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authorgingerBill <bill@gingerbill.org>2021-08-25 16:10:39 +0100
committergingerBill <bill@gingerbill.org>2021-08-25 16:10:39 +0100
commit7b2f6aaa1c38a28a467c7b208cb63601b5d0ee4d (patch)
treece3ba34eb61fe2d250a2a9e94947c162da42a248
parentad943f0189c405d847ad16af1c8102d74e26e5e4 (diff)
Add `[^]` to `GameControllerGetSensorData`
-rw-r--r--vendor/sdl2/sdl_gamecontroller.odin2
1 files changed, 1 insertions, 1 deletions
diff --git a/vendor/sdl2/sdl_gamecontroller.odin b/vendor/sdl2/sdl_gamecontroller.odin
index 3330658ea..10c9599a9 100644
--- a/vendor/sdl2/sdl_gamecontroller.odin
+++ b/vendor/sdl2/sdl_gamecontroller.odin
@@ -131,7 +131,7 @@ foreign lib {
GameControllerSetSensorEnabled :: proc(gamecontroller: ^GameController, type: SensorType, enabled: bool) -> c.int ---
GameControllerIsSensorEnabled :: proc(gamecontroller: ^GameController, type: SensorType) -> bool ---
GameControllerGetSensorDataRate :: proc(gamecontroller: ^GameController, type: SensorType) -> f32 ---
- GameControllerGetSensorData :: proc(gamecontroller: ^GameController, type: SensorType, data: ^f32, num_values: c.int) -> c.int ---
+ GameControllerGetSensorData :: proc(gamecontroller: ^GameController, type: SensorType, data: [^]f32, num_values: c.int) -> c.int ---
GameControllerRumble :: proc(gamecontroller: ^GameController, low_frequency_rumble, high_frequency_rumble: u16, duration_ms: u32) -> c.int ---
GameControllerRumbleTriggers :: proc(gamecontroller: ^GameController, left_rumble, right_rumble: u16, duration_ms: u32) -> c.int ---
GameControllerHasLED :: proc(gamecontroller: ^GameController) -> bool ---