diff options
| author | gingerBill <bill@gingerbill.org> | 2023-01-12 00:20:25 +0000 |
|---|---|---|
| committer | gingerBill <bill@gingerbill.org> | 2023-01-12 00:20:25 +0000 |
| commit | e9cfe698bad140fcfb6dda6baf1e8b2e00e52003 (patch) | |
| tree | 8d0f1e43967f065fdbd8e7fb3b9a00e3005cce2d /src/build_settings.cpp | |
| parent | 5fa66ac6a8d8624fdb078d459ff58c45fa2dae9a (diff) | |
Make the `heap_allocator` just be the `permanent_allocator`
This improves the speed of the compiler with very little memory increase (which surprised me, Ginger Bill)
Diffstat (limited to 'src/build_settings.cpp')
| -rw-r--r-- | src/build_settings.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/build_settings.cpp b/src/build_settings.cpp index 609a010de..0640c7982 100644 --- a/src/build_settings.cpp +++ b/src/build_settings.cpp @@ -1411,7 +1411,6 @@ gb_internal bool init_build_paths(String init_filename) { if ((bc->command_kind & Command__does_build) && (!bc->ignore_microsoft_magic)) { // NOTE(ic): It would be nice to extend this so that we could specify the Visual Studio version that we want instead of defaulting to the latest. Find_Result find_result = find_visual_studio_and_windows_sdk(); - defer (mc_free_all()); if (find_result.windows_sdk_version == 0) { gb_printf_err("Windows SDK not found.\n"); |