| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | sokol_debugtext.h: fix doc code example typo | Stian H. Johannesen | 2023-07-15 | 1 | -1/+1 |
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| * | added function prototypes, removed imguikey function, and added ↵ | Benjamin Trosch | 2023-07-10 | 1 | -46/+89 |
| | | | | | documentation blurb | ||||
| * | made sokol_imgui event functions that were sapp agnostic public | Benjamin Trosch | 2023-07-09 | 1 | -118/+142 |
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| * | sokol_imgui.h: improve touch interactions | Andre Weissflog | 2023-05-20 | 1 | -6/+52 |
| | | | | | | | | When the Dear ImGui version is >= 1.89.5, sokol_imgui.h now uses the new io.AddMouseSourceEvent() function to differentiate between mouse and touchscreen events. This makes ui tabs work with single taps on touch screens (previously this required a double-tap). | ||||
| * | sokol_gfx.h: rename sg_image_desc.render_attachment back to .render_target | Andre Weissflog | 2023-05-15 | 1 | -18/+18 |
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| * | sokol_gfx_imgui.h: pass state fixes | Andre Weissflog | 2023-05-08 | 1 | -9/+9 |
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| * | sokol_gfx_imgui.h: additions and fixes for sokol_gfx.h pass overhaul | Andre Weissflog | 2023-05-08 | 1 | -17/+48 |
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| * | Remove GLES2/WebGL1 support. (#821) | Andre Weissflog | 2023-04-30 | 7 | -287/+306 |
| | | | | | | | | | | | | | | notable changes: - depth/stencil images are now regular gl textures - SG_PIXELFORMAT_DEPTH now resolves to GL_DEPTH_COMPONENT32F - sg_gl_context_desc and sg_desc.gl removed - in sg_begin_pass() only use glClearBuffer functions - in sg_end_pass() MSAA resolve now does glInvalidateFramebuffer() on the MSAA buffer - sg_features: instancing, multiple_render_targets, msaa_render_targets, imagetype_3d, imagetype_array removed - sapp_desc.gl_force_gles2 removed - sapp_gles2() function removed - any GLES3-to-GLES2 fallbacks removed | ||||
| * | sokol_gfx_imgui.h: print sg_limits.gl_max_combined_texture_image_units | Andre Weissflog | 2023-02-15 | 1 | -0/+1 |
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| * | sokol_spine.h: add human readable log messages | Andre Weissflog | 2023-02-11 | 1 | -38/+39 |
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| * | sokol_debugtext.h, sokol_gl.h: replace figlet font | Andre Weissflog | 2023-02-11 | 2 | -97/+80 |
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| * | sokol_spine.h: add MALLOC_FAILED panic, replace figlet font | Andre Weissflog | 2023-02-11 | 1 | -85/+74 |
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| * | sokol_debugtext.h: add human readable logging messages | Andre Weissflog | 2023-02-10 | 1 | -9/+12 |
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| * | sokol_gl.h: add human readable logging messages | Andre Weissflog | 2023-02-10 | 1 | -10/+10 |
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| * | sokol_debugtext.h: add new-style logging | Andre Weissflog | 2023-02-02 | 2 | -67/+179 |
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| * | sokol_gl.h: remove comment typo | Andre Weissflog | 2023-02-02 | 1 | -1/+0 |
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| * | sokol_gl.h: implmenent new-style logging | Andre Weissflog | 2023-02-02 | 1 | -108/+248 |
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| * | sokol_audio/fetch/spine.h: better naming for log item xmacros | Andre Weissflog | 2023-01-31 | 1 | -33/+33 |
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| * | sokol_audio.h, sokol_spine.h: doc and macro cleanup | Andre Weissflog | 2023-01-31 | 1 | -4/+11 |
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| * | sokol_audio.h, sokol_spine.h: remove loglevel enum | Andre Weissflog | 2023-01-31 | 1 | -13/+6 |
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| * | sokol_audio.h, sokol_spine.h: remove stdio.h include | Andre Weissflog | 2023-01-31 | 1 | -1/+0 |
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| * | sokol_spine.h: cleanup logging, remove default logging (instead recommend ↵ | Andre Weissflog | 2023-01-30 | 1 | -70/+54 |
| | | | | | sokol_log.h) | ||||
