From aaf2c33278d047404ca434d38804a9e84bb9eda2 Mon Sep 17 00:00:00 2001 From: Andre Weissflog Date: Sat, 8 Jan 2022 15:41:47 +0100 Subject: Support integer uniform types (#606) * sokol_gfx.h: SG_UNIFORMTYPE_INT..INT4 * sokol_gfx.h gl: fix mixed type uniform blocks * fix sokol_gfx_imgui.h for new uniform types * sokol_gfx.h gl: fix std140 uniform offset computation * sokol_gfx.h win32 gl: add missing glUniform funcs to GL loader * sokol_gfx.h win32 gl: fix duplicates in GL loader * sokol_gfx.h: add new sg_uniform_layout enum (used in sg_shader_uniform_block_desc) * sokol_gfx.h: add a new documentation section about uniform block layout --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 659c49be..85b39ae0 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Simple [STB-style](https://github.com/nothings/stb/blob/master/docs/stb_howto.txt) cross-platform libraries for C and C++, written in C. -[**See what's new**](https://github.com/floooh/sokol/blob/master/CHANGELOG.md) (**27-Dec-2021** sokol_app.h: new sapp_frame_duration() function, and 120Hz support on macOS and iOS) +[**See what's new**](https://github.com/floooh/sokol/blob/master/CHANGELOG.md) (**07-Jan-2022** sokol_gfx.h: uniform data cleanup and enhancements) ## Examples and Related Projects -- cgit v1.2.3