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* new utility header sokol_memtrack.hAndre Weissflog2020-06-142-0/+169
* sokol_gfx_imgui.h: fix an ImGui Id collision in apply-bindings panelAndre Weissflog2020-06-061-5/+5
* fix warnings in D3D11 code path and clang-msvcEduardo Bart2020-06-012-2/+2
* fix unused parameter warnings in platform-agnostic and OSX/iOS code pathsAndre Weissflog2020-05-301-0/+5
* fix various MSVC warnings in C++ modeAndre Weissflog2020-05-282-9/+13
* add missing C++ reference-based function wrappersAndre Weissflog2020-05-282-0/+8
* sokol_debugtext.h: fix doc typoAndre Weissflog2020-05-271-1/+1
* sokol_debugtext.h: minor doc tweakAndre Weissflog2020-05-271-6/+6
* update readmes for sokol_debugtext.hAndre Weissflog2020-05-271-0/+1
* sokol_debugtext.h: fix doc typos, and add a 'just in case' zero-termination t...Andre Weissflog2020-05-271-25/+29
* sokol_debugtext.h: remove the WIPAndre Weissflog2020-05-261-2/+0
* sokol_debugtext.h: completed documentationAndre Weissflog2020-05-261-0/+117
* sokol_debugtext.h: start with header documentationAndre Weissflog2020-05-251-8/+195
* sokol_debugtext.h: add C++ const-ref wrapper functionsAndre Weissflog2020-05-251-0/+3
* sokol_debugtext.h bugfix: reset cursor pos in sdtx_draw()Andre Weissflog2020-05-241-0/+2
* sokol_debugtext.h: fix context pipeline creation attributesAndre Weissflog2020-05-241-3/+3
* move the extract-font.py utility script to sokol-toolsAndre Weissflog2020-05-221-104/+0
* sokol_debugtext.h: default context behaviour tweaksAndre Weissflog2020-05-221-9/+5
* sokol_debugtext.h: context behaviour tweaksAndre Weissflog2020-05-221-12/+25
* sokol_debugtext.h: rewrite font handlingAndre Weissflog2020-05-221-132/+156
* sokol_debugtext.h: sdtx_printf() and sdtx_vprintf()Andre Weissflog2020-05-211-18/+39
* sokol_debugtext.h: add D3D11 shaders and MSVC fixesAndre Weissflog2020-05-201-14/+119
* sokol_debugtext.h: embed shaders for all backends except d3d11Andre Weissflog2020-05-201-57/+1116
* sokol_debugtext.h: add Oric Atmos font, and add inverted characters to some fontAndre Weissflog2020-05-202-264/+542
* sokol_debugtext.h: CPC and C64 fonts, plus bugfixingAndre Weissflog2020-05-192-14/+560
* sokol_debugtext.h: fix embedded GLSL shaderAndre Weissflog2020-05-181-1/+1
* sokol_debugtext.h: rendering and some API changesAndre Weissflog2020-05-181-60/+119
* sokol_debugtext.h: write glyph verticesAndre Weissflog2020-05-171-24/+111
* simplify ROM-font-extraction scriptAndre Weissflog2020-05-151-5/+1
* sokol_debugtext.h: more wipAndre Weissflog2020-05-121-21/+185
* sokol_debugtext.h start with font data extractionAndre Weissflog2020-05-102-23/+892
* more sokol_debugtext.h wipAndre Weissflog2020-05-091-43/+230
* sokol_gl.h: code cleanup and destroy all pipeline object at shutdownAndre Weissflog2020-05-091-7/+15
* a bit more wip on sokol_debugtext.hAndre Weissflog2020-05-081-17/+81
* sokol_gl.h: fix a minor code smellAndre Weissflog2020-05-081-1/+1
* sokol_debugtext.h wipAndre Weissflog2020-05-071-14/+15
* a bit more WIP on sokol_debugtext.hAndre Weissflog2020-05-041-3/+275
* start with sokol_debugtext.h utility headerAndre Weissflog2020-05-031-0/+220
* sokol_gfx_imgui.h: print sampler type in sg_shader_descAndre Weissflog2020-04-191-1/+13
* sokol_gl.h: fix subtle bug in the "merge draw call optimization"Andre Weissflog2020-04-051-4/+4
* sokol_fontstash.h: add wgpu shadersAndre Weissflog2020-03-291-1/+224
* sokol_gl.h: add wgpu shader blobAndre Weissflog2020-03-291-2/+222
* sokol_imgui.h: add wgpu shader bytecodeAndre Weissflog2020-03-191-2/+202
* merge from masterAndre Weissflog2020-03-191-4/+6
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| * sokol_imgui.h: fixed gcc 9 warning ignored-qualifiersBorislav Stanimirov2020-02-181-2/+2
| * sokol_imgui.h: fix compilation with SOKOL_IMGUI_NO_SOKOL_APPAndre Weissflog2020-02-021-2/+4
* | prepare sokol_imgui.h for wgpuAndre Weissflog2020-03-191-2/+6
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* Fix typos.Bruce Mitchener2020-01-301-1/+1
* sokol_imgui.h: allow draw commands without verticesAndre Weissflog2020-01-241-2/+8
* sokol_imgui.h: reapply state after calling ImGui user draw callbackAndre Weissflog2020-01-221-0/+5