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authorGinger Bill <bill@gingerbill.org>2017-07-30 14:52:42 +0100
committerGinger Bill <bill@gingerbill.org>2017-07-30 14:52:42 +0100
commit62a72f0163b2f35ca11cd8f4bbb4c7de2c66fca4 (patch)
treee334be658d8ed4018e8ae8bb37334dbc1834f14c /code
parent655931f0ea282f8dbaa769a213311a774e4f84c6 (diff)
`transmute(type)x`; Minor code clean up
Diffstat (limited to 'code')
-rw-r--r--code/demo.odin603
1 files changed, 573 insertions, 30 deletions
diff --git a/code/demo.odin b/code/demo.odin
index 26a91e452..9a4db13cc 100644
--- a/code/demo.odin
+++ b/code/demo.odin
@@ -1,55 +1,598 @@
+
import (
"fmt.odin";
"strconv.odin";
- "thread.odin";
- win32 "sys/windows.odin";
+ "mem.odin";
+ "thread.odin" when ODIN_OS == "windows";
+ win32 "sys/windows.odin" when ODIN_OS == "windows";
+
+/*
+ "atomics.odin";
+ "bits.odin";
+ "hash.odin";
+ "math.odin";
+ "opengl.odin";
+ "os.odin";
+ "raw.odin";
+ "sort.odin";
+ "strings.odin";
+ "sync.odin";
+ "types.odin";
+ "utf8.odin";
+ "utf16.odin";
+*/
)
+general_stuff :: proc() {
+ { // `do` for inline statmes rather than block
+ foo :: proc() do fmt.println("Foo!");
+ if false do foo();
+ for false do foo();
+ when false do foo();
+
+ if false do foo();
+ else do foo();
+ }
+
+ { // Removal of `++` and `--` (again)
+ x: int;
+ x += 1;
+ x -= 1;
+ }
+ { // Casting syntaxes
+ i := i32(137);
+ ptr := &i;
+
+ fp1 := (^f32)(ptr);
+ // ^f32(ptr) == ^(f32(ptr))
+ fp2 := cast(^f32)ptr;
+
+ f1 := (^f32)(ptr)^;
+ f2 := (cast(^f32)ptr)^;
+
+ // Questions: Should there be two ways to do it?
+ }
+
+ /*
+ * Remove *_val_of built-in procedures
+ * size_of, align_of, offset_of
+ * type_of, type_info_of
+ */
+
+ { // `expand_to_tuple` built-in procedure
+ Foo :: struct {
+ x: int;
+ b: bool;
+ }
+ f := Foo{137, true};
+ x, b := expand_to_tuple(f);
+ fmt.println(x, b);
+ fmt.println(expand_to_tuple(f));
+ }
+
+ {
+ // .. half-closed range
+ // ... open range
+
+ for in 0..2 {} // 0, 1
+ for in 0...2 {} // 0, 1, 2
+ }
+}
+
+nested_struct_declarations :: proc() {
+ {
+ FooInteger :: int;
+ Foo :: struct {
+ i: FooInteger;
+ };
+ f := Foo{FooInteger(137)};
+ }
+ {
+ Foo :: struct {
+ Integer :: int;
+
+ i: Integer;
+ }
+ f := Foo{Foo.Integer(137)};
+
+ }
+}
+
+default_struct_values :: proc() {
+ {
+ Vector3 :: struct {
+ x: f32;
+ y: f32;
+ z: f32;
+ }
+ v: Vector3;
+ fmt.println(v);
+ }
+ {
+ // Default values must be constants
+ Vector3 :: struct {
+ x: f32 = 1;
+ y: f32 = 4;
+ z: f32 = 9;
+ }
+ v: Vector3;
+ fmt.println(v);
+
+ v = Vector3{};
+ fmt.println(v);
+
+ // Uses the same semantics as a default values in a procedure
+ v = Vector3{137};
+ fmt.println(v);
+
+ v = Vector3{z = 137};
+ fmt.println(v);
+ }
+
+ {
+ Vector3 :: struct {
+ x := 1.0;
+ y := 4.0;
+ z := 9.0;
+ }
+ stack_default: Vector3;
+ stack_literal := Vector3{};
+ heap_one := new(Vector3); defer free(heap_one);
+ heap_two := new_clone(Vector3{}); defer free(heap_two);
+
+ fmt.println("stack_default - ", stack_default);
+ fmt.println("stack_literal - ", stack_literal);
+ fmt.println("heap_one - ", heap_one^);
+ fmt.println("heap_two - ", heap_two^);
+
+
+ N :: 4;
+ stack_array: [N]Vector3;
+ heap_array := new([N]Vector3); defer free(heap_array);
+ heap_slice := make([]Vector3, N); defer free(heap_slice);
+ fmt.println("stack_array[1] - ", stack_array[1]);
+ fmt.println("heap_array[1] - ", heap_array[1]);
+ fmt.println("heap_slice[1] - ", heap_slice[1]);
+ }
+}
+
+
+
+
+union_type :: proc() {
+ {
+ val: union{int, bool};
+ val = 137;
+ if i, ok := val.(int); ok {
+ fmt.println(i);
