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authorgingerBill <bill@gingerbill.org>2021-08-26 15:38:34 +0100
committergingerBill <bill@gingerbill.org>2021-08-26 15:38:34 +0100
commitaa8777ee47f503eb90d4e2225274d0d20a9b39a3 (patch)
tree1848951efd4e7452e5fc04376e21920718f44a76 /src/common_memory.cpp
parent98dd59e412314f089fc9558c5cf92a8a5df5213a (diff)
Change the implementation of `Arena` to use virtual memory, and remove the old gbArena code
Diffstat (limited to 'src/common_memory.cpp')
-rw-r--r--src/common_memory.cpp402
1 files changed, 402 insertions, 0 deletions
diff --git a/src/common_memory.cpp b/src/common_memory.cpp
new file mode 100644
index 000000000..ef46dcaa6
--- /dev/null
+++ b/src/common_memory.cpp
@@ -0,0 +1,402 @@
+
+gb_inline void zero_size(void *ptr, isize len) {
+ memset(ptr, 0, len);
+}
+
+#define zero_item(ptr) zero_size((ptr), gb_size_of(ptr))
+
+
+i32 next_pow2(i32 n);
+i64 next_pow2(i64 n);
+isize next_pow2_isize(isize n);
+void debugf(char const *fmt, ...);
+
+template <typename U, typename V>
+gb_inline U bit_cast(V &v) { return reinterpret_cast<U &>(v); }
+
+template <typename U, typename V>
+gb_inline U const &bit_cast(V const &v) { return reinterpret_cast<U const &>(v); }
+
+
+gb_inline i64 align_formula(i64 size, i64 align) {
+ if (align > 0) {
+ i64 result = size + align-1;
+ return result - result%align;
+ }
+ return size;
+}
+gb_inline isize align_formula_isize(isize size, isize align) {
+ if (align > 0) {
+ isize result = size + align-1;
+ return result - result%align;
+ }
+ return size;
+}
+gb_inline void *align_formula_ptr(void *ptr, isize align) {
+ if (align > 0) {
+ uintptr result = (cast(uintptr)ptr) + align-1;
+ return (void *)(result - result%align);
+ }
+ return ptr;
+}
+
+
+gb_global BlockingMutex global_memory_block_mutex;
+gb_global BlockingMutex global_memory_allocator_mutex;
+
+void platform_virtual_memory_init(void);
+
+void virtual_memory_init(void) {
+ mutex_init(&global_memory_block_mutex);
+ mutex_init(&global_memory_allocator_mutex);
+ platform_virtual_memory_init();
+}
+
+
+
+struct MemoryBlock {
+ u8 * base;
+ isize size;
+ isize used;
+ MemoryBlock *prev;
+};
+
+struct Arena {
+ MemoryBlock * curr_block;
+ isize minimum_block_size;
+ isize temporary_memory_count;
+};
+
+enum { DEFAULT_MINIMUM_BLOCK_SIZE = 8ll*1024ll*1024ll };
+
+gb_global isize DEFAULT_PAGE_SIZE = 4096;
+
+MemoryBlock *virtual_memory_alloc(isize size);
+void virtual_memory_dealloc(MemoryBlock *block);
+void arena_free_all(Arena *arena);
+
+isize arena_align_forward_offset(Arena *arena, isize alignment) {
+ isize alignment_offset = 0;
+ isize ptr = cast(isize)(arena->curr_block->base + arena->curr_block->used);
+ isize mask = alignment-1;
+ if (ptr & mask) {
+ alignment_offset = alignment - (ptr & mask);
+ }
+ return alignment_offset;
+}
+
+
+void *arena_alloc(Arena *arena, isize min_size, isize alignment) {
+ GB_ASSERT(gb_is_power_of_two(alignment));
+
+ isize size = 0;
+
+ // TODO(bill): make it so that this can be done lock free (if possible)
+ mutex_lock(&global_memory_allocator_mutex);
+
+ if (arena->curr_block != nullptr) {
+ size = min_size + arena_align_forward_offset(arena, alignment);
+ }
+
+ if (arena->curr_block == nullptr || (arena->curr_block->used + size) > arena->curr_block->size) {
+ size = align_formula_isize(min_size, alignment);
+ arena->minimum_block_size = gb_max(DEFAULT_MINIMUM_BLOCK_SIZE, arena->minimum_block_size);
+
+ isize block_size = gb_max(size, arena->minimum_block_size);
+
+ MemoryBlock *new_block = virtual_memory_alloc(block_size);
+ new_block->prev = arena->curr_block;
+ arena->curr_block = new_block;
+ }
+
