From 1547e75e37cc095c49e955f2fdcb3910c5b693e7 Mon Sep 17 00:00:00 2001 From: Andre Weissflog Date: Mon, 4 Aug 2025 15:40:44 +0200 Subject: sokol_gfx.h gl: bind storage buffers with offset, clarify why glBindImageTexture doesn't go through the GL state cache --- util/sokol_gfx_imgui.h | 1 + 1 file changed, 1 insertion(+) (limited to 'util') diff --git a/util/sokol_gfx_imgui.h b/util/sokol_gfx_imgui.h index 73cea3b4..4f6b309d 100644 --- a/util/sokol_gfx_imgui.h +++ b/util/sokol_gfx_imgui.h @@ -4518,6 +4518,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_frame_stats_panel(sgimgui_t* ctx) { _sgimgui_frame_stats(gl.num_bind_buffer); _sgimgui_frame_stats(gl.num_active_texture); _sgimgui_frame_stats(gl.num_bind_texture); + _sgimgui_frame_stats(gl.num_bind_image_texture); _sgimgui_frame_stats(gl.num_bind_sampler); _sgimgui_frame_stats(gl.num_use_program); _sgimgui_frame_stats(gl.num_render_state); -- cgit v1.2.3