// Flux easing used for animations package ease import "base:intrinsics" import "core:time" Flux_Map :: struct($T: typeid) { values: map[^T]Flux_Tween(T), keys_to_be_deleted: [dynamic]^T, } Flux_Tween :: struct($T: typeid) { value: ^T, start: T, diff: T, goal: T, delay: f64, // in seconds duration: time.Duration, progress: f64, rate: f64, type: Ease, inited: bool, // callbacks, data can be set, will be pushed to callback data: rawptr, // by default gets set to value input on_start: proc(flux: ^Flux_Map(T), data: rawptr), on_update: proc(flux: ^Flux_Map(T), data: rawptr), on_complete: proc(flux: ^Flux_Map(T), data: rawptr), } // init flux map to a float type and a wanted cap @(require_results) flux_init :: proc($T: typeid, value_capacity := 8, allocator := context.allocator, loc := #caller_location) -> Flux_Map(T) where intrinsics.type_is_float(T) { return { values = make(map[^T]Flux_Tween(T), value_capacity, allocator, loc), keys_to_be_deleted = make([dynamic]^T, 0, value_capacity, allocator, loc), } } // delete map content flux_destroy :: proc(flux: Flux_Map($T), allocator := context.allocator, loc := #caller_location) where intrinsics.type_is_float(T) { delete(flux.values, loc) delete(flux.keys_to_be_deleted, loc) } // clear map content, stops all animations flux_clear :: proc(flux: ^Flux_Map($T)) where intrinsics.type_is_float(T) { clear(&flux.values) } // append / overwrite existing tween value to parameters // rest is initialized in flux_tween_init, inside update // return value can be used to set callbacks @(require_results) flux_to :: proc( flux: ^Flux_Map($T), value: ^T, goal: T, type: Ease = .Quadratic_Out, duration: time.Duration = time.Second, delay: f64 = 0, ) -> (tween: ^Flux_Tween(T)) where intrinsics.type_is_float(T) { if res, ok := &flux.values[value]; ok { tween = res } else { flux.values[value] = {} tween = &flux.values[value] } tween^ = { value = value, goal = goal, duration = duration, delay = delay, type = type, data = value, } return } // init internal properties flux_tween_init :: proc(tween: ^Flux_Tween($T), duration: time.Duration) where intrinsics.type_is_float(T) { tween.inited = true tween.start = tween.value^ tween.diff = tween.goal - tween.value^ s := time.duration_seconds(duration) tween.rate = duration > 0 ? 1.0 / s : 0 tween.progress = duration > 0 ? 0 : 1 } // update all tweens, wait for their delay if one exists // calls callbacks in all stages, when they're filled // deletes tween from the map after completion flux_update :: proc(flux: ^Flux_Map($T), dt: f64) where intrinsics.type_is_float(T) { clear(&flux.keys_to_be_deleted) for key, &tween in flux.values { delay_remainder := f64(0) // Update delay if necessary. if tween.delay > 0 { tween.delay -= dt if tween.delay < 0 { // We finished the delay, but in doing so consumed part of this frame's `dt` budget. // Keep track of it so we can apply it to this tween without affecting others. delay_remainder = tween.delay // We're done with this delay. tween.delay = 0 } } // We either had no delay, or the delay has been consumed. if tween.delay <= 0 { if !tween.inited { flux_tween_init(&tween, tween.duration) if tween.on_start != nil { tween.on_start(flux, tween.data) } } // If part of the `dt` budget was consumed this frame, then `delay_remainder` will be // that remainder, a negative value. Adding it to `dt` applies what's left of the `dt` // to the tween so it advances properly, instead of too much or little. tween.progress += tween.rate * (dt + delay_remainder) x := tween.progress >= 1 ? 1 : ease(tween.type, tween.progress) tween.value^ = tween.start + tween.diff * T(x) if tween.on_update != nil { tween.on_update(flux, tween.data) } if tween.progress >= 1 { // append keys to array that will be deleted after the loop append(&flux.keys_to_be_deleted, key) if tween.on_complete != nil { tween.on_complete(flux, tween.data) } } } } // loop through keys that should be deleted from the map if len(flux.keys_to_be_deleted) != 0 { for key in flux.keys_to_be_deleted { delete_key(&flux.values, key) } } } // stop a specific key inside the map // returns true when it successfully removed the key @(require_results) flux_stop :: proc(flux: ^Flux_Map($T), key: ^T) -> bool where intrinsics.type_is_float(T) { if key in flux.values { delete_key(&flux.values, key) return true } return false } // returns the amount of time left for the tween animation, if the key exists in the map // returns 0 if the tween doesn't exist on the map @(require_results) flux_tween_time_left :: proc(flux: Flux_Map($T), key: ^T) -> f64 { if tween, ok := flux.values[key]; ok { return ((1 - tween.progress) * tween.rate) + tween.delay } else { return 0 } }