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floooh/sokol.git
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Sokol single-header libraries
Andre Weissflog
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util
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*
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added a project URL to the docs-comment block of all headers
Andre Weissflog
2019-05-15
3
-606
/
+612
|
/
*
Fix new warnings in gcc 6.5
Andre Weissflog
2019-05-04
1
-62
/
+69
*
sokol_gfx_imgui.h: fix use of deprecated ImGui enums
Daniel Ludwig
2019-05-02
1
-6
/
+6
*
update util/README.md
Andre Weissflog
2019-04-29
1
-2
/
+1
*
Move vertex-attr names/semantics from sg_pipeline_desc to sg_shader_desc (#146)
Andre Weissflog
2019-04-26
3
-35
/
+43
*
sokol_gl.h: fix new gcc warning
Andre Weissflog
2019-04-24
1
-1
/
+2
*
sokol_gl.h: fix VS warnings when compiled in C++ mode
Andre Weissflog
2019-04-24
1
-14
/
+15
*
sokol_gl.h: minor doc fixes
Andre Weissflog
2019-04-20
1
-1
/
+2
*
sokol_gl.h: minor doc fixes
Andre Weissflog
2019-04-20
1
-2
/
+2
*
Pipeline stack for sokol_gl.h (#144)
Andre Weissflog
2019-04-19
1
-214
/
+495
*
sokol_gl.h: another minor comment fix
Andre Weissflog
2019-04-07
1
-1
/
+1
*
sokol_gl.h: fix comment typo
Andre Weissflog
2019-04-07
1
-1
/
+1
*
sokol_gl.h: mention sgl_error() in the docs
Andre Weissflog
2019-04-06
1
-1
/
+18
*
sokol_gl.h: fix memory layout of the mult- and load-matrix funcs
Andre Weissflog
2019-04-02
1
-15
/
+8
*
sokol_gl.h: small comment typo fix
Andre Weissflog
2019-04-01
1
-1
/
+1
*
sokol_gl.h: replace embedded d3d11 shader code with bytecode
Andre Weissflog
2019-04-01
1
-30
/
+357
*
sokol_gl.h: finish documentation
Andre Weissflog
2019-04-01
1
-11
/
+185
*
sokol_gl.h: some comment tweaks
Andre Weissflog
2019-03-31
1
-6
/
+6
*
sokol_gl.h: remove obsolete comment
Andre Weissflog
2019-03-31
1
-1
/
+0
*
sokol_gl.h: redundant state tracking in sgl_draw()
Andre Weissflog
2019-03-31
1
-10
/
+24
*
sokol_gl.h: implement dirty-tracking for matrix functions
Andre Weissflog
2019-03-31
1
-21
/
+34
*
start with sokol_gl.h documentation
Andre Weissflog
2019-03-29
1
-5
/
+137
*
sokol_gl.h: D3D11 fixes
Andre Weissflog
2019-03-28
1
-2
/
+2
*
sokol_gl.h: API tweaks
Andre Weissflog
2019-03-27
1
-65
/
+28
*
sokol_gl.h: fix OpenGL shader code
Andre Weissflog
2019-03-27
1
-1
/
+1
*
sokol_gl.h: sgl_lookat()
Andre Weissflog
2019-03-27
1
-13
/
+61
*
sokol_gl.h: minor fixes
Andre Weissflog
2019-03-26
1
-4
/
+4
*
sokol_gl.h: texture matrix stuff
Andre Weissflog
2019-03-26
1
-66
/
+43
*
sokol_gl.h impl stuff:
Andre Weissflog
2019-03-26
1
-5
/
+31
*
sokol_gl.h: minor bugfix
Andre Weissflog
2019-03-26
1
-1
/
+1
*
sokol_gl.h: sgl_perspective()
Andre Weissflog
2019-03-25
1
-1
/
+24
*
sokol_gl.h: more impl
Andre Weissflog
2019-03-25
1
-6
/
+64
*
sokol_gl.h: MSVC fixes
Andre Weissflog
2019-03-24
1
-2
/
+2
*
sokol_gl.h: bug fixes
Andre Weissflog
2019-03-24
1
-1
/
+5
*
sokol_gfx_imgui.h: various bug fixes
Andre Weissflog
2019-03-24
1
-16
/
+16
*
sokol_gl.h: remove sgl_ortho2d()
Andre Weissflog
2019-03-24
1
-1
/
+0
*
sokol_gl.h: sgl_frustum and sgl_ortho
Andre Weissflog
2019-03-24
1
-0
/
+47
*
sokol_gl.h: remove matrix mode enum and sgl_texture_t type
Andre Weissflog
2019-03-24
1
-39
/
+39
*
sokol_gl.h: remove state enum in public API
Andre Weissflog
2019-03-24
1
-30
/
+56
*
sokol_gl.h: remove primitive type enum from public API
Andre Weissflog
2019-03-24
1
-41
/
+62
*
sokol_gl.h: translate, scale, rotate
Andre Weissflog
2019-03-24
1
-41
/
+157
*
more matrix stack stuff
Andre Weissflog
2019-03-23
1
-27
/
+29
*
more matrix stack stuff
Andre Weissflog
2019-03-23
1
-11
/
+61
*
sokol_gl.h: start with matrix stack
Andre Weissflog
2019-03-22
1
-28
/
+82
*
sokol_gl.h: merge prim-type and render state into a single bitmask
Andre Weissflog
2019-03-22
1
-49
/
+75
*
sokol_gl.h: color specification naming tweaks
Andre Weissflog
2019-03-21
1
-27
/
+27
*
more sokol_gl.h impl
Andre Weissflog
2019-03-21
1
-49
/
+85
*
sokol_gl.h: toy around with different vertex spec function names
Andre Weissflog
2019-03-20
1
-41
/
+49
*
sokol_gl.h: lazy pipeline creation, begin/end
Andre Weissflog
2019-03-20
1
-56
/
+115
*
more sokol-gl impl
Andre Weissflog
2019-03-19
1
-8
/
+121
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