| * | sokol_spine.h: add figlet comment headers | Andre Weissflog | 2023-01-29 | 1 | -100/+212 |
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| * | sokol_audio.h, sokol_spine.h: logging code cleanup | Andre Weissflog | 2023-01-29 | 1 | -31/+31 |
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| * | Merge branch 'pixelformat_srgba8_nowgpu' of ↵ | Andre Weissflog | 2023-01-25 | 1 | -0/+1 |
| |\ | | | | | | | https://github.com/allcreater/sokol into allcreater-pixelformat_srgba8_nowgpu | ||||
| | * | implemented basic sRGB sampling with SG_PIXELFORMAT_SRGB8A8 format | Anton Semenov | 2022-12-13 | 1 | -0/+1 |
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| * | | sokol_spine.h: fix a comment typo | Andre Weissflog | 2023-01-19 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/legends2k/sokol into ↵ | Andre Weissflog | 2023-01-16 | 1 | -5/+5 |
| |\ \ | | | | | | | | | | legends2k-master | ||||
| | * | | sokol_imgui.h: Fix obsolete key modifier enum usages | Sundaram Ramaswamy | 2022-12-14 | 1 | -5/+5 |
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| * / | corect pos/button event order | Alec | 2022-12-13 | 1 | -4/+4 |
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| * | sokol_spine.h: fix iOS shaders | Andre Weissflog | 2022-11-26 | 1 | -130/+128 |
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| * | update sokol_debugtext.h docs for layered rendering, changelog and readme | Andre Weissflog | 2022-11-16 | 1 | -2/+32 |
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| * | sokol_debugtext.h: fix texture bleeding artefacts without font texture waste | Andre Weissflog | 2022-11-16 | 1 | -13/+13 |
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| * | sokol_debugtext.h: fix texturing artefacts by spacing out character cells in ↵ | Andre Weissflog | 2022-11-14 | 1 | -16/+12 |
| | | | | | font texture | ||||
| * | sokol_debugtext.h: add missing draw functions, some doc tweaks | Andre Weissflog | 2022-11-14 | 1 | -3/+30 |
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| * | sokol_debugtext.h: render layers more wip | Andre Weissflog | 2022-11-14 | 1 | -49/+179 |
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| * | sokol_gl.h: minor code cleanup (better naming) | Andre Weissflog | 2022-11-14 | 1 | -9/+9 |
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| * | sokol_spine.h: minor code cleanup (better naming) | Andre Weissflog | 2022-11-14 | 1 | -6/+6 |
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| * | sokol_spine.h: minor code cleanup (better naming) | Andre Weissflog | 2022-11-14 | 1 | -38/+38 |
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| * | sokol_gl.h: minor code cleanup (better naming) | Andre Weissflog | 2022-11-14 | 1 | -32/+32 |
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| * | sokol_debugtext.h: render layers wip | Andre Weissflog | 2022-11-12 | 1 | -1/+16 |
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| * | sokol_spine.h: minor code cleanup | Andre Weissflog | 2022-11-12 | 1 | -2/+2 |
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| * | sokol_gl.h: minor code cleanup | Andre Weissflog | 2022-11-12 | 1 | -51/+55 |
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| * | sokol_gl.h: 'static inline' => 'static' | Andre Weissflog | 2022-11-12 | 1 | -13/+13 |
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| * | sokol_gl.h: fix doc typo | Andre Weissflog | 2022-11-11 | 1 | -1/+1 |
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| * | sokol_gl.h: rename 'layer' to 'layer_id' (because of name clash in Zig ↵ | Andre Weissflog | 2022-11-11 | 1 | -20/+20 |
| | | | | | binding generator) | ||||
| * | sokol_gl.h: document layered rendering, and a bit of code cleanup | Andre Weissflog | 2022-11-11 | 1 | -17/+46 |
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| * | sokol_gl.h: bugfix, render layer wasn't stored in draw command | Andre Weissflog | 2022-11-10 | 1 | -1/+1 |
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| * | sokol_gl.h: implement layer drawing | Andre Weissflog | 2022-11-10 | 1 | -8/+58 |
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| * | sokoL_spine.h: rename frame_count to frame_id, and fix first-frame-updates | Andre Weissflog | 2022-11-10 | 1 | -14/+17 |
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