+ }
+ val = true;
+ fmt.println(val);
+
+ val = nil;
+
+ match v in val {
+ case int: fmt.println("int", v);
+ case bool: fmt.println("bool", v);
+ case: fmt.println("nil");
+ }
+ }
+ {
+ // There is a duality between `any` and `union`
+ // An `any` has a pointer to the data and allows for any type (open)
+ // A `union` has as binary blob to store the data and allows only certain types (closed)
+ // The following code is with `any` but has the same syntax
+ val: any;
+ val = 137;
+ if i, ok := val.(int); ok {
+ fmt.println(i);
+ }
+ val = true;
+ fmt.println(val);
+
+ val = nil;
+
+ match v in val {
+ case int: fmt.println("int", v);
+ case bool: fmt.println("bool", v);
+ case: fmt.println("nil");
+ }
+ }
+
+ Vector3 :: struct {
+ x, y, z: f32;
+ };
+ Quaternion :: struct {
+ x, y, z: f32;
+ w: f32 = 1;
+ };
+
+ // More realistic examples
+ {
+ // NOTE(bill): For the above basic examples, you may not have any
+ // particular use for it. However, my main use for them is not for these
+ // simple cases. My main use is for hierarchical types. Many prefer
+ // subtyping, embedding the base data into the derived types. Below is
+ // an example of this for a basic game Entity.
+
+ Entity :: struct {
+ id: u64;
+ name: string;
+ position: Vector3;
+ orientation: Quaternion;
+
+ derived: any;
+ }
+
+ Frog :: struct {
+ using entity: Entity;
+ jump_height: f32;
+ }
+
+ Monster :: struct {
+ using entity: Entity;
+ is_robot: bool;
+ is_zombie: bool;
+ }
+
+ // See `parametric_polymorphism` procedure for details
+ new_entity :: proc(T: type) -> ^Entity {
+ t := new(T);
+ t.derived = t^;
+ return t;
+ }
+
+ entity := new_entity(Monster);
+
+ match e in entity.derived {
+ case Frog:
+ fmt.println("Ribbit");
+ case Monster:
+ if e.is_robot do fmt.println("Robotic");
+ if e.is_zombie do fmt.println("Grrrr!");
+ }
+ }
+
+ {
+ // NOTE(bill): A union can be used to achieve something similar. Instead
+ // of embedding the base data into the derived types, the derived data
+ // in embedded into the base type. Below is the same example of the
+ // basic game Entity but using an union.
+
+ Entity :: struct {
+ id: u64;
+ name: string;
+ position: Vector3;
+ orientation: Quaternion;
+
+ derived: union {Frog, Monster};
+ }
+
+ Frog :: struct {
+ using entity: ^Entity;
+ jump_height: f32;
+ }
+
+ Monster :: struct {
+ using entity: ^Entity;
+ is_robot: bool;
+ is_zombie: bool;
+ }
+
+ // See `parametric_polymorphism` procedure for details
+ new_entity :: proc(T: type) -> ^Entity {
+ t := new(Entity);
+ t.derived = T{entity = t};
+ return t;
+ }
+
+ entity := new_entity(Monster);
+
+ match e in entity.derived {
+ case Frog:
+ fmt.println("Ribbit");
+ case Monster:
+ if e.is_robot do fmt.println("Robotic");
+ if e.is_zombie do fmt.println("Grrrr!");
+ }
+
+ // NOTE(bill): As you can see, the usage code has not changed, only its
+ // memory layout. Both approaches have their own advantages but they can
+ // be used together to achieve different results. The subtyping approach
+ // can allow for a greater control of the memory layout and memory
+ // allocation, e.g. storing the derivatives together. However, this is
+ // also its disadvantage. You must either preallocate arrays for each
+ // derivative separation (which can be easily missed) or preallocate a
+ // bunch of "raw" memory; determining the maximum size of the derived
+ // types would require the aid of metaprogramming. Unions solve this
+ // particular problem as the data is stored with the base data.
+ // Therefore, it is possible to preallocate, e.g. [100]Entity.
