From 9695d5475af5436eaf24af8a7b0b3b05dc2a62f5 Mon Sep 17 00:00:00 2001 From: Andre Weissflog Date: Sun, 21 Dec 2025 12:32:14 +0100 Subject: fix some changelog typos --- CHANGELOG.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 62f75432..ba5a2f9e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,14 +15,14 @@ A WebGPU backend code cleanup round: - sokol_gfx.h: - similar to sokol_app.h, moved all struct initialization into a macro (also outside the WebGPU backend) - - settings the uniform block bind group is now delayed into the draw/dispatch + - setting the uniform block bind group is now delayed into the draw/dispatch functions, this avoids multiple redundant setBindGroup calls when a shader uses multiple uniform blocks - the special 'empty bindgroup' object has been removed and in places where the empty bindgroup was set, the WebGPU SetBindGroup function is now called with a nullptr (clearing bindgroups with a nullptr didn't work in the past, but works correctly now) - - unused vertex buffer slots are now explicitly cleared by settings a nullptr + - unused vertex buffer slots are now explicitly cleared by setting a nullptr - a redundant texture arg in the internal function `_sg_wgpu_copy_image_data` has been removed - a special case for cube maps has been removed in `_sg_wgpu_create_image` -- cgit v1.2.3