+ MemoryBlock *curr_block = arena->curr_block;
+ GB_ASSERT((curr_block->used + size) <= curr_block->size);
+
+ u8 *ptr = curr_block->base + curr_block->used;
+ ptr += arena_align_forward_offset(arena, alignment);
+
+ curr_block->used += size;
+ GB_ASSERT(curr_block->used <= curr_block->size);
+
+ mutex_unlock(&global_memory_allocator_mutex);
+
+ // NOTE(bill): memory will be zeroed by default due to virtual memory
+ return ptr;
+}
+
+void arena_free_all(Arena *arena) {
+ while (arena->curr_block != nullptr) {
+ MemoryBlock *free_block = arena->curr_block;
+ arena->curr_block = free_block->prev;
+ virtual_memory_dealloc(free_block);
+ }
+}
+
+
+#if defined(GB_SYSTEM_WINDOWS)
+struct WindowsMemoryBlock {
+ MemoryBlock block; // IMPORTANT NOTE: must be at the start
+ WindowsMemoryBlock *prev, *next;
+};
+
+gb_global WindowsMemoryBlock global_windows_memory_block_sentinel;
+
+void platform_virtual_memory_init(void) {
+ global_windows_memory_block_sentinel.prev = &global_windows_memory_block_sentinel;
+ global_windows_memory_block_sentinel.next = &global_windows_memory_block_sentinel;
+
+ SYSTEM_INFO sys_info = {};
+ GetSystemInfo(&sys_info);
+ DEFAULT_PAGE_SIZE = gb_max(DEFAULT_PAGE_SIZE, cast(isize)sys_info.dwPageSize);
+ GB_ASSERT(gb_is_power_of_two(DEFAULT_PAGE_SIZE));
+}
+
+MemoryBlock *virtual_memory_alloc(isize size) {
+ isize const page_size = DEFAULT_PAGE_SIZE;
+
+ isize total_size = size + gb_size_of(WindowsMemoryBlock);
+ isize base_offset = gb_size_of(WindowsMemoryBlock);
+ isize protect_offset = 0;
+
+ bool do_protection = false;
+ { // overflow protection
+ isize rounded_size = align_formula_isize(size, page_size);
+ total_size = rounded_size + 2*page_size;
+ base_offset = page_size + rounded_size - size;
+ protect_offset = page_size + rounded_size;
+ do_protection = true;
+ }
+
+ WindowsMemoryBlock *wmblock = (WindowsMemoryBlock *)VirtualAlloc(0, total_size, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
+ GB_ASSERT_MSG(wmblock != nullptr, "Out of Virtual Memory, oh no...");
+
+ wmblock->block.base = cast(u8 *)wmblock + base_offset;
+ // Should be zeroed
+ GB_ASSERT(wmblock->block.used == 0);
+ GB_ASSERT(wmblock->block.prev == nullptr);
+
+ if (do_protection) {
+ DWORD old_protect = 0;
+ BOOL is_protected = VirtualProtect(cast(u8 *)wmblock + protect_offset, page_size, PAGE_NOACCESS, &old_protect);
+ GB_ASSERT(is_protected);
+ }
+
+ wmblock->block.size = size;
+
+ WindowsMemoryBlock *sentinel = &global_windows_memory_block_sentinel;
+ mutex_lock(&global_memory_block_mutex);
+ wmblock->next = sentinel;
+ wmblock->prev = sentinel->prev;
+ wmblock->prev->next = wmblock;
+ wmblock->next->prev = wmblock;
+ mutex_unlock(&global_memory_block_mutex);
+
+ return &wmblock->block;
+}
+
+void virtual_memory_dealloc(MemoryBlock *block_to_free) {
+ WindowsMemoryBlock *block = cast(WindowsMemoryBlock *)block_to_free;
+ if (block != nullptr) {
+ mutex_lock(&global_memory_block_mutex);
+ block->prev->next = block->next;
+ block->next->prev = block->prev;
+ mutex_unlock(&global_memory_block_mutex);
+
+ GB_ASSERT(VirtualFree(block, 0, MEM_RELEASE));
+ }
+}
+#else
+
+#error Implement 'virtual_memory_alloc' and 'virtual_memory_dealloc' on this platform
+
+void platform_virtual_memory_init(void) {
+
+}
+
+MemoryBlock *virtual_memory_alloc(isize size, MemoryBlockFlags flags) {
+ return nullptr;
+}
+
+void virtual_memory_dealloc(MemoryBlock *block) {
+
+}
+#endif
+
+
+
+GB_ALLOCATOR_PROC(arena_allocator_proc);
+
+gbAllocator arena_allocator(Arena *arena) {
+ gbAllocator a;
+ a.proc = arena_allocator_proc;
+ a.data = arena;
+ return a;
+}
+
+
+GB_ALLOCATOR_PROC(arena_allocator_proc) {
+ void *ptr = nullptr;