+
+ // It should be noted that the union approach can have the same memory
+ // layout as the any and with the same type restrictions by using a
+ // pointer type for the derivatives.
+
+ /*
+ Entity :: struct {
+ ...
+ derived: union{^Frog, ^Monster};
+ }
+
+ Frog :: struct {
+ using entity: Entity;
+ ...
+ }
+ Monster :: struct {
+ using entity: Entity;
+ ...
+
+ }
+ new_entity :: proc(T: type) -> ^Entity {
+ t := new(T);
+ t.derived = t;
+ return t;
+ }
+ */
+ }
+}
+
+parametric_polymorphism :: proc() {
+ print_value :: proc(value: $T) {
+ fmt.printf("print_value: %v %v\n", value, value);
+ }
+
+ v1: int = 1;
+ v2: f32 = 2.1;
+ v3: f64 = 3.14;
+ v4: string = "message";
+
+ print_value(v1);
+ print_value(v2);
+ print_value(v3);
+ print_value(v4);
+
+ fmt.println();
+
+ add :: proc(p, q: $T) -> T {
+ x: T = p + q;
+ return x;
+ }
+
+ a := add(3, 4);
+ fmt.printf("a: %T = %v\n", a, a);
+
+ b := add(3.2, 4.3);
+ fmt.printf("b: %T = %v\n", b, b);
+
+ // This is how `new` is implemented
+ alloc_type :: proc(T: type) -> ^T {
+ t := cast(^T)alloc(size_of(T), align_of(T));
+ t^ = T{}; // Use default initialization value
+ return t;
+ }
+
+ copy :: proc(dst, src: []$T) -> int {
+ n := min(len(dst), len(src));
+ if n > 0 {
+ mem.copy(&dst[0], &src[0], n*size_of(T));
+ }
+ return n;
+ }
+
+ double_params :: proc(a: $A, b: $B) -> A {
+ return a + A(b);
+ }
+
+ fmt.println(double_params(12, 1.345));
+
+
+
+ { // Polymorphic Types and Type Specialization
+ Table :: struct(Key, Value: type) {
+ Slot :: struct {
+ occupied: bool;
+ hash: u32;
+ key: Key;
+ value: Value;
+ }
+ SIZE_MIN :: 32;
+
+ count: int;
+ allocator: Allocator;
+ slots: []Slot;
+ }
+
+ // Only allow types that are specializations of a (polymorphic) slice
+ make_slice :: proc(T: type/[]$E, len: int) -> T {
+ return make(T, len);
+ }
+
+
+ // Only allow types that are specializations of `Table`
+ allocate :: proc(table: ^$T/Table, capacity: int) {
+ c := context;
+ if table.allocator.procedure != nil do c.allocator = table.allocator;
+
+ push_context c {
+ table.slots = make_slice([]T.Slot, max(capacity, T.SIZE_MIN));
+ }
+ }
+
+ expand :: proc(table: ^$T/Table) {
+ c := context;
+ if table.allocator.procedure != nil do c.allocator = table.allocator;
+
+ push_context c {
+ old_slots := table.slots;
+
+ cap := max(2*cap(table.slots), T.SIZE_MIN);
+ allocate(table, cap);
+
+ for s in old_slots do if s.occupied {
+ put(table, s.key, s.value);
+ }
+
+ free(old_slots);
+ }
+ }
+
+ // Polymorphic determination of a polymorphic struct
+ // put :: proc(table: ^$T/Table, key: T.Key, value: T.Value) {
+ put :: proc(table: ^Table($Key, $Value), key: Key, value: Value) {
+ hash := get_hash(key); // Ad-hoc method which would fail in a different scope
+ index := find_index(table, key, hash);
+ if index < 0 {
+ if f64(table.count) >= 0.75*f64(cap(table.slots)) {
+ expand(table);
+ }
+ assert(table.count <= cap(table.slots));
+
+ hash := get_hash(key);
+ index = int(hash % u32(cap(table.slots)));
+
+ for table.slots[index].occupied {
+ if index += 1; index >= cap(table.slots) {
+ index = 0;
+ }
+ }
+
+ table.count += 1;
+ }
+
+ slot := &table.slots[index];
+ slot.occupied = true;
+ slot.hash = hash;
+ slot.key = key;
+ slot.value = value;
+ }
+
+
+ // find :: proc(table: ^$T/Table, key: T.Key) -> (T.Value, bool) {
+ find :: proc(table: ^Table($Key, $Value), key: Key) -> (Value, bool) {
+ hash := get_hash(key);
+ index := find_index(table, key, hash);
+ if index < 0 {
+ return Value{}, false;
+ }
+ return table.slots[index].value, true;
+ }
+
+ find_index :: proc(table: ^Table($Key, $Value), key: Key, hash: u32) -> int {
