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* more sokol_gl.h implAndre Weissflog2019-03-181-7/+132
* more sokol_gl.h workAndre Weissflog2019-03-171-7/+276
* add stddef.h include to sokol_imgui.h implementationAndre Weissflog2019-03-171-0/+1
* a bit more sokol_gl.h workAndre Weissflog2019-03-161-10/+104
* sokol_imgui.h: comment fixesAndre Weissflog2019-03-161-16/+18
* move sokol_gfx_imgui.h to util/, update docsAndre Weissflog2019-03-152-3/+3466
* sokol_imgui.h: use precompiled shader blob for D3D11 (so that it works withou...Andre Weissflog2019-03-151-31/+336
* WIP: start with sokol_gl.h util header (OpenGL 1.x style rendering)Andre Weissflog2019-03-111-0/+201
* sokol_imgui.h: fix typo for a resource debug labelAndre Weissflog2019-03-101-1/+1
* sokol_imgui.h: remove mentions of SOKOL_MALLOC/FREEAndre Weissflog2019-03-101-11/+0
* sokol_imgui.h: rename simgui_newframe to simgui_new_frameAndre Weissflog2019-03-091-4/+4
* sokol_imgui.h utility header finishedAndre Weissflog2019-03-091-9/+551
* start with sokol util headers, first one: sokol_imgui.hAndre Weissflog2019-03-091-0/+147
* add 'included' defines to all sokol headers for better error messages when in...Andre Weissflog2019-03-091-0/+7