weissflog
2019-03-18
1
-7
/
+132
*
more sokol_gl.h work
Andre Weissflog
2019-03-17
1
-7
/
+276
*
add stddef.h include to sokol_imgui.h implementation
Andre Weissflog
2019-03-17
1
-0
/
+1
*
a bit more sokol_gl.h work
Andre Weissflog
2019-03-16
1
-10
/
+104
*
sokol_imgui.h: comment fixes
Andre Weissflog
2019-03-16
1
-16
/
+18
*
move sokol_gfx_imgui.h to util/, update docs
Andre Weissflog
2019-03-15
2
-3
/
+3466
*
sokol_imgui.h: use precompiled shader blob for D3D11 (so that it works withou...
Andre Weissflog
2019-03-15
1
-31
/
+336
*
WIP: start with sokol_gl.h util header (OpenGL 1.x style rendering)
Andre Weissflog
2019-03-11
1
-0
/
+201
*
sokol_imgui.h: fix typo for a resource debug label
Andre Weissflog
2019-03-10
1
-1
/
+1
*
sokol_imgui.h: remove mentions of SOKOL_MALLOC/FREE
Andre Weissflog
2019-03-10
1
-11
/
+0
*
sokol_imgui.h: rename simgui_newframe to simgui_new_frame
Andre Weissflog
2019-03-09
1
-4
/
+4
*
sokol_imgui.h utility header finished
Andre Weissflog
2019-03-09
1
-9
/
+551
*
start with sokol util headers, first one: sokol_imgui.h
Andre Weissflog
2019-03-09
1
-0
/
+147
*
add 'included' defines to all sokol headers for better error messages when in...
Andre Weissflog
2019-03-09
1
-0
/
+7
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