+ if cap(table.slots) <= 0 do return -1;
+
+ index := int(hash % u32(cap(table.slots)));
+ for table.slots[index].occupied {
+ if table.slots[index].hash == hash {
+ if table.slots[index].key == key {
+ return index;
+ }
+ }
+
+ if index += 1; index >= cap(table.slots) {
+ index = 0;
+ }
+ }
+
+ return -1;
+ }
+
+ get_hash :: proc(s: string) -> u32 { // djb2
+ hash: u32 = 0x1505;
+ for i in 0..len(s) do hash = (hash<<5) + hash + u32(s[i]);
+ return hash;
+ }
+
+
+ table: Table(string, int);
+
+ for i in 0..36 do put(&table, "Hellope", i);
+ for i in 0..42 do put(&table, "World!", i);
+
+ found, _ := find(&table, "Hellope");
+ fmt.printf("`found` is %v\n", found);
+
+ found, _ = find(&table, "World!");
+ fmt.printf("`found` is %v\n", found);
+
+ // I would not personally design a hash table like this in production
+ // but this is a nice basic example
+ // A better approach would either use a `u64` or equivalent for the key
+ // and let the user specify the hashing function or make the user store
+ // the hashing procedure with the table
+ }
+}
+
+
+
+
prefix_table := [...]string{
"White",
"Red",
- "Orange",
- "Yellow",
"Green",
"Blue",
"Octarine",
"Black",
};
-worker_proc :: proc(t: ^thread.Thread) -> int {
- for iteration in 1...5 {
- fmt.printf("Th/read %d is on iteration %d\n", t.user_index, iteration);
- fmt.printf("`%s`: iteration %d\n", prefix_table[t.user_index], iteration);
- win32.sleep(1);
- }
- return 0;
-}
+threading_example :: proc() {
+ when ODIN_OS == "windows" {
+ unordered_remove :: proc(array: ^[]$T, index: int, loc := #caller_location) {
+ __bounds_check_error_loc(loc, index, len(array));
+ array[index] = array[len(array)-1];
+ pop(array);
+ }
+ ordered_remove :: proc(array: ^[]$T, index: int, loc := #caller_location) {
+ __bounds_check_error_loc(loc, index, len(array));
+ copy(array[index..], array[index+1..]);
+ pop(array);
+ }
+ worker_proc :: proc(t: ^thread.Thread) -> int {
+ for iteration in 1...5 {
+ fmt.printf("Thread %d is on iteration %d\n", t.user_index, iteration);
+ fmt.printf("`%s`: iteration %d\n", prefix_table[t.user_index], iteration);
+ win32.sleep(1);
+ }
+ return 0;
+ }
-main :: proc() {
- threads := make([]^thread.Thread, 0, len(prefix_table));
+ threads := make([]^thread.Thread, 0, len(prefix_table));
+ defer free(threads);
- for i in 0..len(prefix_table) {
- if t := thread.create(worker_proc); t != nil {
- t.init_context = context;
- t.use_init_context = true;
- t.user_index = len(threads);
- append(&threads, t);
- thread.start(t);
+ for i in 0..len(prefix_table) {
+ if t := thread.create(worker_proc); t != nil {
+ t.init_context = context;
+ t.use_init_context = true;
+ t.user_index = len(threads);
+ append(&threads, t);
+ thread.start(t);
+ }
}
- }
- for len(threads) > 0 {
- for i := 0; i < len(threads); i += 1 {
- if t := threads[i]; thread.is_done(t) {
- fmt.printf("Thread %d is done\n", t.user_index);
- thread.destroy(t);
+ for len(threads) > 0 {
+ for i := 0; i < len(threads); {
+ if t := threads[i]; thread.is_done(t) {
+ fmt.printf("Thread %d is done\n", t.user_index);
+ thread.destroy(t);
- threads[i] = threads[len(threads)-1];
- pop(&threads);
- i -= 1;
+ ordered_remove(&threads, i);
+ } else {
+ i += 1;
+ }
}
}
}
}
+
+main :: proc() {
+ if true {
+ fmt.println("\ngeneral_stuff:"); general_stuff();
+ fmt.println("\nnested_struct_declarations:"); nested_struct_declarations();
+ fmt.println("\ndefault_struct_values:"); default_struct_values();
+ fmt.println("\nunion_type:"); union_type();
+ fmt.println("\nparametric_polymorphism:"); parametric_polymorphism();
+ }
+ fmt.println("\nthreading_example:"); threading_example();
+}
+