+ Arena *arena = cast(Arena *)allocator_data;
+ GB_ASSERT_NOT_NULL(arena);
+
+ switch (type) {
+ case gbAllocation_Alloc:
+ ptr = arena_alloc(arena, size, alignment);
+ break;
+ case gbAllocation_Free:
+ break;
+ case gbAllocation_Resize:
+ if (size == 0) {
+ ptr = nullptr;
+ } else if (size <= old_size) {
+ ptr = old_memory;
+ } else {
+ ptr = arena_alloc(arena, size, alignment);
+ gb_memmove(ptr, old_memory, old_size);
+ }
+ break;
+ case gbAllocation_FreeAll:
+ arena_free_all(arena);
+ break;
+ }
+
+ return ptr;
+}
+
+
+gb_global Arena permanent_arena = {};
+gbAllocator permanent_allocator() {
+ return arena_allocator(&permanent_arena);
+}
+
+gb_global Arena temporary_arena = {};
+gbAllocator temporary_allocator() {
+ return arena_allocator(&temporary_arena);
+}
+
+
+
+
+
+
+GB_ALLOCATOR_PROC(heap_allocator_proc);
+
+gbAllocator heap_allocator(void) {
+ gbAllocator a;
+ a.proc = heap_allocator_proc;
+ a.data = nullptr;
+ return a;
+}
+
+
+GB_ALLOCATOR_PROC(heap_allocator_proc) {
+ void *ptr = nullptr;
+ gb_unused(allocator_data);
+ gb_unused(old_size);
+
+
+
+// TODO(bill): Throughly test!
+ switch (type) {
+#if defined(GB_COMPILER_MSVC)
+ case gbAllocation_Alloc: {
+ isize aligned_size = align_formula_isize(size, alignment);
+ // TODO(bill): Make sure this is aligned correctly
+ ptr = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, aligned_size);
+ } break;
+ case gbAllocation_Free:
+ HeapFree(GetProcessHeap(), 0, old_memory);
+ break;
+ case gbAllocation_Resize: {
+ isize aligned_size = align_formula_isize(size, alignment);
+ ptr = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, old_memory, aligned_size);
+ } break;
+#elif defined(GB_SYSTEM_LINUX)
+ // TODO(bill): *nix version that's decent
+ case gbAllocation_Alloc: {
+ ptr = aligned_alloc(alignment, (size + alignment - 1) & ~(alignment - 1));
+ gb_zero_size(ptr, size);
+ } break;
+
+ case gbAllocation_Free: {
+ free(old_memory);
+ } break;
+
+ case gbAllocation_Resize:
+ if (size == 0) {
+ free(old_memory);
+ break;
+ }
+ if (!old_memory) {
+ ptr = aligned_alloc(alignment, (size + alignment - 1) & ~(alignment - 1));
+ gb_zero_size(ptr, size);
+ break;
+ }
+ if (size <= old_size) {
+ ptr = old_memory;
+ break;
+ }
+
+ ptr = aligned_alloc(alignment, (size + alignment - 1) & ~(alignment - 1));
+ gb_memmove(ptr, old_memory, old_size);
+ gb_zero_size(cast(u8 *)ptr + old_size, gb_max(size-old_size, 0));
+ break;
+#else
+ // TODO(bill): *nix version that's decent
+ case gbAllocation_Alloc:
+ posix_memalign(&ptr, alignment, size);
+ gb_zero_size(ptr, size);
+ break;
+
+ case gbAllocation_Free:
+ free(old_memory);
+ break;
+
+ case gbAllocation_Resize:
+ if (size == 0) {
+ free(old_memory);
+ break;
+ }
+ if (!old_memory) {
+ posix_memalign(&ptr, alignment, size);
+ gb_zero_size(ptr, size);
+ break;
+ }
+ if (size <= old_size) {
+ ptr = old_memory;
+ break;
+ }
+
+ posix_memalign(&ptr, alignment, size);
+ gb_memmove(ptr, old_memory, old_size);
+ gb_zero_size(cast(u8 *)ptr + old_size, gb_max(size-old_size, 0));
+ break;
+#endif
+
+ case gbAllocation_FreeAll:
+ break;
+ }
+
+ return ptr;
+}
+
+
+template <typename T>
+void resize_array_raw(T **array, gbAllocator const &a, isize old_count, isize new_count) {
+ GB_ASSERT(new_count >= 0);
+ if (new_count == 0) {
+ gb_free(a, *array);
+ *array = nullptr;
+ return;
+ }
+ if (new_count < old_count) {
+ return;
+ }
+ isize old_size = old_count * gb_size_of(T);
+ isize new_size = new_count * gb_size_of(T);
+ isize alignment = gb_align_of(T);
+ auto new_data = cast(T *)gb_resize_align(a, *array, old_size, new_size, alignment);
+ GB_ASSERT(new_data != nullptr);
+ *array = new_data;
+}
+