package vendor_gl GL_Enum :: enum u64 { FALSE = 0, TRUE = 1, DEPTH_BUFFER_BIT = DEPTH_BUFFER_BIT, STENCIL_BUFFER_BIT = STENCIL_BUFFER_BIT, COLOR_BUFFER_BIT = COLOR_BUFFER_BIT, POINTS = POINTS, LINES = LINES, LINE_LOOP = LINE_LOOP, LINE_STRIP = LINE_STRIP, TRIANGLES = TRIANGLES, TRIANGLE_STRIP = TRIANGLE_STRIP, TRIANGLE_FAN = TRIANGLE_FAN, QUADS = QUADS, NEVER = NEVER, LESS = LESS, EQUAL = EQUAL, LEQUAL = LEQUAL, GREATER = GREATER, NOTEQUAL = NOTEQUAL, GEQUAL = GEQUAL, ALWAYS = ALWAYS, ZERO = ZERO, ONE = ONE, SRC_COLOR = SRC_COLOR, ONE_MINUS_SRC_COLOR = ONE_MINUS_SRC_COLOR, SRC_ALPHA = SRC_ALPHA, ONE_MINUS_SRC_ALPHA = ONE_MINUS_SRC_ALPHA, DST_ALPHA = DST_ALPHA, ONE_MINUS_DST_ALPHA = ONE_MINUS_DST_ALPHA, DST_COLOR = DST_COLOR, ONE_MINUS_DST_COLOR = ONE_MINUS_DST_COLOR, SRC_ALPHA_SATURATE = SRC_ALPHA_SATURATE, NONE = NONE, FRONT_LEFT = FRONT_LEFT, FRONT_RIGHT = FRONT_RIGHT, BACK_LEFT = BACK_LEFT, BACK_RIGHT = BACK_RIGHT, FRONT = FRONT, BACK = BACK, LEFT = LEFT, RIGHT = RIGHT, FRONT_AND_BACK = FRONT_AND_BACK, NO_ERROR = NO_ERROR, INVALID_ENUM = INVALID_ENUM, INVALID_VALUE = INVALID_VALUE, INVALID_OPERATION = INVALID_OPERATION, OUT_OF_MEMORY = OUT_OF_MEMORY, CW = CW, CCW = CCW, POINT_SIZE = POINT_SIZE, POINT_SIZE_RANGE = POINT_SIZE_RANGE, POINT_SIZE_GRANULARITY = POINT_SIZE_GRANULARITY, LINE_SMOOTH = LINE_SMOOTH, LINE_WIDTH = LINE_WIDTH, LINE_WIDTH_RANGE = LINE_WIDTH_RANGE, LINE_WIDTH_GRANULARITY = LINE_WIDTH_GRANULARITY, POLYGON_MODE = POLYGON_MODE, POLYGON_SMOOTH = POLYGON_SMOOTH, CULL_FACE = CULL_FACE, CULL_FACE_MODE = CULL_FACE_MODE, FRONT_FACE = FRONT_FACE, DEPTH_RANGE = DEPTH_RANGE, DEPTH_TEST = DEPTH_TEST, DEPTH_WRITEMASK = DEPTH_WRITEMASK, DEPTH_CLEAR_VALUE = DEPTH_CLEAR_VALUE, DEPTH_FUNC = DEPTH_FUNC, STENCIL_TEST = STENCIL_TEST, STENCIL_CLEAR_VALUE = STENCIL_CLEAR_VALUE, STENCIL_FUNC = STENCIL_FUNC, STENCIL_VALUE_MASK = STENCIL_VALUE_MASK, STENCIL_FAIL = STENCIL_FAIL, STENCIL_PASS_DEPTH_FAIL = STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS = STENCIL_PASS_DEPTH_PASS, STENCIL_REF = STENCIL_REF, STENCIL_WRITEMASK = STENCIL_WRITEMASK, VIEWPORT = VIEWPORT, DITHER = DITHER, BLEND_DST = BLEND_DST, BLEND_SRC = BLEND_SRC, BLEND = BLEND, LOGIC_OP_MODE = LOGIC_OP_MODE, DRAW_BUFFER = DRAW_BUFFER, READ_BUFFER = READ_BUFFER, SCISSOR_BOX = SCISSOR_BOX, SCISSOR_TEST = SCISSOR_TEST, COLOR_CLEAR_VALUE = COLOR_CLEAR_VALUE, COLOR_WRITEMASK = COLOR_WRITEMASK, DOUBLEBUFFER = DOUBLEBUFFER, STEREO = STEREO, LINE_SMOOTH_HINT = LINE_SMOOTH_HINT, POLYGON_SMOOTH_HINT = POLYGON_SMOOTH_HINT, UNPACK_SWAP_BYTES = UNPACK_SWAP_BYTES, UNPACK_LSB_FIRST = UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH = UNPACK_ROW_LENGTH, UNPACK_SKIP_ROWS = UNPACK_SKIP_ROWS, UNPACK_SKIP_PIXELS = UNPACK_SKIP_PIXELS, UNPACK_ALIGNMENT = UNPACK_ALIGNMENT, PACK_SWAP_BYTES = PACK_SWAP_BYTES, PACK_LSB_FIRST = PACK_LSB_FIRST, PACK_ROW_LENGTH = PACK_ROW_LENGTH, PACK_SKIP_ROWS = PACK_SKIP_ROWS, PACK_SKIP_PIXELS = PACK_SKIP_PIXELS, PACK_ALIGNMENT = PACK_ALIGNMENT, MAX_TEXTURE_SIZE = MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS = MAX_VIEWPORT_DIMS, SUBPIXEL_BITS = SUBPIXEL_BITS, TEXTURE_1D = TEXTURE_1D, TEXTURE_2D = TEXTURE_2D, TEXTURE_WIDTH = TEXTURE_WIDTH, TEXTURE_HEIGHT = TEXTURE_HEIGHT, TEXTURE_BORDER_COLOR = TEXTURE_BORDER_COLOR, DONT_CARE = DONT_CARE, FASTEST = FASTEST, NICEST = NICEST, BYTE = BYTE, UNSIGNED_BYTE = UNSIGNED_BYTE, SHORT = SHORT, UNSIGNED_SHORT = UNSIGNED_SHORT, INT = INT, UNSIGNED_INT = UNSIGNED_INT, FLOAT = FLOAT, STACK_OVERFLOW = STACK_OVERFLOW, STACK_UNDERFLOW = STACK_UNDERFLOW, CLEAR = CLEAR, AND = AND, AND_REVERSE = AND_REVERSE, COPY = COPY, AND_INVERTED = AND_INVERTED, NOOP = NOOP, XOR = XOR, OR = OR, NOR = NOR, EQUIV = EQUIV, INVERT = INVERT, OR_REVERSE = OR_REVERSE, COPY_INVERTED = COPY_INVERTED, OR_INVERTED = OR_INVERTED, NAND = NAND, SET = SET, TEXTURE = TEXTURE, COLOR = COLOR, DEPTH = DEPTH, STENCIL = STENCIL, STENCIL_INDEX = STENCIL_INDEX, DEPTH_COMPONENT = DEPTH_COMPONENT, RED = RED, GREEN = GREEN, BLUE = BLUE, ALPHA = ALPHA, RGB = RGB, RGBA = RGBA, POINT = POINT, LINE = LINE, FILL = FILL, KEEP = KEEP, REPLACE = REPLACE, INCR = INCR, DECR = DECR, VENDOR = VENDOR, RENDERER = RENDERER, VERSION = VERSION, EXTENSIONS = EXTENSIONS, NEAREST = NEAREST, LINEAR = LINEAR, NEAREST_MIPMAP_NEAREST = NEAREST_MIPMAP_NEAREST, LINEAR_MIPMAP_NEAREST = LINEAR_MIPMAP_NEAREST, NEAREST_MIPMAP_LINEAR = NEAREST_MIPMAP_LINEAR, LINEAR_MIPMAP_LINEAR = LINEAR_MIPMAP_LINEAR, TEXTURE_MAG_FILTER = TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER = TEXTURE_MIN_FILTER, TEXTURE_WRAP_S = TEXTURE_WRAP_S, TEXTURE_WRAP_T = TEXTURE_WRAP_T, REPEAT = REPEAT, CURRENT_BIT = CURRENT_BIT, POINT_BIT = POINT_BIT, LINE_BIT = LINE_BIT, POLYGON_BIT = POLYGON_BIT, POLYGON_STIPPLE_BIT = POLYGON_STIPPLE_BIT, PIXEL_MODE_BIT = PIXEL_MODE_BIT, LIGHTING_BIT = LIGHTING_BIT, FOG_BIT = FOG_BIT, ACCUM_BUFFER_BIT = ACCUM_BUFFER_BIT, VIEWPORT_BIT = VIEWPORT_BIT, TRANSFORM_BIT = TRANSFORM_BIT, ENABLE_BIT = ENABLE_BIT, HINT_BIT = HINT_BIT, EVAL_BIT = EVAL_BIT, LIST_BIT = LIST_BIT, TEXTURE_BIT = TEXTURE_BIT, SCISSOR_BIT = SCISSOR_BIT, ALL_ATTRIB_BITS = ALL_ATTRIB_BITS, QUAD_STRIP = QUAD_STRIP, POLYGON = POLYGON, ACCUM = ACCUM, LOAD = LOAD, RETURN = RETURN, MULT = MULT, ADD = ADD, AUX0 = AUX0, AUX1 = AUX1, AUX2 = AUX2, AUX3 = AUX3, _2D = _2D, _3D = _3D, _3D_COLOR = _3D_COLOR, _3D_COLOR_TEXTURE = _3D_COLOR_TEXTURE, _4D_COLOR_TEXTURE = _4D_COLOR_TEXTURE, PASS_THROUGH_TOKEN = PASS_THROUGH_TOKEN, POINT_TOKEN = POINT_TOKEN, LINE_TOKEN = LINE_TOKEN, POLYGON_TOKEN = POLYGON_TOKEN, BITMAP_TOKEN = BITMAP_TOKEN, DRAW_PIXEL_TOKEN = DRAW_PIXEL_TOKEN, COPY_PIXEL_TOKEN = COPY_PIXEL_TOKEN, LINE_RESET_TOKEN = LINE_RESET_TOKEN, EXP = EXP, EXP2 = EXP2, COEFF = COEFF, ORDER = ORDER, DOMAIN = DOMAIN, PIXEL_MAP_I_TO_I = PIXEL_MAP_I_TO_I, PIXEL_MAP_S_TO_S = PIXEL_MAP_S_TO_S, PIXEL_MAP_I_TO_R = PIXEL_MAP_I_TO_R, PIXEL_MAP_I_TO_G = PIXEL_MAP_I_TO_G, PIXEL_MAP_I_TO_B = PIXEL_MAP_I_TO_B, PIXEL_MAP_I_TO_A = PIXEL_MAP_I_TO_A, PIXEL_MAP_R_TO_R = PIXEL_MAP_R_TO_R, PIXEL_MAP_G_TO_G = PIXEL_MAP_G_TO_G, PIXEL_MAP_B_TO_B = PIXEL_MAP_B_TO_B, PIXEL_MAP_A_TO_A = PIXEL_MAP_A_TO_A, CURRENT_COLOR = CURRENT_COLOR, CURRENT_INDEX = CURRENT_INDEX, CURRENT_NORMAL = CURRENT_NORMAL, CURRENT_TEXTURE_COORDS = CURRENT_TEXTURE_COORDS, CURRENT_RASTER_COLOR = CURRENT_RASTER_COLOR, CURRENT_RASTER_INDEX = CURRENT_RASTER_INDEX, CURRENT_RASTER_TEXTURE_COORDS = CURRENT_RASTER_TEXTURE_COORDS, CURRENT_RASTER_POSITION = CURRENT_RASTER_POSITION, CURRENT_RASTER_POSITION_VALID = CURRENT_RASTER_POSITION_VALID, CURRENT_RASTER_DISTANCE = CURRENT_RASTER_DISTANCE, POINT_SMOOTH = POINT_SMOOTH, LINE_STIPPLE = LINE_STIPPLE, LINE_STIPPLE_PATTERN = LINE_STIPPLE_PATTERN, LINE_STIPPLE_REPEAT = LINE_STIPPLE_REPEAT, LIST_MODE = LIST_MODE, MAX_LIST_NESTING = MAX_LIST_NESTING, LIST_BASE = LIST_BASE, LIST_INDEX = LIST_INDEX, POLYGON_STIPPLE = POLYGON_STIPPLE, EDGE_FLAG = EDGE_FLAG, LIGHTING = LIGHTING, LIGHT_MODEL_LOCAL_VIEWER = LIGHT_MODEL_LOCAL_VIEWER, LIGHT_MODEL_TWO_SIDE = LIGHT_MODEL_TWO_SIDE, LIGHT_MODEL_AMBIENT = LIGHT_MODEL_AMBIENT, SHADE_MODEL = SHADE_MODEL, COLOR_MATERIAL_FACE = COLOR_MATERIAL_FACE, COLOR_MATERIAL_PARAMETER = COLOR_MATERIAL_PARAMETER, COLOR_MATERIAL = COLOR_MATERIAL, FOG = FOG, FOG_INDEX = FOG_INDEX, FOG_DENSITY = FOG_DENSITY, FOG_START = FOG_START, FOG_END = FOG_END, FOG_MODE = FOG_MODE, FOG_COLOR = FOG_COLOR, ACCUM_CLEAR_VALUE = ACCUM_CLEAR_VALUE, MATRIX_MODE = MATRIX_MODE, NORMALIZE = NORMALIZE, MODELVIEW_STACK_DEPTH = MODELVIEW_STACK_DEPTH, PROJECTION_STACK_DEPTH = PROJECTION_STACK_DEPTH, TEXTURE_STACK_DEPTH = TEXTURE_STACK_DEPTH, MODELVIEW_MATRIX = MODELVIEW_MATRIX, PROJECTION_MATRIX = PROJECTION_MATRIX, TEXTURE_MATRIX = TEXTURE_MATRIX, ATTRIB_STACK_DEPTH = ATTRIB_STACK_DEPTH, ALPHA_TEST = ALPHA_TEST, ALPHA_TEST_FUNC = ALPHA_TEST_FUNC, ALPHA_TEST_REF = ALPHA_TEST_REF, LOGIC_OP = LOGIC_OP, AUX_BUFFERS = AUX_BUFFERS, INDEX_CLEAR_VALUE = INDEX_CLEAR_VALUE, INDEX_WRITEMASK = INDEX_WRITEMASK, INDEX_MODE = INDEX_MODE, RGBA_MODE = RGBA_MODE, RENDER_MODE = RENDER_MODE, PERSPECTIVE_CORRECTION_HINT = PERSPECTIVE_CORRECTION_HINT, POINT_SMOOTH_HINT = POINT_SMOOTH_HINT, FOG_HINT = FOG_HINT, TEXTURE_GEN_S = TEXTURE_GEN_S, TEXTURE_GEN_T = TEXTURE_GEN_T, TEXTURE_GEN_R = TEXTURE_GEN_R, TEXTURE_GEN_Q = TEXTURE_GEN_Q, PIXEL_MAP_I_TO_I_SIZE = PIXEL_MAP_I_TO_I_SIZE, PIXEL_MAP_S_TO_S_SIZE = PIXEL_MAP_S_TO_S_SIZE, PIXEL_MAP_I_TO_R_SIZE = PIXEL_MAP_I_TO_R_SIZE, PIXEL_MAP_I_TO_G_SIZE = PIXEL_MAP_I_TO_G_SIZE, PIXEL_MAP_I_TO_B_SIZE = PIXEL_MAP_I_TO_B_SIZE, PIXEL_MAP_I_TO_A_SIZE = PIXEL_MAP_I_TO_A_SIZE, PIXEL_MAP_R_TO_R_SIZE = PIXEL_MAP_R_TO_R_SIZE, PIXEL_MAP_G_TO_G_SIZE = PIXEL_MAP_G_TO_G_SIZE, PIXEL_MAP_B_TO_B_SIZE = PIXEL_MAP_B_TO_B_SIZE, PIXEL_MAP_A_TO_A_SIZE = PIXEL_MAP_A_TO_A_SIZE, MAP_COLOR = MAP_COLOR, MAP_STENCIL = MAP_STENCIL, INDEX_SHIFT = INDEX_SHIFT, INDEX_OFFSET = INDEX_OFFSET, RED_SCALE = RED_SCALE, RED_BIAS = RED_BIAS, ZOOM_X = ZOOM_X, ZOOM_Y = ZOOM_Y, GREEN_SCALE = GREEN_SCALE, GREEN_BIAS = GREEN_BIAS, BLUE_SCALE = BLUE_SCALE, BLUE_BIAS = BLUE_BIAS, ALPHA_SCALE = ALPHA_SCALE, ALPHA_BIAS = ALPHA_BIAS, DEPTH_SCALE = DEPTH_SCALE, DEPTH_BIAS = DEPTH_BIAS, MAX_EVAL_ORDER = MAX_EVAL_ORDER, MAX_LIGHTS = MAX_LIGHTS, MAX_CLIP_PLANES = MAX_CLIP_PLANES, MAX_PIXEL_MAP_TABLE = MAX_PIXEL_MAP_TABLE, MAX_ATTRIB_STACK_DEPTH = MAX_ATTRIB_STACK_DEPTH, MAX_MODELVIEW_STACK_DEPTH = MAX_MODELVIEW_STACK_DEPTH, MAX_NAME_STACK_DEPTH = MAX_NAME_STACK_DEPTH, MAX_PROJECTION_STACK_DEPTH = MAX_PROJECTION_STACK_DEPTH, MAX_TEXTURE_STACK_DEPTH = MAX_TEXTURE_STACK_DEPTH, INDEX_BITS = INDEX_BITS, RED_BITS = RED_BITS, GREEN_BITS = GREEN_BITS, BLUE_BITS = BLUE_BITS, ALPHA_BITS = ALPHA_BITS, DEPTH_BITS = DEPTH_BITS, STENCIL_BITS = STENCIL_BITS, ACCUM_RED_BITS = ACCUM_RED_BITS, ACCUM_GREEN_BITS = ACCUM_GREEN_BITS, ACCUM_BLUE_BITS = ACCUM_BLUE_BITS, ACCUM_ALPHA_BITS = ACCUM_ALPHA_BITS, NAME_STACK_DEPTH = NAME_STACK_DEPTH, AUTO_NORMAL = AUTO_NORMAL, MAP1_COLOR_4 = MAP1_COLOR_4, MAP1_INDEX = MAP1_INDEX, MAP1_NORMAL = MAP1_NORMAL, MAP1_TEXTURE_COORD_1 = MAP1_TEXTURE_COORD_1, MAP1_TEXTURE_COORD_2 = MAP1_TEXTURE_COORD_2, MAP1_TEXTURE_COORD_3 = MAP1_TEXTURE_COORD_3, MAP1_TEXTURE_COORD_4 = MAP1_TEXTURE_COORD_4, MAP1_VERTEX_3 = MAP1_VERTEX_3, MAP1_VERTEX_4 = MAP1_VERTEX_4, MAP2_COLOR_4 = MAP2_COLOR_4, MAP2_INDEX = MAP2_INDEX, MAP2_NORMAL = MAP2_NORMAL, MAP2_TEXTURE_COORD_1 = MAP2_TEXTURE_COORD_1, MAP2_TEXTURE_COORD_2 = MAP2_TEXTURE_COORD_2, MAP2_TEXTURE_COORD_3 = MAP2_TEXTURE_COORD_3, MAP2_TEXTURE_COORD_4 = MAP2_TEXTURE_COORD_4, MAP2_VERTEX_3 = MAP2_VERTEX_3, MAP2_VERTEX_4 = MAP2_VERTEX_4, MAP1_GRID_DOMAIN = MAP1_GRID_DOMAIN, MAP1_GRID_SEGMENTS = MAP1_GRID_SEGMENTS, MAP2_GRID_DOMAIN = MAP2_GRID_DOMAIN, MAP2_GRID_SEGMENTS = MAP2_GRID_SEGMENTS, TEXTURE_COMPONENTS = TEXTURE_COMPONENTS, TEXTURE_BORDER = TEXTURE_BORDER, AMBIENT = AMBIENT, DIFFUSE = DIFFUSE, SPECULAR = SPECULAR, POSITION = POSITION, SPOT_DIRECTION = SPOT_DIRECTION, SPOT_EXPONENT = SPOT_EXPONENT, SPOT_CUTOFF = SPOT_CUTOFF, CONSTANT_ATTENUATION = CONSTANT_ATTENUATION, LINEAR_ATTENUATION = LINEAR_ATTENUATION, QUADRATIC_ATTENUATION = QUADRATIC_ATTENUATION, COMPILE = COMPILE, COMPILE_AND_EXECUTE = COMPILE_AND_EXECUTE, _2_BYTES = _2_BYTES, _3_BYTES = _3_BYTES, _4_BYTES = _4_BYTES, EMISSION = EMISSION, SHININESS = SHININESS, AMBIENT_AND_DIFFUSE = AMBIENT_AND_DIFFUSE, COLOR_INDEXES = COLOR_INDEXES, MODELVIEW = MODELVIEW, PROJECTION = PROJECTION, COLOR_INDEX = COLOR_INDEX, LUMINANCE = LUMINANCE, LUMINANCE_ALPHA = LUMINANCE_ALPHA, BITMAP = BITMAP, RENDER = RENDER, FEEDBACK = FEEDBACK, SELECT = SELECT, FLAT = FLAT, SMOOTH = SMOOTH, S = S, T = T, R = R, Q = Q, MODULATE = MODULATE, DECAL = DECAL, TEXTURE_ENV_MODE = TEXTURE_ENV_MODE, TEXTURE_ENV_COLOR = TEXTURE_ENV_COLOR, TEXTURE_ENV = TEXTURE_ENV, EYE_LINEAR = EYE_LINEAR, OBJECT_LINEAR = OBJECT_LINEAR, SPHERE_MAP = SPHERE_MAP, TEXTURE_GEN_MODE = TEXTURE_GEN_MODE, OBJECT_PLANE = OBJECT_PLANE, EYE_PLANE = EYE_PLANE, CLAMP = CLAMP, CLIP_PLANE0 = CLIP_PLANE0, CLIP_PLANE1 = CLIP_PLANE1, CLIP_PLANE2 = CLIP_PLANE2, CLIP_PLANE3 = CLIP_PLANE3, CLIP_PLANE4 = CLIP_PLANE4, CLIP_PLANE5 = CLIP_PLANE5, LIGHT0 = LIGHT0, LIGHT1 = LIGHT1, LIGHT2 = LIGHT2, LIGHT3 = LIGHT3, LIGHT4 = LIGHT4, LIGHT5 = LIGHT5, LIGHT6 = LIGHT6, LIGHT7 = LIGHT7, COLOR_LOGIC_OP = COLOR_LOGIC_OP, POLYGON_OFFSET_UNITS = POLYGON_OFFSET_UNITS, POLYGON_OFFSET_POINT = POLYGON_OFFSET_POINT, POLYGON_OFFSET_LINE = POLYGON_OFFSET_LINE, POLYGON_OFFSET_FILL = POLYGON_OFFSET_FILL, POLYGON_OFFSET_FACTOR = POLYGON_OFFSET_FACTOR, TEXTURE_BINDING_1D = TEXTURE_BINDING_1D, TEXTURE_BINDING_2D = TEXTURE_BINDING_2D, TEXTURE_INTERNAL_FORMAT = TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE = TEXTURE_RED_SIZE, TEXTURE_GREEN_SIZE = TEXTURE_GREEN_SIZE, TEXTURE_BLUE_SIZE = TEXTURE_BLUE_SIZE, TEXTURE_ALPHA_SIZE = TEXTURE_ALPHA_SIZE, DOUBLE = DOUBLE, PROXY_TEXTURE_1D = PROXY_TEXTURE_1D, PROXY_TEXTURE_2D = PROXY_TEXTURE_2D, R3_G3_B2 = R3_G3_B2, RGB4 = RGB4, RGB5 = RGB5, RGB8 = RGB8, RGB10 = RGB10, RGB12 = RGB12, RGB16 = RGB16, RGBA2 = RGBA2, RGBA4 = RGBA4, RGB5_A1 = RGB5_A1, RGBA8 = RGBA8, RGB10_A2 = RGB10_A2, RGBA12 = RGBA12, RGBA16 = RGBA16, CLIENT_PIXEL_STORE_BIT = CLIENT_PIXEL_STORE_BIT, CLIENT_VERTEX_ARRAY_BIT = CLIENT_VERTEX_ARRAY_BIT, CLIENT_ALL_ATTRIB_BITS = CLIENT_ALL_ATTRIB_BITS, VERTEX_ARRAY_POINTER = VERTEX_ARRAY_POINTER, NORMAL_ARRAY_POINTER = NORMAL_ARRAY_POINTER, COLOR_ARRAY_POINTER = COLOR_ARRAY_POINTER, INDEX_ARRAY_POINTER = INDEX_ARRAY_POINTER, TEXTURE_COORD_ARRAY_POINTER = TEXTURE_COORD_ARRAY_POINTER, EDGE_FLAG_ARRAY_POINTER = EDGE_FLAG_ARRAY_POINTER, FEEDBACK_BUFFER_POINTER = FEEDBACK_BUFFER_POINTER, SELECTION_BUFFER_POINTER = SELECTION_BUFFER_POINTER, CLIENT_ATTRIB_STACK_DEPTH = CLIENT_ATTRIB_STACK_DEPTH, INDEX_LOGIC_OP = INDEX_LOGIC_OP, MAX_CLIENT_ATTRIB_STACK_DEPTH = MAX_CLIENT_ATTRIB_STACK_DEPTH, FEEDBACK_BUFFER_SIZE = FEEDBACK_BUFFER_SIZE, FEEDBACK_BUFFER_TYPE = FEEDBACK_BUFFER_TYPE, SELECTION_BUFFER_SIZE = SELECTION_BUFFER_SIZE, VERTEX_ARRAY = VERTEX_ARRAY, NORMAL_ARRAY = NORMAL_ARRAY, COLOR_ARRAY = COLOR_ARRAY, INDEX_ARRAY = INDEX_ARRAY, TEXTURE_COORD_ARRAY = TEXTURE_COORD_ARRAY, EDGE_FLAG_ARRAY = EDGE_FLAG_ARRAY, VERTEX_ARRAY_SIZE = VERTEX_ARRAY_SIZE, VERTEX_ARRAY_TYPE = VERTEX_ARRAY_TYPE, VERTEX_ARRAY_STRIDE = VERTEX_ARRAY_STRIDE, NORMAL_ARRAY_TYPE = NORMAL_ARRAY_TYPE, NORMAL_ARRAY_STRIDE = NORMAL_ARRAY_STRIDE, COLOR_ARRAY_SIZE = COLOR_ARRAY_SIZE, COLOR_ARRAY_TYPE = COLOR_ARRAY_TYPE, COLOR_ARRAY_STRIDE = COLOR_ARRAY_STRIDE, INDEX_ARRAY_TYPE = INDEX_ARRAY_TYPE, INDEX_ARRAY_STRIDE = INDEX_ARRAY_STRIDE, TEXTURE_COORD_ARRAY_SIZE = TEXTURE_COORD_ARRAY_SIZE, TEXTURE_COORD_ARRAY_TYPE = TEXTURE_COORD_ARRAY_TYPE, TEXTURE_COORD_ARRAY_STRIDE = TEXTURE_COORD_ARRAY_STRIDE, EDGE_FLAG_ARRAY_STRIDE = EDGE_FLAG_ARRAY_STRIDE, TEXTURE_LUMINANCE_SIZE = TEXTURE_LUMINANCE_SIZE, TEXTURE_INTENSITY_SIZE = TEXTURE_INTENSITY_SIZE, TEXTURE_PRIORITY = TEXTURE_PRIORITY, TEXTURE_RESIDENT = TEXTURE_RESIDENT, ALPHA4 = ALPHA4, ALPHA8 = ALPHA8, ALPHA12 = ALPHA12, ALPHA16 = ALPHA16, LUMINANCE4 = LUMINANCE4, LUMINANCE8 = LUMINANCE8, LUMINANCE12 = LUMINANCE12, LUMINANCE16 = LUMINANCE16, LUMINANCE4_ALPHA4 = LUMINANCE4_ALPHA4, LUMINANCE6_ALPHA2 = LUMINANCE6_ALPHA2, LUMINANCE8_ALPHA8 = LUMINANCE8_ALPHA8, LUMINANCE12_ALPHA4 = LUMINANCE12_ALPHA4, LUMINANCE12_ALPHA12 = LUMINANCE12_ALPHA12, LUMINANCE16_ALPHA16 = LUMINANCE16_ALPHA16, INTENSITY = INTENSITY, INTENSITY4 = INTENSITY4, INTENSITY8 = INTENSITY8, INTENSITY12 = INTENSITY12, INTENSITY16 = INTENSITY16, V2F = V2F, V3F = V3F, C4UB_V2F = C4UB_V2F, C4UB_V3F = C4UB_V3F, C3F_V3F = C3F_V3F, N3F_V3F = N3F_V3F, C4F_N3F_V3F = C4F_N3F_V3F, T2F_V3F = T2F_V3F, T4F_V4F = T4F_V4F, T2F_C4UB_V3F = T2F_C4UB_V3F, T2F_C3F_V3F = T2F_C3F_V3F, T2F_N3F_V3F = T2F_N3F_V3F, T2F_C4F_N3F_V3F = T2F_C4F_N3F_V3F, T4F_C4F_N3F_V4F = T4F_C4F_N3F_V4F, UNSIGNED_BYTE_3_3_2 = UNSIGNED_BYTE_3_3_2, UNSIGNED_SHORT_4_4_4_4 = UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_5_5_5_1 = UNSIGNED_SHORT_5_5_5_1, UNSIGNED_INT_8_8_8_8 = UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_10_10_10_2 = UNSIGNED_INT_10_10_10_2, TEXTURE_BINDING_3D = TEXTURE_BINDING_3D, PACK_SKIP_IMAGES = PACK_SKIP_IMAGES, PACK_IMAGE_HEIGHT = PACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES = UNPACK_SKIP_IMAGES, UNPACK_IMAGE_HEIGHT = UNPACK_IMAGE_HEIGHT, TEXTURE_3D = TEXTURE_3D, PROXY_TEXTURE_3D = PROXY_TEXTURE_3D, TEXTURE_DEPTH = TEXTURE_DEPTH, TEXTURE_WRAP_R = TEXTURE_WRAP_R, MAX_3D_TEXTURE_SIZE = MAX_3D_TEXTURE_SIZE, UNSIGNED_BYTE_2_3_3_REV = UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_SHORT_5_6_5 = UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV = UNSIGNED_SHORT_5_6_5_REV, UNSIGNED_SHORT_4_4_4_4_REV = UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_1_5_5_5_REV = UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_INT_8_8_8_8_REV = UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_INT_2_10_10_10_REV = UNSIGNED_INT_2_10_10_10_REV, BGR = BGR, BGRA = BGRA, MAX_ELEMENTS_VERTICES = MAX_ELEMENTS_VERTICES, MAX_ELEMENTS_INDICES = MAX_ELEMENTS_INDICES, CLAMP_TO_EDGE = CLAMP_TO_EDGE, TEXTURE_MIN_LOD = TEXTURE_MIN_LOD, TEXTURE_MAX_LOD = TEXTURE_MAX_LOD, TEXTURE_BASE_LEVEL = TEXTURE_BASE_LEVEL, TEXTURE_MAX_LEVEL = TEXTURE_MAX_LEVEL, SMOOTH_POINT_SIZE_RANGE = SMOOTH_POINT_SIZE_RANGE, SMOOTH_POINT_SIZE_GRANULARITY = SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE = SMOOTH_LINE_WIDTH_RANGE, SMOOTH_LINE_WIDTH_GRANULARITY = SMOOTH_LINE_WIDTH_GRANULARITY, ALIASED_LINE_WIDTH_RANGE = ALIASED_LINE_WIDTH_RANGE, RESCALE_NORMAL = RESCALE_NORMAL, LIGHT_MODEL_COLOR_CONTROL = LIGHT_MODEL_COLOR_CONTROL, SINGLE_COLOR = SINGLE_COLOR, SEPARATE_SPECULAR_COLOR = SEPARATE_SPECULAR_COLOR, ALIASED_POINT_SIZE_RANGE = ALIASED_POINT_SIZE_RANGE, TEXTURE0 = TEXTURE0, TEXTURE1 = TEXTURE1, TEXTURE2 = TEXTURE2, TEXTURE3 = TEXTURE3, TEXTURE4 = TEXTURE4, TEXTURE5 = TEXTURE5, TEXTURE6 = TEXTURE6, TEXTURE7 = TEXTURE7, TEXTURE8 = TEXTURE8, TEXTURE9 = TEXTURE9, TEXTURE10 = TEXTURE10, TEXTURE11 = TEXTURE11, TEXTURE12 = TEXTURE12, TEXTURE13 = TEXTURE13, TEXTURE14 = TEXTURE14, TEXTURE15 = TEXTURE15, TEXTURE16 = TEXTURE16, TEXTURE17 = TEXTURE17, TEXTURE18 = TEXTURE18, TEXTURE19 = TEXTURE19, TEXTURE20 = TEXTURE20, TEXTURE21 = TEXTURE21, TEXTURE22 = TEXTURE22, TEXTURE23 = TEXTURE23, TEXTURE24 = TEXTURE24, TEXTURE25 = TEXTURE25, TEXTURE26 = TEXTURE26, TEXTURE27 = TEXTURE27, TEXTURE28 = TEXTURE28, TEXTURE29 = TEXTURE29, TEXTURE30 = TEXTURE30, TEXTURE31 = TEXTURE31, ACTIVE_TEXTURE = ACTIVE_TEXTURE, MULTISAMPLE = MULTISAMPLE, SAMPLE_ALPHA_TO_COVERAGE = SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_ONE = SAMPLE_ALPHA_TO_ONE, SAMPLE_COVERAGE = SAMPLE_COVERAGE, SAMPLE_BUFFERS = SAMPLE_BUFFERS, SAMPLES = SAMPLES, SAMPLE_COVERAGE_VALUE = SAMPLE_COVERAGE_VALUE, SAMPLE_COVERAGE_INVERT = SAMPLE_COVERAGE_INVERT, TEXTURE_CUBE_MAP = TEXTURE_CUBE_MAP, TEXTURE_BINDING_CUBE_MAP = TEXTURE_BINDING_CUBE_MAP, TEXTURE_CUBE_MAP_POSITIVE_X = TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_X = TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y = TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Y = TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z = TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE_CUBE_MAP_NEGATIVE_Z = TEXTURE_CUBE_MAP_NEGATIVE_Z, PROXY_TEXTURE_CUBE_MAP = PROXY_TEXTURE_CUBE_MAP, MAX_CUBE_MAP_TEXTURE_SIZE = MAX_CUBE_MAP_TEXTURE_SIZE, COMPRESSED_RGB = COMPRESSED_RGB, COMPRESSED_RGBA = COMPRESSED_RGBA, TEXTURE_COMPRESSION_HINT = TEXTURE_COMPRESSION_HINT, TEXTURE_COMPRESSED_IMAGE_SIZE = TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSED = TEXTURE_COMPRESSED, NUM_COMPRESSED_TEXTURE_FORMATS = NUM_COMPRESSED_TEXTURE_FORMATS, COMPRESSED_TEXTURE_FORMATS = COMPRESSED_TEXTURE_FORMATS, CLAMP_TO_BORDER = CLAMP_TO_BORDER, CLIENT_ACTIVE_TEXTURE = CLIENT_ACTIVE_TEXTURE, MAX_TEXTURE_UNITS = MAX_TEXTURE_UNITS, TRANSPOSE_MODELVIEW_MATRIX = TRANSPOSE_MODELVIEW_MATRIX, TRANSPOSE_PROJECTION_MATRIX = TRANSPOSE_PROJECTION_MATRIX, TRANSPOSE_TEXTURE_MATRIX = TRANSPOSE_TEXTURE_MATRIX, TRANSPOSE_COLOR_MATRIX = TRANSPOSE_COLOR_MATRIX, MULTISAMPLE_BIT = MULTISAMPLE_BIT, NORMAL_MAP = NORMAL_MAP, REFLECTION_MAP = REFLECTION_MAP, COMPRESSED_ALPHA = COMPRESSED_ALPHA, COMPRESSED_LUMINANCE = COMPRESSED_LUMINANCE, COMPRESSED_LUMINANCE_ALPHA = COMPRESSED_LUMINANCE_ALPHA, COMPRESSED_INTENSITY = COMPRESSED_INTENSITY, COMBINE = COMBINE, COMBINE_RGB = COMBINE_RGB, COMBINE_ALPHA = COMBINE_ALPHA, SOURCE0_RGB = SOURCE0_RGB, SOURCE1_RGB = SOURCE1_RGB, SOURCE2_RGB = SOURCE2_RGB, SOURCE0_ALPHA = SOURCE0_ALPHA, SOURCE1_ALPHA = SOURCE1_ALPHA, SOURCE2_ALPHA = SOURCE2_ALPHA, OPERAND0_RGB = OPERAND0_RGB, OPERAND1_RGB = OPERAND1_RGB, OPERAND2_RGB = OPERAND2_RGB, OPERAND0_ALPHA = OPERAND0_ALPHA, OPERAND1_ALPHA = OPERAND1_ALPHA, OPERAND2_ALPHA = OPERAND2_ALPHA, RGB_SCALE = RGB_SCALE, ADD_SIGNED = ADD_SIGNED, INTERPOLATE = INTERPOLATE, SUBTRACT = SUBTRACT, CONSTANT = CONSTANT, PRIMARY_COLOR = PRIMARY_COLOR, PREVIOUS = PREVIOUS, DOT3_RGB = DOT3_RGB, DOT3_RGBA = DOT3_RGBA, BLEND_DST_RGB = BLEND_DST_RGB, BLEND_SRC_RGB = BLEND_SRC_RGB, BLEND_DST_ALPHA = BLEND_DST_ALPHA, BLEND_SRC_ALPHA = BLEND_SRC_ALPHA, POINT_FADE_THRESHOLD_SIZE = POINT_FADE_THRESHOLD_SIZE, DEPTH_COMPONENT16 = DEPTH_COMPONENT16, DEPTH_COMPONENT24 = DEPTH_COMPONENT24, DEPTH_COMPONENT32 = DEPTH_COMPONENT32, MIRRORED_REPEAT = MIRRORED_REPEAT, MAX_TEXTURE_LOD_BIAS = MAX_TEXTURE_LOD_BIAS, TEXTURE_LOD_BIAS = TEXTURE_LOD_BIAS, INCR_WRAP = INCR_WRAP, DECR_WRAP = DECR_WRAP, TEXTURE_DEPTH_SIZE = TEXTURE_DEPTH_SIZE, TEXTURE_COMPARE_MODE = TEXTURE_COMPARE_MODE, TEXTURE_COMPARE_FUNC = TEXTURE_COMPARE_FUNC, POINT_SIZE_MIN = POINT_SIZE_MIN, POINT_SIZE_MAX = POINT_SIZE_MAX, POINT_DISTANCE_ATTENUATION = POINT_DISTANCE_ATTENUATION, GENERATE_MIPMAP = GENERATE_MIPMAP, GENERATE_MIPMAP_HINT = GENERATE_MIPMAP_HINT, FOG_COORDINATE_SOURCE = FOG_COORDINATE_SOURCE, FOG_COORDINATE = FOG_COORDINATE, FRAGMENT_DEPTH = FRAGMENT_DEPTH, CURRENT_FOG_COORDINATE = CURRENT_FOG_COORDINATE, FOG_COORDINATE_ARRAY_TYPE = FOG_COORDINATE_ARRAY_TYPE, FOG_COORDINATE_ARRAY_STRIDE = FOG_COORDINATE_ARRAY_STRIDE, FOG_COORDINATE_ARRAY_POINTER = FOG_COORDINATE_ARRAY_POINTER, FOG_COORDINATE_ARRAY = FOG_COORDINATE_ARRAY, COLOR_SUM = COLOR_SUM, CURRENT_SECONDARY_COLOR = CURRENT_SECONDARY_COLOR, SECONDARY_COLOR_ARRAY_SIZE = SECONDARY_COLOR_ARRAY_SIZE, SECONDARY_COLOR_ARRAY_TYPE = SECONDARY_COLOR_ARRAY_TYPE, SECONDARY_COLOR_ARRAY_STRIDE = SECONDARY_COLOR_ARRAY_STRIDE, SECONDARY_COLOR_ARRAY_POINTER = SECONDARY_COLOR_ARRAY_POINTER, SECONDARY_COLOR_ARRAY = SECONDARY_COLOR_ARRAY, TEXTURE_FILTER_CONTROL = TEXTURE_FILTER_CONTROL, DEPTH_TEXTURE_MODE = DEPTH_TEXTURE_MODE, COMPARE_R_TO_TEXTURE = COMPARE_R_TO_TEXTURE, BLEND_COLOR = BLEND_COLOR, BLEND_EQUATION = BLEND_EQUATION, CONSTANT_COLOR = CONSTANT_COLOR, ONE_MINUS_CONSTANT_COLOR = ONE_MINUS_CONSTANT_COLOR, CONSTANT_ALPHA = CONSTANT_ALPHA, ONE_MINUS_CONSTANT_ALPHA = ONE_MINUS_CONSTANT_ALPHA, FUNC_ADD = FUNC_ADD, FUNC_REVERSE_SUBTRACT = FUNC_REVERSE_SUBTRACT, FUNC_SUBTRACT = FUNC_SUBTRACT, MIN = MIN, MAX = MAX, BUFFER_SIZE = BUFFER_SIZE, BUFFER_USAGE = BUFFER_USAGE, QUERY_COUNTER_BITS = QUERY_COUNTER_BITS, CURRENT_QUERY = CURRENT_QUERY, QUERY_RESULT = QUERY_RESULT, QUERY_RESULT_AVAILABLE = QUERY_RESULT_AVAILABLE, ARRAY_BUFFER = ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER = ELEMENT_ARRAY_BUFFER, ARRAY_BUFFER_BINDING = ARRAY_BUFFER_BINDING, ELEMENT_ARRAY_BUFFER_BINDING = ELEMENT_ARRAY_BUFFER_BINDING, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, READ_ONLY = READ_ONLY, WRITE_ONLY = WRITE_ONLY, READ_WRITE = READ_WRITE, BUFFER_ACCESS = BUFFER_ACCESS, BUFFER_MAPPED = BUFFER_MAPPED, BUFFER_MAP_POINTER = BUFFER_MAP_POINTER, STREAM_DRAW = STREAM_DRAW, STREAM_READ = STREAM_READ, STREAM_COPY = STREAM_COPY, STATIC_DRAW = STATIC_DRAW, STATIC_READ = STATIC_READ, STATIC_COPY = STATIC_COPY, DYNAMIC_DRAW = DYNAMIC_DRAW, DYNAMIC_READ = DYNAMIC_READ, DYNAMIC_COPY = DYNAMIC_COPY, SAMPLES_PASSED = SAMPLES_PASSED, SRC1_ALPHA = SRC1_ALPHA, VERTEX_ARRAY_BUFFER_BINDING = VERTEX_ARRAY_BUFFER_BINDING, NORMAL_ARRAY_BUFFER_BINDING = NORMAL_ARRAY_BUFFER_BINDING, COLOR_ARRAY_BUFFER_BINDING = COLOR_ARRAY_BUFFER_BINDING, INDEX_ARRAY_BUFFER_BINDING = INDEX_ARRAY_BUFFER_BINDING, TEXTURE_COORD_ARRAY_BUFFER_BINDING = TEXTURE_COORD_ARRAY_BUFFER_BINDING, EDGE_FLAG_ARRAY_BUFFER_BINDING = EDGE_FLAG_ARRAY_BUFFER_BINDING, SECONDARY_COLOR_ARRAY_BUFFER_BINDING = SECONDARY_COLOR_ARRAY_BUFFER_BINDING, FOG_COORDINATE_ARRAY_BUFFER_BINDING = FOG_COORDINATE_ARRAY_BUFFER_BINDING, WEIGHT_ARRAY_BUFFER_BINDING = WEIGHT_ARRAY_BUFFER_BINDING, FOG_COORD_SRC = FOG_COORD_SRC, FOG_COORD = FOG_COORD, CURRENT_FOG_COORD = CURRENT_FOG_COORD, FOG_COORD_ARRAY_TYPE = FOG_COORD_ARRAY_TYPE, FOG_COORD_ARRAY_STRIDE = FOG_COORD_ARRAY_STRIDE, FOG_COORD_ARRAY_POINTER = FOG_COORD_ARRAY_POINTER, FOG_COORD_ARRAY = FOG_COORD_ARRAY, FOG_COORD_ARRAY_BUFFER_BINDING = FOG_COORD_ARRAY_BUFFER_BINDING, SRC0_RGB = SRC0_RGB, SRC1_RGB = SRC1_RGB, SRC2_RGB = SRC2_RGB, SRC0_ALPHA = SRC0_ALPHA, SRC2_ALPHA = SRC2_ALPHA, BLEND_EQUATION_RGB = BLEND_EQUATION_RGB, VERTEX_ATTRIB_ARRAY_ENABLED = VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE = VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_STRIDE = VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE = VERTEX_ATTRIB_ARRAY_TYPE, CURRENT_VERTEX_ATTRIB = CURRENT_VERTEX_ATTRIB, VERTEX_PROGRAM_POINT_SIZE = VERTEX_PROGRAM_POINT_SIZE, VERTEX_ATTRIB_ARRAY_POINTER = VERTEX_ATTRIB_ARRAY_POINTER, STENCIL_BACK_FUNC = STENCIL_BACK_FUNC, STENCIL_BACK_FAIL = STENCIL_BACK_FAIL, STENCIL_BACK_PASS_DEPTH_FAIL = STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS = STENCIL_BACK_PASS_DEPTH_PASS, MAX_DRAW_BUFFERS = MAX_DRAW_BUFFERS, DRAW_BUFFER0 = DRAW_BUFFER0, DRAW_BUFFER1 = DRAW_BUFFER1, DRAW_BUFFER2 = DRAW_BUFFER2, DRAW_BUFFER3 = DRAW_BUFFER3, DRAW_BUFFER4 = DRAW_BUFFER4, DRAW_BUFFER5 = DRAW_BUFFER5, DRAW_BUFFER6 = DRAW_BUFFER6, DRAW_BUFFER7 = DRAW_BUFFER7, DRAW_BUFFER8 = DRAW_BUFFER8, DRAW_BUFFER9 = DRAW_BUFFER9, DRAW_BUFFER10 = DRAW_BUFFER10, DRAW_BUFFER11 = DRAW_BUFFER11, DRAW_BUFFER12 = DRAW_BUFFER12, DRAW_BUFFER13 = DRAW_BUFFER13, DRAW_BUFFER14 = DRAW_BUFFER14, DRAW_BUFFER15 = DRAW_BUFFER15, BLEND_EQUATION_ALPHA = BLEND_EQUATION_ALPHA, MAX_VERTEX_ATTRIBS = MAX_VERTEX_ATTRIBS, VERTEX_ATTRIB_ARRAY_NORMALIZED = VERTEX_ATTRIB_ARRAY_NORMALIZED, MAX_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS, FRAGMENT_SHADER = FRAGMENT_SHADER, VERTEX_SHADER = VERTEX_SHADER, MAX_FRAGMENT_UNIFORM_COMPONENTS = MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_VERTEX_UNIFORM_COMPONENTS = MAX_VERTEX_UNIFORM_COMPONENTS, MAX_VARYING_FLOATS = MAX_VARYING_FLOATS, MAX_VERTEX_TEXTURE_IMAGE_UNITS = MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_COMBINED_TEXTURE_IMAGE_UNITS, SHADER_TYPE = SHADER_TYPE, FLOAT_VEC2 = FLOAT_VEC2, FLOAT_VEC3 = FLOAT_VEC3, FLOAT_VEC4 = FLOAT_VEC4, INT_VEC2 = INT_VEC2, INT_VEC3 = INT_VEC3, INT_VEC4 = INT_VEC4, BOOL = BOOL, BOOL_VEC2 = BOOL_VEC2, BOOL_VEC3 = BOOL_VEC3, BOOL_VEC4 = BOOL_VEC4, FLOAT_MAT2 = FLOAT_MAT2, FLOAT_MAT3 = FLOAT_MAT3, FLOAT_MAT4 = FLOAT_MAT4, SAMPLER_1D = SAMPLER_1D, SAMPLER_2D = SAMPLER_2D, SAMPLER_3D = SAMPLER_3D, SAMPLER_CUBE = SAMPLER_CUBE, SAMPLER_1D_SHADOW = SAMPLER_1D_SHADOW, SAMPLER_2D_SHADOW = SAMPLER_2D_SHADOW, DELETE_STATUS = DELETE_STATUS, COMPILE_STATUS = COMPILE_STATUS, LINK_STATUS = LINK_STATUS, VALIDATE_STATUS = VALIDATE_STATUS, INFO_LOG_LENGTH = INFO_LOG_LENGTH, ATTACHED_SHADERS = ATTACHED_SHADERS, ACTIVE_UNIFORMS = ACTIVE_UNIFORMS, ACTIVE_UNIFORM_MAX_LENGTH = ACTIVE_UNIFORM_MAX_LENGTH, SHADER_SOURCE_LENGTH = SHADER_SOURCE_LENGTH, ACTIVE_ATTRIBUTES = ACTIVE_ATTRIBUTES, ACTIVE_ATTRIBUTE_MAX_LENGTH = ACTIVE_ATTRIBUTE_MAX_LENGTH, FRAGMENT_SHADER_DERIVATIVE_HINT = FRAGMENT_SHADER_DERIVATIVE_HINT, SHADING_LANGUAGE_VERSION = SHADING_LANGUAGE_VERSION, CURRENT_PROGRAM = CURRENT_PROGRAM, POINT_SPRITE_COORD_ORIGIN = POINT_SPRITE_COORD_ORIGIN, LOWER_LEFT = LOWER_LEFT, UPPER_LEFT = UPPER_LEFT, STENCIL_BACK_REF = STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK = STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK = STENCIL_BACK_WRITEMASK, VERTEX_PROGRAM_TWO_SIDE = VERTEX_PROGRAM_TWO_SIDE, POINT_SPRITE = POINT_SPRITE, COORD_REPLACE = COORD_REPLACE, MAX_TEXTURE_COORDS = MAX_TEXTURE_COORDS, PIXEL_PACK_BUFFER = PIXEL_PACK_BUFFER, PIXEL_UNPACK_BUFFER = PIXEL_UNPACK_BUFFER, PIXEL_PACK_BUFFER_BINDING = PIXEL_PACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER_BINDING = PIXEL_UNPACK_BUFFER_BINDING, FLOAT_MAT2x3 = FLOAT_MAT2x3, FLOAT_MAT2x4 = FLOAT_MAT2x4, FLOAT_MAT3x2 = FLOAT_MAT3x2, FLOAT_MAT3x4 = FLOAT_MAT3x4, FLOAT_MAT4x2 = FLOAT_MAT4x2, FLOAT_MAT4x3 = FLOAT_MAT4x3, SRGB = SRGB, SRGB8 = SRGB8, SRGB_ALPHA = SRGB_ALPHA, SRGB8_ALPHA8 = SRGB8_ALPHA8, COMPRESSED_SRGB = COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA = COMPRESSED_SRGB_ALPHA, CURRENT_RASTER_SECONDARY_COLOR = CURRENT_RASTER_SECONDARY_COLOR, SLUMINANCE_ALPHA = SLUMINANCE_ALPHA, SLUMINANCE8_ALPHA8 = SLUMINANCE8_ALPHA8, SLUMINANCE = SLUMINANCE, SLUMINANCE8 = SLUMINANCE8, COMPRESSED_SLUMINANCE = COMPRESSED_SLUMINANCE, COMPRESSED_SLUMINANCE_ALPHA = COMPRESSED_SLUMINANCE_ALPHA, COMPARE_REF_TO_TEXTURE = COMPARE_REF_TO_TEXTURE, CLIP_DISTANCE0 = CLIP_DISTANCE0, CLIP_DISTANCE1 = CLIP_DISTANCE1, CLIP_DISTANCE2 = CLIP_DISTANCE2, CLIP_DISTANCE3 = CLIP_DISTANCE3, CLIP_DISTANCE4 = CLIP_DISTANCE4, CLIP_DISTANCE5 = CLIP_DISTANCE5, CLIP_DISTANCE6 = CLIP_DISTANCE6, CLIP_DISTANCE7 = CLIP_DISTANCE7, MAX_CLIP_DISTANCES = MAX_CLIP_DISTANCES, MAJOR_VERSION = MAJOR_VERSION, MINOR_VERSION = MINOR_VERSION, NUM_EXTENSIONS = NUM_EXTENSIONS, CONTEXT_FLAGS = CONTEXT_FLAGS, COMPRESSED_RED = COMPRESSED_RED, COMPRESSED_RG = COMPRESSED_RG, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, RGBA32F = RGBA32F, RGB32F = RGB32F, RGBA16F = RGBA16F, RGB16F = RGB16F, VERTEX_ATTRIB_ARRAY_INTEGER = VERTEX_ATTRIB_ARRAY_INTEGER, MAX_ARRAY_TEXTURE_LAYERS = MAX_ARRAY_TEXTURE_LAYERS, MIN_PROGRAM_TEXEL_OFFSET = MIN_PROGRAM_TEXEL_OFFSET, MAX_PROGRAM_TEXEL_OFFSET = MAX_PROGRAM_TEXEL_OFFSET, CLAMP_READ_COLOR = CLAMP_READ_COLOR, FIXED_ONLY = FIXED_ONLY, MAX_VARYING_COMPONENTS = MAX_VARYING_COMPONENTS, TEXTURE_1D_ARRAY = TEXTURE_1D_ARRAY, PROXY_TEXTURE_1D_ARRAY = PROXY_TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY = TEXTURE_2D_ARRAY, PROXY_TEXTURE_2D_ARRAY = PROXY_TEXTURE_2D_ARRAY, TEXTURE_BINDING_1D_ARRAY = TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_2D_ARRAY = TEXTURE_BINDING_2D_ARRAY, R11F_G11F_B10F = R11F_G11F_B10F, UNSIGNED_INT_10F_11F_11F_REV = UNSIGNED_INT_10F_11F_11F_REV, RGB9_E5 = RGB9_E5, UNSIGNED_INT_5_9_9_9_REV = UNSIGNED_INT_5_9_9_9_REV, TEXTURE_SHARED_SIZE = TEXTURE_SHARED_SIZE, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_BUFFER_MODE = TRANSFORM_FEEDBACK_BUFFER_MODE, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, TRANSFORM_FEEDBACK_VARYINGS = TRANSFORM_FEEDBACK_VARYINGS, TRANSFORM_FEEDBACK_BUFFER_START = TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_BUFFER_SIZE = TRANSFORM_FEEDBACK_BUFFER_SIZE, PRIMITIVES_GENERATED = PRIMITIVES_GENERATED, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, RASTERIZER_DISCARD = RASTERIZER_DISCARD, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, INTERLEAVED_ATTRIBS = INTERLEAVED_ATTRIBS, SEPARATE_ATTRIBS = SEPARATE_ATTRIBS, TRANSFORM_FEEDBACK_BUFFER = TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_BINDING = TRANSFORM_FEEDBACK_BUFFER_BINDING, RGBA32UI = RGBA32UI, RGB32UI = RGB32UI, RGBA16UI = RGBA16UI, RGB16UI = RGB16UI, RGBA8UI = RGBA8UI, RGB8UI = RGB8UI, RGBA32I = RGBA32I, RGB32I = RGB32I, RGBA16I = RGBA16I, RGB16I = RGB16I, RGBA8I = RGBA8I, RGB8I = RGB8I, RED_INTEGER = RED_INTEGER, GREEN_INTEGER = GREEN_INTEGER, BLUE_INTEGER = BLUE_INTEGER, RGB_INTEGER = RGB_INTEGER, RGBA_INTEGER = RGBA_INTEGER, BGR_INTEGER = BGR_INTEGER, BGRA_INTEGER = BGRA_INTEGER, SAMPLER_1D_ARRAY = SAMPLER_1D_ARRAY, SAMPLER_2D_ARRAY = SAMPLER_2D_ARRAY, SAMPLER_1D_ARRAY_SHADOW = SAMPLER_1D_ARRAY_SHADOW, SAMPLER_2D_ARRAY_SHADOW = SAMPLER_2D_ARRAY_SHADOW, SAMPLER_CUBE_SHADOW = SAMPLER_CUBE_SHADOW, UNSIGNED_INT_VEC2 = UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC3 = UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC4 = UNSIGNED_INT_VEC4, INT_SAMPLER_1D = INT_SAMPLER_1D, INT_SAMPLER_2D = INT_SAMPLER_2D, INT_SAMPLER_3D = INT_SAMPLER_3D, INT_SAMPLER_CUBE = INT_SAMPLER_CUBE, INT_SAMPLER_1D_ARRAY = INT_SAMPLER_1D_ARRAY, INT_SAMPLER_2D_ARRAY = INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_1D = UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_2D = UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_3D = UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_CUBE = UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_SAMPLER_1D_ARRAY = UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_2D_ARRAY = UNSIGNED_INT_SAMPLER_2D_ARRAY, QUERY_WAIT = QUERY_WAIT, QUERY_NO_WAIT = QUERY_NO_WAIT, QUERY_BY_REGION_WAIT = QUERY_BY_REGION_WAIT, QUERY_BY_REGION_NO_WAIT = QUERY_BY_REGION_NO_WAIT, BUFFER_ACCESS_FLAGS = BUFFER_ACCESS_FLAGS, BUFFER_MAP_LENGTH = BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET = BUFFER_MAP_OFFSET, DEPTH_COMPONENT32F = DEPTH_COMPONENT32F, DEPTH32F_STENCIL8 = DEPTH32F_STENCIL8, FLOAT_32_UNSIGNED_INT_24_8_REV = FLOAT_32_UNSIGNED_INT_24_8_REV, INVALID_FRAMEBUFFER_OPERATION = INVALID_FRAMEBUFFER_OPERATION, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_RED_SIZE = FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_DEFAULT = FRAMEBUFFER_DEFAULT, FRAMEBUFFER_UNDEFINED = FRAMEBUFFER_UNDEFINED, DEPTH_STENCIL_ATTACHMENT = DEPTH_STENCIL_ATTACHMENT, MAX_RENDERBUFFER_SIZE = MAX_RENDERBUFFER_SIZE, DEPTH_STENCIL = DEPTH_STENCIL, UNSIGNED_INT_24_8 = UNSIGNED_INT_24_8, DEPTH24_STENCIL8 = DEPTH24_STENCIL8, TEXTURE_STENCIL_SIZE = TEXTURE_STENCIL_SIZE, TEXTURE_RED_TYPE = TEXTURE_RED_TYPE, TEXTURE_GREEN_TYPE = TEXTURE_GREEN_TYPE, TEXTURE_BLUE_TYPE = TEXTURE_BLUE_TYPE, TEXTURE_ALPHA_TYPE = TEXTURE_ALPHA_TYPE, TEXTURE_DEPTH_TYPE = TEXTURE_DEPTH_TYPE, UNSIGNED_NORMALIZED = UNSIGNED_NORMALIZED, FRAMEBUFFER_BINDING = FRAMEBUFFER_BINDING, DRAW_FRAMEBUFFER_BINDING = DRAW_FRAMEBUFFER_BINDING, RENDERBUFFER_BINDING = RENDERBUFFER_BINDING, READ_FRAMEBUFFER = READ_FRAMEBUFFER, DRAW_FRAMEBUFFER = DRAW_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING = READ_FRAMEBUFFER_BINDING, RENDERBUFFER_SAMPLES = RENDERBUFFER_SAMPLES, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_COMPLETE = FRAMEBUFFER_COMPLETE, FRAMEBUFFER_INCOMPLETE_ATTACHMENT = FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_READ_BUFFER = FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_UNSUPPORTED = FRAMEBUFFER_UNSUPPORTED, MAX_COLOR_ATTACHMENTS = MAX_COLOR_ATTACHMENTS, COLOR_ATTACHMENT0 = COLOR_ATTACHMENT0, COLOR_ATTACHMENT1 = COLOR_ATTACHMENT1, COLOR_ATTACHMENT2 = COLOR_ATTACHMENT2, COLOR_ATTACHMENT3 = COLOR_ATTACHMENT3, COLOR_ATTACHMENT4 = COLOR_ATTACHMENT4, COLOR_ATTACHMENT5 = COLOR_ATTACHMENT5, COLOR_ATTACHMENT6 = COLOR_ATTACHMENT6, COLOR_ATTACHMENT7 = COLOR_ATTACHMENT7, COLOR_ATTACHMENT8 = COLOR_ATTACHMENT8, COLOR_ATTACHMENT9 = COLOR_ATTACHMENT9, COLOR_ATTACHMENT10 = COLOR_ATTACHMENT10, COLOR_ATTACHMENT11 = COLOR_ATTACHMENT11, COLOR_ATTACHMENT12 = COLOR_ATTACHMENT12, COLOR_ATTACHMENT13 = COLOR_ATTACHMENT13, COLOR_ATTACHMENT14 = COLOR_ATTACHMENT14, COLOR_ATTACHMENT15 = COLOR_ATTACHMENT15, COLOR_ATTACHMENT16 = COLOR_ATTACHMENT16, COLOR_ATTACHMENT17 = COLOR_ATTACHMENT17, COLOR_ATTACHMENT18 = COLOR_ATTACHMENT18, COLOR_ATTACHMENT19 = COLOR_ATTACHMENT19, COLOR_ATTACHMENT20 = COLOR_ATTACHMENT20, COLOR_ATTACHMENT21 = COLOR_ATTACHMENT21, COLOR_ATTACHMENT22 = COLOR_ATTACHMENT22, COLOR_ATTACHMENT23 = COLOR_ATTACHMENT23, COLOR_ATTACHMENT24 = COLOR_ATTACHMENT24, COLOR_ATTACHMENT25 = COLOR_ATTACHMENT25, COLOR_ATTACHMENT26 = COLOR_ATTACHMENT26, COLOR_ATTACHMENT27 = COLOR_ATTACHMENT27, COLOR_ATTACHMENT28 = COLOR_ATTACHMENT28, COLOR_ATTACHMENT29 = COLOR_ATTACHMENT29, COLOR_ATTACHMENT30 = COLOR_ATTACHMENT30, COLOR_ATTACHMENT31 = COLOR_ATTACHMENT31, DEPTH_ATTACHMENT = DEPTH_ATTACHMENT, STENCIL_ATTACHMENT = STENCIL_ATTACHMENT, FRAMEBUFFER = FRAMEBUFFER, RENDERBUFFER = RENDERBUFFER, RENDERBUFFER_WIDTH = RENDERBUFFER_WIDTH, RENDERBUFFER_HEIGHT = RENDERBUFFER_HEIGHT, RENDERBUFFER_INTERNAL_FORMAT = RENDERBUFFER_INTERNAL_FORMAT, STENCIL_INDEX1 = STENCIL_INDEX1, STENCIL_INDEX4 = STENCIL_INDEX4, STENCIL_INDEX8 = STENCIL_INDEX8, STENCIL_INDEX16 = STENCIL_INDEX16, RENDERBUFFER_RED_SIZE = RENDERBUFFER_RED_SIZE, RENDERBUFFER_GREEN_SIZE = RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_BLUE_SIZE = RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_ALPHA_SIZE = RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_DEPTH_SIZE = RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_STENCIL_SIZE = RENDERBUFFER_STENCIL_SIZE, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, MAX_SAMPLES = MAX_SAMPLES, INDEX = INDEX, TEXTURE_LUMINANCE_TYPE = TEXTURE_LUMINANCE_TYPE, TEXTURE_INTENSITY_TYPE = TEXTURE_INTENSITY_TYPE, FRAMEBUFFER_SRGB = FRAMEBUFFER_SRGB, HALF_FLOAT = HALF_FLOAT, MAP_READ_BIT = MAP_READ_BIT, MAP_WRITE_BIT = MAP_WRITE_BIT, MAP_INVALIDATE_RANGE_BIT = MAP_INVALIDATE_RANGE_BIT, MAP_INVALIDATE_BUFFER_BIT = MAP_INVALIDATE_BUFFER_BIT, MAP_FLUSH_EXPLICIT_BIT = MAP_FLUSH_EXPLICIT_BIT, MAP_UNSYNCHRONIZED_BIT = MAP_UNSYNCHRONIZED_BIT, COMPRESSED_RED_RGTC1 = COMPRESSED_RED_RGTC1, COMPRESSED_SIGNED_RED_RGTC1 = COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_RG_RGTC2 = COMPRESSED_RG_RGTC2, COMPRESSED_SIGNED_RG_RGTC2 = COMPRESSED_SIGNED_RG_RGTC2, RG = RG, RG_INTEGER = RG_INTEGER, R8 = R8, R16 = R16, RG8 = RG8, RG16 = RG16, R16F = R16F, R32F = R32F, RG16F = RG16F, RG32F = RG32F, R8I = R8I, R8UI = R8UI, R16I = R16I, R16UI = R16UI, R32I = R32I, R32UI = R32UI, RG8I = RG8I, RG8UI = RG8UI, RG16I = RG16I, RG16UI = RG16UI, RG32I = RG32I, RG32UI = RG32UI, VERTEX_ARRAY_BINDING = VERTEX_ARRAY_BINDING, CLAMP_VERTEX_COLOR = CLAMP_VERTEX_COLOR, CLAMP_FRAGMENT_COLOR = CLAMP_FRAGMENT_COLOR, ALPHA_INTEGER = ALPHA_INTEGER, SAMPLER_2D_RECT = SAMPLER_2D_RECT, SAMPLER_2D_RECT_SHADOW = SAMPLER_2D_RECT_SHADOW, SAMPLER_BUFFER = SAMPLER_BUFFER, INT_SAMPLER_2D_RECT = INT_SAMPLER_2D_RECT, INT_SAMPLER_BUFFER = INT_SAMPLER_BUFFER, UNSIGNED_INT_SAMPLER_2D_RECT = UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_BUFFER = UNSIGNED_INT_SAMPLER_BUFFER, TEXTURE_BUFFER = TEXTURE_BUFFER, MAX_TEXTURE_BUFFER_SIZE = MAX_TEXTURE_BUFFER_SIZE, TEXTURE_BINDING_BUFFER = TEXTURE_BINDING_BUFFER, TEXTURE_BUFFER_DATA_STORE_BINDING = TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_RECTANGLE = TEXTURE_RECTANGLE, TEXTURE_BINDING_RECTANGLE = TEXTURE_BINDING_RECTANGLE, PROXY_TEXTURE_RECTANGLE = PROXY_TEXTURE_RECTANGLE, MAX_RECTANGLE_TEXTURE_SIZE = MAX_RECTANGLE_TEXTURE_SIZE, R8_SNORM = R8_SNORM, RG8_SNORM = RG8_SNORM, RGB8_SNORM = RGB8_SNORM, RGBA8_SNORM = RGBA8_SNORM, R16_SNORM = R16_SNORM, RG16_SNORM = RG16_SNORM, RGB16_SNORM = RGB16_SNORM, RGBA16_SNORM = RGBA16_SNORM, SIGNED_NORMALIZED = SIGNED_NORMALIZED, PRIMITIVE_RESTART = PRIMITIVE_RESTART, PRIMITIVE_RESTART_INDEX = PRIMITIVE_RESTART_INDEX, COPY_READ_BUFFER = COPY_READ_BUFFER, COPY_WRITE_BUFFER = COPY_WRITE_BUFFER, UNIFORM_BUFFER = UNIFORM_BUFFER, UNIFORM_BUFFER_BINDING = UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_START = UNIFORM_BUFFER_START, UNIFORM_BUFFER_SIZE = UNIFORM_BUFFER_SIZE, MAX_VERTEX_UNIFORM_BLOCKS = MAX_VERTEX_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_BLOCKS = MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_FRAGMENT_UNIFORM_BLOCKS = MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_COMBINED_UNIFORM_BLOCKS = MAX_COMBINED_UNIFORM_BLOCKS, MAX_UNIFORM_BUFFER_BINDINGS = MAX_UNIFORM_BUFFER_BINDINGS, MAX_UNIFORM_BLOCK_SIZE = MAX_UNIFORM_BLOCK_SIZE, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, UNIFORM_BUFFER_OFFSET_ALIGNMENT = UNIFORM_BUFFER_OFFSET_ALIGNMENT, ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS = ACTIVE_UNIFORM_BLOCKS, UNIFORM_TYPE = UNIFORM_TYPE, UNIFORM_SIZE = UNIFORM_SIZE, UNIFORM_NAME_LENGTH = UNIFORM_NAME_LENGTH, UNIFORM_BLOCK_INDEX = UNIFORM_BLOCK_INDEX, UNIFORM_OFFSET = UNIFORM_OFFSET, UNIFORM_ARRAY_STRIDE = UNIFORM_ARRAY_STRIDE, UNIFORM_MATRIX_STRIDE = UNIFORM_MATRIX_STRIDE, UNIFORM_IS_ROW_MAJOR = UNIFORM_IS_ROW_MAJOR, UNIFORM_BLOCK_BINDING = UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE = UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_NAME_LENGTH = UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_ACTIVE_UNIFORMS = UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, INVALID_INDEX = INVALID_INDEX, CONTEXT_CORE_PROFILE_BIT = CONTEXT_CORE_PROFILE_BIT, CONTEXT_COMPATIBILITY_PROFILE_BIT = CONTEXT_COMPATIBILITY_PROFILE_BIT, LINES_ADJACENCY = LINES_ADJACENCY, LINE_STRIP_ADJACENCY = LINE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY = TRIANGLES_ADJACENCY, TRIANGLE_STRIP_ADJACENCY = TRIANGLE_STRIP_ADJACENCY, PROGRAM_POINT_SIZE = PROGRAM_POINT_SIZE, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, FRAMEBUFFER_ATTACHMENT_LAYERED = FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GEOMETRY_SHADER = GEOMETRY_SHADER, GEOMETRY_VERTICES_OUT = GEOMETRY_VERTICES_OUT, GEOMETRY_INPUT_TYPE = GEOMETRY_INPUT_TYPE, GEOMETRY_OUTPUT_TYPE = GEOMETRY_OUTPUT_TYPE, MAX_GEOMETRY_UNIFORM_COMPONENTS = MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES = MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_VERTEX_OUTPUT_COMPONENTS = MAX_VERTEX_OUTPUT_COMPONENTS, MAX_GEOMETRY_INPUT_COMPONENTS = MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS = MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_FRAGMENT_INPUT_COMPONENTS = MAX_FRAGMENT_INPUT_COMPONENTS, CONTEXT_PROFILE_MASK = CONTEXT_PROFILE_MASK, DEPTH_CLAMP = DEPTH_CLAMP, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, FIRST_VERTEX_CONVENTION = FIRST_VERTEX_CONVENTION, LAST_VERTEX_CONVENTION = LAST_VERTEX_CONVENTION, PROVOKING_VERTEX = PROVOKING_VERTEX, TEXTURE_CUBE_MAP_SEAMLESS = TEXTURE_CUBE_MAP_SEAMLESS, MAX_SERVER_WAIT_TIMEOUT = MAX_SERVER_WAIT_TIMEOUT, OBJECT_TYPE = OBJECT_TYPE, SYNC_CONDITION = SYNC_CONDITION, SYNC_STATUS = SYNC_STATUS, SYNC_FLAGS = SYNC_FLAGS, SYNC_FENCE = SYNC_FENCE, SYNC_GPU_COMMANDS_COMPLETE = SYNC_GPU_COMMANDS_COMPLETE, UNSIGNALED = UNSIGNALED, SIGNALED = SIGNALED, ALREADY_SIGNALED = ALREADY_SIGNALED, TIMEOUT_EXPIRED = TIMEOUT_EXPIRED, CONDITION_SATISFIED = CONDITION_SATISFIED, WAIT_FAILED = WAIT_FAILED, TIMEOUT_IGNORED = TIMEOUT_IGNORED, SYNC_FLUSH_COMMANDS_BIT = SYNC_FLUSH_COMMANDS_BIT, SAMPLE_POSITION = SAMPLE_POSITION, SAMPLE_MASK = SAMPLE_MASK, SAMPLE_MASK_VALUE = SAMPLE_MASK_VALUE, MAX_SAMPLE_MASK_WORDS = MAX_SAMPLE_MASK_WORDS, TEXTURE_2D_MULTISAMPLE = TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE = PROXY_TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY = TEXTURE_2D_MULTISAMPLE_ARRAY, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_2D_MULTISAMPLE = TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_SAMPLES = TEXTURE_SAMPLES, TEXTURE_FIXED_SAMPLE_LOCATIONS = TEXTURE_FIXED_SAMPLE_LOCATIONS, SAMPLER_2D_MULTISAMPLE = SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE = INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY = SAMPLER_2D_MULTISAMPLE_ARRAY, INT_SAMPLER_2D_MULTISAMPLE_ARRAY = INT_SAMPLER_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, MAX_COLOR_TEXTURE_SAMPLES = MAX_COLOR_TEXTURE_SAMPLES, MAX_DEPTH_TEXTURE_SAMPLES = MAX_DEPTH_TEXTURE_SAMPLES, MAX_INTEGER_SAMPLES = MAX_INTEGER_SAMPLES, VERTEX_ATTRIB_ARRAY_DIVISOR = VERTEX_ATTRIB_ARRAY_DIVISOR, SRC1_COLOR = SRC1_COLOR, ONE_MINUS_SRC1_COLOR = ONE_MINUS_SRC1_COLOR, ONE_MINUS_SRC1_ALPHA = ONE_MINUS_SRC1_ALPHA, MAX_DUAL_SOURCE_DRAW_BUFFERS = MAX_DUAL_SOURCE_DRAW_BUFFERS, ANY_SAMPLES_PASSED = ANY_SAMPLES_PASSED, SAMPLER_BINDING = SAMPLER_BINDING, RGB10_A2UI = RGB10_A2UI, TEXTURE_SWIZZLE_R = TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_G = TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_B = TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_A = TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_RGBA = TEXTURE_SWIZZLE_RGBA, TIME_ELAPSED = TIME_ELAPSED, TIMESTAMP = TIMESTAMP, INT_2_10_10_10_REV = INT_2_10_10_10_REV, SAMPLE_SHADING = SAMPLE_SHADING, MIN_SAMPLE_SHADING_VALUE = MIN_SAMPLE_SHADING_VALUE, MIN_PROGRAM_TEXTURE_GATHER_OFFSET = MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_PROGRAM_TEXTURE_GATHER_OFFSET = MAX_PROGRAM_TEXTURE_GATHER_OFFSET, TEXTURE_CUBE_MAP_ARRAY = TEXTURE_CUBE_MAP_ARRAY, TEXTURE_BINDING_CUBE_MAP_ARRAY = TEXTURE_BINDING_CUBE_MAP_ARRAY, PROXY_TEXTURE_CUBE_MAP_ARRAY = PROXY_TEXTURE_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY = SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_SHADOW = SAMPLER_CUBE_MAP_ARRAY_SHADOW, INT_SAMPLER_CUBE_MAP_ARRAY = INT_SAMPLER_CUBE_MAP_ARRAY, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, DRAW_INDIRECT_BUFFER = DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING = DRAW_INDIRECT_BUFFER_BINDING, GEOMETRY_SHADER_INVOCATIONS = GEOMETRY_SHADER_INVOCATIONS, MAX_GEOMETRY_SHADER_INVOCATIONS = MAX_GEOMETRY_SHADER_INVOCATIONS, MIN_FRAGMENT_INTERPOLATION_OFFSET = MIN_FRAGMENT_INTERPOLATION_OFFSET, MAX_FRAGMENT_INTERPOLATION_OFFSET = MAX_FRAGMENT_INTERPOLATION_OFFSET, FRAGMENT_INTERPOLATION_OFFSET_BITS = FRAGMENT_INTERPOLATION_OFFSET_BITS, MAX_VERTEX_STREAMS = MAX_VERTEX_STREAMS, DOUBLE_VEC2 = DOUBLE_VEC2, DOUBLE_VEC3 = DOUBLE_VEC3, DOUBLE_VEC4 = DOUBLE_VEC4, DOUBLE_MAT2 = DOUBLE_MAT2, DOUBLE_MAT3 = DOUBLE_MAT3, DOUBLE_MAT4 = DOUBLE_MAT4, DOUBLE_MAT2x3 = DOUBLE_MAT2x3, DOUBLE_MAT2x4 = DOUBLE_MAT2x4, DOUBLE_MAT3x2 = DOUBLE_MAT3x2, DOUBLE_MAT3x4 = DOUBLE_MAT3x4, DOUBLE_MAT4x2 = DOUBLE_MAT4x2, DOUBLE_MAT4x3 = DOUBLE_MAT4x3, ACTIVE_SUBROUTINES = ACTIVE_SUBROUTINES, ACTIVE_SUBROUTINE_UNIFORMS = ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_MAX_LENGTH = ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, MAX_SUBROUTINES = MAX_SUBROUTINES, MAX_SUBROUTINE_UNIFORM_LOCATIONS = MAX_SUBROUTINE_UNIFORM_LOCATIONS, NUM_COMPATIBLE_SUBROUTINES = NUM_COMPATIBLE_SUBROUTINES, COMPATIBLE_SUBROUTINES = COMPATIBLE_SUBROUTINES, PATCHES = PATCHES, PATCH_VERTICES = PATCH_VERTICES, PATCH_DEFAULT_INNER_LEVEL = PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL = PATCH_DEFAULT_OUTER_LEVEL, TESS_CONTROL_OUTPUT_VERTICES = TESS_CONTROL_OUTPUT_VERTICES, TESS_GEN_MODE = TESS_GEN_MODE, TESS_GEN_SPACING = TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER = TESS_GEN_VERTEX_ORDER, TESS_GEN_POINT_MODE = TESS_GEN_POINT_MODE, ISOLINES = ISOLINES, FRACTIONAL_ODD = FRACTIONAL_ODD, FRACTIONAL_EVEN = FRACTIONAL_EVEN, MAX_PATCH_VERTICES = MAX_PATCH_VERTICES, MAX_TESS_GEN_LEVEL = MAX_TESS_GEN_LEVEL, MAX_TESS_CONTROL_UNIFORM_COMPONENTS = MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS = MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_PATCH_COMPONENTS = MAX_TESS_PATCH_COMPONENTS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS = MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS = MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_CONTROL_INPUT_COMPONENTS = MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_EVALUATION_INPUT_COMPONENTS = MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, TESS_EVALUATION_SHADER = TESS_EVALUATION_SHADER, TESS_CONTROL_SHADER = TESS_CONTROL_SHADER, TRANSFORM_FEEDBACK = TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_BUFFER_PAUSED = TRANSFORM_FEEDBACK_BUFFER_PAUSED, TRANSFORM_FEEDBACK_BUFFER_ACTIVE = TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BINDING = TRANSFORM_FEEDBACK_BINDING, MAX_TRANSFORM_FEEDBACK_BUFFERS = MAX_TRANSFORM_FEEDBACK_BUFFERS, FIXED = FIXED, IMPLEMENTATION_COLOR_READ_TYPE = IMPLEMENTATION_COLOR_READ_TYPE, IMPLEMENTATION_COLOR_READ_FORMAT = IMPLEMENTATION_COLOR_READ_FORMAT, LOW_FLOAT = LOW_FLOAT, MEDIUM_FLOAT = MEDIUM_FLOAT, HIGH_FLOAT = HIGH_FLOAT, LOW_INT = LOW_INT, MEDIUM_INT = MEDIUM_INT, HIGH_INT = HIGH_INT, SHADER_COMPILER = SHADER_COMPILER, SHADER_BINARY_FORMATS = SHADER_BINARY_FORMATS, NUM_SHADER_BINARY_FORMATS = NUM_SHADER_BINARY_FORMATS, MAX_VERTEX_UNIFORM_VECTORS = MAX_VERTEX_UNIFORM_VECTORS, MAX_VARYING_VECTORS = MAX_VARYING_VECTORS, MAX_FRAGMENT_UNIFORM_VECTORS = MAX_FRAGMENT_UNIFORM_VECTORS, RGB565 = RGB565, PROGRAM_BINARY_RETRIEVABLE_HINT = PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_BINARY_LENGTH = PROGRAM_BINARY_LENGTH, NUM_PROGRAM_BINARY_FORMATS = NUM_PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_FORMATS = PROGRAM_BINARY_FORMATS, VERTEX_SHADER_BIT = VERTEX_SHADER_BIT, FRAGMENT_SHADER_BIT = FRAGMENT_SHADER_BIT, GEOMETRY_SHADER_BIT = GEOMETRY_SHADER_BIT, TESS_CONTROL_SHADER_BIT = TESS_CONTROL_SHADER_BIT, TESS_EVALUATION_SHADER_BIT = TESS_EVALUATION_SHADER_BIT, ALL_SHADER_BITS = ALL_SHADER_BITS, PROGRAM_SEPARABLE = PROGRAM_SEPARABLE, ACTIVE_PROGRAM = ACTIVE_PROGRAM, PROGRAM_PIPELINE_BINDING = PROGRAM_PIPELINE_BINDING, MAX_VIEWPORTS = MAX_VIEWPORTS, VIEWPORT_SUBPIXEL_BITS = VIEWPORT_SUBPIXEL_BITS, VIEWPORT_BOUNDS_RANGE = VIEWPORT_BOUNDS_RANGE, LAYER_PROVOKING_VERTEX = LAYER_PROVOKING_VERTEX, VIEWPORT_INDEX_PROVOKING_VERTEX = VIEWPORT_INDEX_PROVOKING_VERTEX, UNDEFINED_VERTEX = UNDEFINED_VERTEX, COPY_READ_BUFFER_BINDING = COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER_BINDING = COPY_WRITE_BUFFER_BINDING, TRANSFORM_FEEDBACK_ACTIVE = TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_PAUSED = TRANSFORM_FEEDBACK_PAUSED, UNPACK_COMPRESSED_BLOCK_WIDTH = UNPACK_COMPRESSED_BLOCK_WIDTH, UNPACK_COMPRESSED_BLOCK_HEIGHT = UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_DEPTH = UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_SIZE = UNPACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH = PACK_COMPRESSED_BLOCK_WIDTH, PACK_COMPRESSED_BLOCK_HEIGHT = PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_DEPTH = PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_SIZE = PACK_COMPRESSED_BLOCK_SIZE, NUM_SAMPLE_COUNTS = NUM_SAMPLE_COUNTS, MIN_MAP_BUFFER_ALIGNMENT = MIN_MAP_BUFFER_ALIGNMENT, ATOMIC_COUNTER_BUFFER = ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_BINDING = ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_START = ATOMIC_COUNTER_BUFFER_START, ATOMIC_COUNTER_BUFFER_SIZE = ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_DATA_SIZE = ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS = MAX_VERTEX_ATOMIC_COUNTERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS = MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS = MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_GEOMETRY_ATOMIC_COUNTERS = MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_FRAGMENT_ATOMIC_COUNTERS = MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_COMBINED_ATOMIC_COUNTERS = MAX_COMBINED_ATOMIC_COUNTERS, MAX_ATOMIC_COUNTER_BUFFER_SIZE = MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, ACTIVE_ATOMIC_COUNTER_BUFFERS = ACTIVE_ATOMIC_COUNTER_BUFFERS, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNSIGNED_INT_ATOMIC_COUNTER = UNSIGNED_INT_ATOMIC_COUNTER, VERTEX_ATTRIB_ARRAY_BARRIER_BIT = VERTEX_ATTRIB_ARRAY_BARRIER_BIT, ELEMENT_ARRAY_BARRIER_BIT = ELEMENT_ARRAY_BARRIER_BIT, UNIFORM_BARRIER_BIT = UNIFORM_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT = TEXTURE_FETCH_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT = SHADER_IMAGE_ACCESS_BARRIER_BIT, COMMAND_BARRIER_BIT = COMMAND_BARRIER_BIT, PIXEL_BUFFER_BARRIER_BIT = PIXEL_BUFFER_BARRIER_BIT, TEXTURE_UPDATE_BARRIER_BIT = TEXTURE_UPDATE_BARRIER_BIT, BUFFER_UPDATE_BARRIER_BIT = BUFFER_UPDATE_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT = FRAMEBUFFER_BARRIER_BIT, TRANSFORM_FEEDBACK_BARRIER_BIT = TRANSFORM_FEEDBACK_BARRIER_BIT, ATOMIC_COUNTER_BARRIER_BIT = ATOMIC_COUNTER_BARRIER_BIT, ALL_BARRIER_BITS = ALL_BARRIER_BITS, MAX_IMAGE_UNITS = MAX_IMAGE_UNITS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, IMAGE_BINDING_NAME = IMAGE_BINDING_NAME, IMAGE_BINDING_LEVEL = IMAGE_BINDING_LEVEL, IMAGE_BINDING_LAYERED = IMAGE_BINDING_LAYERED, IMAGE_BINDING_LAYER = IMAGE_BINDING_LAYER, IMAGE_BINDING_ACCESS = IMAGE_BINDING_ACCESS, IMAGE_1D = IMAGE_1D, IMAGE_2D = IMAGE_2D, IMAGE_3D = IMAGE_3D, IMAGE_2D_RECT = IMAGE_2D_RECT, IMAGE_CUBE = IMAGE_CUBE, IMAGE_BUFFER = IMAGE_BUFFER, IMAGE_1D_ARRAY = IMAGE_1D_ARRAY, IMAGE_2D_ARRAY = IMAGE_2D_ARRAY, IMAGE_CUBE_MAP_ARRAY = IMAGE_CUBE_MAP_ARRAY, IMAGE_2D_MULTISAMPLE = IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY = IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_1D = INT_IMAGE_1D, INT_IMAGE_2D = INT_IMAGE_2D, INT_IMAGE_3D = INT_IMAGE_3D, INT_IMAGE_2D_RECT = INT_IMAGE_2D_RECT, INT_IMAGE_CUBE = INT_IMAGE_CUBE, INT_IMAGE_BUFFER = INT_IMAGE_BUFFER, INT_IMAGE_1D_ARRAY = INT_IMAGE_1D_ARRAY, INT_IMAGE_2D_ARRAY = INT_IMAGE_2D_ARRAY, INT_IMAGE_CUBE_MAP_ARRAY = INT_IMAGE_CUBE_MAP_ARRAY, INT_IMAGE_2D_MULTISAMPLE = INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY = INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_1D = UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_2D = UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_3D = UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_2D_RECT = UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_CUBE = UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_BUFFER = UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_1D_ARRAY = UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_2D_ARRAY = UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, MAX_IMAGE_SAMPLES = MAX_IMAGE_SAMPLES, IMAGE_BINDING_FORMAT = IMAGE_BINDING_FORMAT, IMAGE_FORMAT_COMPATIBILITY_TYPE = IMAGE_FORMAT_COMPATIBILITY_TYPE, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, MAX_VERTEX_IMAGE_UNIFORMS = MAX_VERTEX_IMAGE_UNIFORMS, MAX_TESS_CONTROL_IMAGE_UNIFORMS = MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS = MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_GEOMETRY_IMAGE_UNIFORMS = MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_FRAGMENT_IMAGE_UNIFORMS = MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNIFORMS = MAX_COMBINED_IMAGE_UNIFORMS, COMPRESSED_RGBA_BPTC_UNORM = COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM = COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COMPRESSED_RGB_BPTC_SIGNED_FLOAT = COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, TEXTURE_IMMUTABLE_FORMAT = TEXTURE_IMMUTABLE_FORMAT, NUM_SHADING_LANGUAGE_VERSIONS = NUM_SHADING_LANGUAGE_VERSIONS, VERTEX_ATTRIB_ARRAY_LONG = VERTEX_ATTRIB_ARRAY_LONG, COMPRESSED_RGB8_ETC2 = COMPRESSED_RGB8_ETC2, COMPRESSED_SRGB8_ETC2 = COMPRESSED_SRGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA8_ETC2_EAC = COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_R11_EAC = COMPRESSED_R11_EAC, COMPRESSED_SIGNED_R11_EAC = COMPRESSED_SIGNED_R11_EAC, COMPRESSED_RG11_EAC = COMPRESSED_RG11_EAC, COMPRESSED_SIGNED_RG11_EAC = COMPRESSED_SIGNED_RG11_EAC, PRIMITIVE_RESTART_FIXED_INDEX = PRIMITIVE_RESTART_FIXED_INDEX, ANY_SAMPLES_PASSED_CONSERVATIVE = ANY_SAMPLES_PASSED_CONSERVATIVE, MAX_ELEMENT_INDEX = MAX_ELEMENT_INDEX, COMPUTE_SHADER = COMPUTE_SHADER, MAX_COMPUTE_UNIFORM_BLOCKS = MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_TEXTURE_IMAGE_UNITS = MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_IMAGE_UNIFORMS = MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHARED_MEMORY_SIZE = MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_UNIFORM_COMPONENTS = MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS = MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_WORK_GROUP_INVOCATIONS = MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_COUNT = MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_SIZE = MAX_COMPUTE_WORK_GROUP_SIZE, COMPUTE_WORK_GROUP_SIZE = COMPUTE_WORK_GROUP_SIZE, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, DISPATCH_INDIRECT_BUFFER = DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING = DISPATCH_INDIRECT_BUFFER_BINDING, COMPUTE_SHADER_BIT = COMPUTE_SHADER_BIT, DEBUG_OUTPUT_SYNCHRONOUS = DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_CALLBACK_FUNCTION = DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_USER_PARAM = DEBUG_CALLBACK_USER_PARAM, DEBUG_SOURCE_API = DEBUG_SOURCE_API, DEBUG_SOURCE_WINDOW_SYSTEM = DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_SOURCE_SHADER_COMPILER = DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_THIRD_PARTY = DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_APPLICATION = DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_OTHER = DEBUG_SOURCE_OTHER, DEBUG_TYPE_ERROR = DEBUG_TYPE_ERROR, DEBUG_TYPE_DEPRECATED_BEHAVIOR = DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_UNDEFINED_BEHAVIOR = DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEBUG_TYPE_PORTABILITY = DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PERFORMANCE = DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_OTHER = DEBUG_TYPE_OTHER, MAX_DEBUG_MESSAGE_LENGTH = MAX_DEBUG_MESSAGE_LENGTH, MAX_DEBUG_LOGGED_MESSAGES = MAX_DEBUG_LOGGED_MESSAGES, DEBUG_LOGGED_MESSAGES = DEBUG_LOGGED_MESSAGES, DEBUG_SEVERITY_HIGH = DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_MEDIUM = DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_LOW = DEBUG_SEVERITY_LOW, DEBUG_TYPE_MARKER = DEBUG_TYPE_MARKER, DEBUG_TYPE_PUSH_GROUP = DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_POP_GROUP = DEBUG_TYPE_POP_GROUP, DEBUG_SEVERITY_NOTIFICATION = DEBUG_SEVERITY_NOTIFICATION, MAX_DEBUG_GROUP_STACK_DEPTH = MAX_DEBUG_GROUP_STACK_DEPTH, DEBUG_GROUP_STACK_DEPTH = DEBUG_GROUP_STACK_DEPTH, BUFFER = BUFFER, SHADER = SHADER, PROGRAM = PROGRAM, QUERY = QUERY, PROGRAM_PIPELINE = PROGRAM_PIPELINE, SAMPLER = SAMPLER, MAX_LABEL_LENGTH = MAX_LABEL_LENGTH, DEBUG_OUTPUT = DEBUG_OUTPUT, CONTEXT_FLAG_DEBUG_BIT = CONTEXT_FLAG_DEBUG_BIT, MAX_UNIFORM_LOCATIONS = MAX_UNIFORM_LOCATIONS, FRAMEBUFFER_DEFAULT_WIDTH = FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_DEFAULT_HEIGHT = FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS = FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES = FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, MAX_FRAMEBUFFER_WIDTH = MAX_FRAMEBUFFER_WIDTH, MAX_FRAMEBUFFER_HEIGHT = MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS = MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES = MAX_FRAMEBUFFER_SAMPLES, INTERNALFORMAT_SUPPORTED = INTERNALFORMAT_SUPPORTED, INTERNALFORMAT_PREFERRED = INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE = INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_GREEN_SIZE = INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_BLUE_SIZE = INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_ALPHA_SIZE = INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_DEPTH_SIZE = INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_STENCIL_SIZE = INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_SHARED_SIZE = INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_RED_TYPE = INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_GREEN_TYPE = INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_BLUE_TYPE = INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_ALPHA_TYPE = INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_DEPTH_TYPE = INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_STENCIL_TYPE = INTERNALFORMAT_STENCIL_TYPE, MAX_WIDTH = MAX_WIDTH, MAX_HEIGHT = MAX_HEIGHT, MAX_DEPTH = MAX_DEPTH, MAX_LAYERS = MAX_LAYERS, MAX_COMBINED_DIMENSIONS = MAX_COMBINED_DIMENSIONS, COLOR_COMPONENTS = COLOR_COMPONENTS, DEPTH_COMPONENTS = DEPTH_COMPONENTS, STENCIL_COMPONENTS = STENCIL_COMPONENTS, COLOR_RENDERABLE = COLOR_RENDERABLE, DEPTH_RENDERABLE = DEPTH_RENDERABLE, STENCIL_RENDERABLE = STENCIL_RENDERABLE, FRAMEBUFFER_RENDERABLE = FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED = FRAMEBUFFER_RENDERABLE_LAYERED, FRAMEBUFFER_BLEND = FRAMEBUFFER_BLEND, READ_PIXELS = READ_PIXELS, READ_PIXELS_FORMAT = READ_PIXELS_FORMAT, READ_PIXELS_TYPE = READ_PIXELS_TYPE, TEXTURE_IMAGE_FORMAT = TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE = TEXTURE_IMAGE_TYPE, GET_TEXTURE_IMAGE_FORMAT = GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE = GET_TEXTURE_IMAGE_TYPE, MIPMAP = MIPMAP, MANUAL_GENERATE_MIPMAP = MANUAL_GENERATE_MIPMAP, AUTO_GENERATE_MIPMAP = AUTO_GENERATE_MIPMAP, COLOR_ENCODING = COLOR_ENCODING, SRGB_READ = SRGB_READ, SRGB_WRITE = SRGB_WRITE, FILTER = FILTER, VERTEX_TEXTURE = VERTEX_TEXTURE, TESS_CONTROL_TEXTURE = TESS_CONTROL_TEXTURE, TESS_EVALUATION_TEXTURE = TESS_EVALUATION_TEXTURE, GEOMETRY_TEXTURE = GEOMETRY_TEXTURE, FRAGMENT_TEXTURE = FRAGMENT_TEXTURE, COMPUTE_TEXTURE = COMPUTE_TEXTURE, TEXTURE_SHADOW = TEXTURE_SHADOW, TEXTURE_GATHER = TEXTURE_GATHER, TEXTURE_GATHER_SHADOW = TEXTURE_GATHER_SHADOW, SHADER_IMAGE_LOAD = SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE = SHADER_IMAGE_STORE, SHADER_IMAGE_ATOMIC = SHADER_IMAGE_ATOMIC, IMAGE_TEXEL_SIZE = IMAGE_TEXEL_SIZE, IMAGE_COMPATIBILITY_CLASS = IMAGE_COMPATIBILITY_CLASS, IMAGE_PIXEL_FORMAT = IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE = IMAGE_PIXEL_TYPE, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, TEXTURE_COMPRESSED_BLOCK_WIDTH = TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_COMPRESSED_BLOCK_HEIGHT = TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE = TEXTURE_COMPRESSED_BLOCK_SIZE, CLEAR_BUFFER = CLEAR_BUFFER, TEXTURE_VIEW = TEXTURE_VIEW, VIEW_COMPATIBILITY_CLASS = VIEW_COMPATIBILITY_CLASS, FULL_SUPPORT = FULL_SUPPORT, CAVEAT_SUPPORT = CAVEAT_SUPPORT, IMAGE_CLASS_4_X_32 = IMAGE_CLASS_4_X_32, IMAGE_CLASS_2_X_32 = IMAGE_CLASS_2_X_32, IMAGE_CLASS_1_X_32 = IMAGE_CLASS_1_X_32, IMAGE_CLASS_4_X_16 = IMAGE_CLASS_4_X_16, IMAGE_CLASS_2_X_16 = IMAGE_CLASS_2_X_16, IMAGE_CLASS_1_X_16 = IMAGE_CLASS_1_X_16, IMAGE_CLASS_4_X_8 = IMAGE_CLASS_4_X_8, IMAGE_CLASS_2_X_8 = IMAGE_CLASS_2_X_8, IMAGE_CLASS_1_X_8 = IMAGE_CLASS_1_X_8, IMAGE_CLASS_11_11_10 = IMAGE_CLASS_11_11_10, IMAGE_CLASS_10_10_10_2 = IMAGE_CLASS_10_10_10_2, VIEW_CLASS_128_BITS = VIEW_CLASS_128_BITS, VIEW_CLASS_96_BITS = VIEW_CLASS_96_BITS, VIEW_CLASS_64_BITS = VIEW_CLASS_64_BITS, VIEW_CLASS_48_BITS = VIEW_CLASS_48_BITS, VIEW_CLASS_32_BITS = VIEW_CLASS_32_BITS, VIEW_CLASS_24_BITS = VIEW_CLASS_24_BITS, VIEW_CLASS_16_BITS = VIEW_CLASS_16_BITS, VIEW_CLASS_8_BITS = VIEW_CLASS_8_BITS, VIEW_CLASS_S3TC_DXT1_RGB = VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA = VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA = VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA = VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_CLASS_RGTC1_RED = VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG = VIEW_CLASS_RGTC2_RG, VIEW_CLASS_BPTC_UNORM = VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_BPTC_FLOAT = VIEW_CLASS_BPTC_FLOAT, UNIFORM = UNIFORM, UNIFORM_BLOCK = UNIFORM_BLOCK, PROGRAM_INPUT = PROGRAM_INPUT, PROGRAM_OUTPUT = PROGRAM_OUTPUT, BUFFER_VARIABLE = BUFFER_VARIABLE, SHADER_STORAGE_BLOCK = SHADER_STORAGE_BLOCK, VERTEX_SUBROUTINE = VERTEX_SUBROUTINE, TESS_CONTROL_SUBROUTINE = TESS_CONTROL_SUBROUTINE, TESS_EVALUATION_SUBROUTINE = TESS_EVALUATION_SUBROUTINE, GEOMETRY_SUBROUTINE = GEOMETRY_SUBROUTINE, FRAGMENT_SUBROUTINE = FRAGMENT_SUBROUTINE, COMPUTE_SUBROUTINE = COMPUTE_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM = VERTEX_SUBROUTINE_UNIFORM, TESS_CONTROL_SUBROUTINE_UNIFORM = TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_EVALUATION_SUBROUTINE_UNIFORM = TESS_EVALUATION_SUBROUTINE_UNIFORM, GEOMETRY_SUBROUTINE_UNIFORM = GEOMETRY_SUBROUTINE_UNIFORM, FRAGMENT_SUBROUTINE_UNIFORM = FRAGMENT_SUBROUTINE_UNIFORM, COMPUTE_SUBROUTINE_UNIFORM = COMPUTE_SUBROUTINE_UNIFORM, TRANSFORM_FEEDBACK_VARYING = TRANSFORM_FEEDBACK_VARYING, ACTIVE_RESOURCES = ACTIVE_RESOURCES, MAX_NAME_LENGTH = MAX_NAME_LENGTH, MAX_NUM_ACTIVE_VARIABLES = MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES = MAX_NUM_COMPATIBLE_SUBROUTINES, NAME_LENGTH = NAME_LENGTH, TYPE = TYPE, ARRAY_SIZE = ARRAY_SIZE, OFFSET = OFFSET, BLOCK_INDEX = BLOCK_INDEX, ARRAY_STRIDE = ARRAY_STRIDE, MATRIX_STRIDE = MATRIX_STRIDE, IS_ROW_MAJOR = IS_ROW_MAJOR, ATOMIC_COUNTER_BUFFER_INDEX = ATOMIC_COUNTER_BUFFER_INDEX, BUFFER_BINDING = BUFFER_BINDING, BUFFER_DATA_SIZE = BUFFER_DATA_SIZE, NUM_ACTIVE_VARIABLES = NUM_ACTIVE_VARIABLES, ACTIVE_VARIABLES = ACTIVE_VARIABLES, REFERENCED_BY_VERTEX_SHADER = REFERENCED_BY_VERTEX_SHADER, REFERENCED_BY_TESS_CONTROL_SHADER = REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER = REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_GEOMETRY_SHADER = REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_FRAGMENT_SHADER = REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_COMPUTE_SHADER = REFERENCED_BY_COMPUTE_SHADER, TOP_LEVEL_ARRAY_SIZE = TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE = TOP_LEVEL_ARRAY_STRIDE, LOCATION = LOCATION, LOCATION_INDEX = LOCATION_INDEX, IS_PER_PATCH = IS_PER_PATCH, SHADER_STORAGE_BUFFER = SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING = SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_START = SHADER_STORAGE_BUFFER_START, SHADER_STORAGE_BUFFER_SIZE = SHADER_STORAGE_BUFFER_SIZE, MAX_VERTEX_SHADER_STORAGE_BLOCKS = MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS = MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMBINED_SHADER_STORAGE_BLOCKS = MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_SHADER_STORAGE_BUFFER_BINDINGS = MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_SHADER_STORAGE_BLOCK_SIZE = MAX_SHADER_STORAGE_BLOCK_SIZE, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BARRIER_BIT = SHADER_STORAGE_BARRIER_BIT, MAX_COMBINED_SHADER_OUTPUT_RESOURCES = MAX_COMBINED_SHADER_OUTPUT_RESOURCES, DEPTH_STENCIL_TEXTURE_MODE = DEPTH_STENCIL_TEXTURE_MODE, TEXTURE_BUFFER_OFFSET = TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_SIZE = TEXTURE_BUFFER_SIZE, TEXTURE_BUFFER_OFFSET_ALIGNMENT = TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_VIEW_MIN_LEVEL = TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LEVELS = TEXTURE_VIEW_NUM_LEVELS, TEXTURE_VIEW_MIN_LAYER = TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_NUM_LAYERS = TEXTURE_VIEW_NUM_LAYERS, TEXTURE_IMMUTABLE_LEVELS = TEXTURE_IMMUTABLE_LEVELS, VERTEX_ATTRIB_BINDING = VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET = VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_DIVISOR = VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET = VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE = VERTEX_BINDING_STRIDE, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_ATTRIB_BINDINGS = MAX_VERTEX_ATTRIB_BINDINGS, VERTEX_BINDING_BUFFER = VERTEX_BINDING_BUFFER, DISPLAY_LIST = DISPLAY_LIST, MAX_VERTEX_ATTRIB_STRIDE = MAX_VERTEX_ATTRIB_STRIDE, PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, TEXTURE_BUFFER_BINDING = TEXTURE_BUFFER_BINDING, MAP_PERSISTENT_BIT = MAP_PERSISTENT_BIT, MAP_COHERENT_BIT = MAP_COHERENT_BIT, DYNAMIC_STORAGE_BIT = DYNAMIC_STORAGE_BIT, CLIENT_STORAGE_BIT = CLIENT_STORAGE_BIT, CLIENT_MAPPED_BUFFER_BARRIER_BIT = CLIENT_MAPPED_BUFFER_BARRIER_BIT, BUFFER_IMMUTABLE_STORAGE = BUFFER_IMMUTABLE_STORAGE, BUFFER_STORAGE_FLAGS = BUFFER_STORAGE_FLAGS, CLEAR_TEXTURE = CLEAR_TEXTURE, LOCATION_COMPONENT = LOCATION_COMPONENT, TRANSFORM_FEEDBACK_BUFFER_INDEX = TRANSFORM_FEEDBACK_BUFFER_INDEX, TRANSFORM_FEEDBACK_BUFFER_STRIDE = TRANSFORM_FEEDBACK_BUFFER_STRIDE, QUERY_BUFFER = QUERY_BUFFER, QUERY_BUFFER_BARRIER_BIT = QUERY_BUFFER_BARRIER_BIT, QUERY_BUFFER_BINDING = QUERY_BUFFER_BINDING, QUERY_RESULT_NO_WAIT = QUERY_RESULT_NO_WAIT, MIRROR_CLAMP_TO_EDGE = MIRROR_CLAMP_TO_EDGE, CONTEXT_LOST = CONTEXT_LOST, NEGATIVE_ONE_TO_ONE = NEGATIVE_ONE_TO_ONE, ZERO_TO_ONE = ZERO_TO_ONE, CLIP_ORIGIN = CLIP_ORIGIN, CLIP_DEPTH_MODE = CLIP_DEPTH_MODE, QUERY_WAIT_INVERTED = QUERY_WAIT_INVERTED, QUERY_NO_WAIT_INVERTED = QUERY_NO_WAIT_INVERTED, QUERY_BY_REGION_WAIT_INVERTED = QUERY_BY_REGION_WAIT_INVERTED, QUERY_BY_REGION_NO_WAIT_INVERTED = QUERY_BY_REGION_NO_WAIT_INVERTED, MAX_CULL_DISTANCES = MAX_CULL_DISTANCES, MAX_COMBINED_CLIP_AND_CULL_DISTANCES = MAX_COMBINED_CLIP_AND_CULL_DISTANCES, TEXTURE_TARGET = TEXTURE_TARGET, QUERY_TARGET = QUERY_TARGET, GUILTY_CONTEXT_RESET = GUILTY_CONTEXT_RESET, INNOCENT_CONTEXT_RESET = INNOCENT_CONTEXT_RESET, UNKNOWN_CONTEXT_RESET = UNKNOWN_CONTEXT_RESET, RESET_NOTIFICATION_STRATEGY = RESET_NOTIFICATION_STRATEGY, LOSE_CONTEXT_ON_RESET = LOSE_CONTEXT_ON_RESET, NO_RESET_NOTIFICATION = NO_RESET_NOTIFICATION, CONTEXT_FLAG_ROBUST_ACCESS_BIT = CONTEXT_FLAG_ROBUST_ACCESS_BIT, COLOR_TABLE = COLOR_TABLE, POST_CONVOLUTION_COLOR_TABLE = POST_CONVOLUTION_COLOR_TABLE, POST_COLOR_MATRIX_COLOR_TABLE = POST_COLOR_MATRIX_COLOR_TABLE, PROXY_COLOR_TABLE = PROXY_COLOR_TABLE, PROXY_POST_CONVOLUTION_COLOR_TABLE = PROXY_POST_CONVOLUTION_COLOR_TABLE, PROXY_POST_COLOR_MATRIX_COLOR_TABLE = PROXY_POST_COLOR_MATRIX_COLOR_TABLE, CONVOLUTION_1D = CONVOLUTION_1D, CONVOLUTION_2D = CONVOLUTION_2D, SEPARABLE_2D = SEPARABLE_2D, HISTOGRAM = HISTOGRAM, PROXY_HISTOGRAM = PROXY_HISTOGRAM, MINMAX = MINMAX, CONTEXT_RELEASE_BEHAVIOR = CONTEXT_RELEASE_BEHAVIOR, CONTEXT_RELEASE_BEHAVIOR_FLUSH = CONTEXT_RELEASE_BEHAVIOR_FLUSH, SHADER_BINARY_FORMAT_SPIR_V = SHADER_BINARY_FORMAT_SPIR_V, SPIR_V_BINARY = SPIR_V_BINARY, PARAMETER_BUFFER = PARAMETER_BUFFER, PARAMETER_BUFFER_BINDING = PARAMETER_BUFFER_BINDING, CONTEXT_FLAG_NO_ERROR_BIT = CONTEXT_FLAG_NO_ERROR_BIT, VERTICES_SUBMITTED = VERTICES_SUBMITTED, PRIMITIVES_SUBMITTED = PRIMITIVES_SUBMITTED, VERTEX_SHADER_INVOCATIONS = VERTEX_SHADER_INVOCATIONS, TESS_CONTROL_SHADER_PATCHES = TESS_CONTROL_SHADER_PATCHES, TESS_EVALUATION_SHADER_INVOCATIONS = TESS_EVALUATION_SHADER_INVOCATIONS, GEOMETRY_SHADER_PRIMITIVES_EMITTED = GEOMETRY_SHADER_PRIMITIVES_EMITTED, FRAGMENT_SHADER_INVOCATIONS = FRAGMENT_SHADER_INVOCATIONS, COMPUTE_SHADER_INVOCATIONS = COMPUTE_SHADER_INVOCATIONS, CLIPPING_INPUT_PRIMITIVES = CLIPPING_INPUT_PRIMITIVES, CLIPPING_OUTPUT_PRIMITIVES = CLIPPING_OUTPUT_PRIMITIVES, POLYGON_OFFSET_CLAMP = POLYGON_OFFSET_CLAMP, SPIR_V_EXTENSIONS = SPIR_V_EXTENSIONS, NUM_SPIR_V_EXTENSIONS = NUM_SPIR_V_EXTENSIONS, TEXTURE_MAX_ANISOTROPY = TEXTURE_MAX_ANISOTROPY, MAX_TEXTURE_MAX_ANISOTROPY = MAX_TEXTURE_MAX_ANISOTROPY, TRANSFORM_FEEDBACK_OVERFLOW = TRANSFORM_FEEDBACK_OVERFLOW, TRANSFORM_FEEDBACK_STREAM_OVERFLOW = TRANSFORM_FEEDBACK_STREAM_OVERFLOW, // debug DEBUG_OUTPUT_SYNCHRONOUS_ARB = DEBUG_OUTPUT_SYNCHRONOUS_ARB , DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, DEBUG_CALLBACK_FUNCTION_ARB = DEBUG_CALLBACK_FUNCTION_ARB, DEBUG_CALLBACK_USER_PARAM_ARB = DEBUG_CALLBACK_USER_PARAM_ARB, DEBUG_SOURCE_API_ARB = DEBUG_SOURCE_API_ARB, DEBUG_SOURCE_WINDOW_SYSTEM_ARB = DEBUG_SOURCE_WINDOW_SYSTEM_ARB, DEBUG_SOURCE_SHADER_COMPILER_ARB = DEBUG_SOURCE_SHADER_COMPILER_ARB, DEBUG_SOURCE_THIRD_PARTY_ARB = DEBUG_SOURCE_THIRD_PARTY_ARB, DEBUG_SOURCE_APPLICATION_ARB = DEBUG_SOURCE_APPLICATION_ARB, DEBUG_SOURCE_OTHER_ARB = DEBUG_SOURCE_OTHER_ARB, DEBUG_TYPE_ERROR_ARB = DEBUG_TYPE_ERROR_ARB, DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, DEBUG_TYPE_PORTABILITY_ARB = DEBUG_TYPE_PORTABILITY_ARB, DEBUG_TYPE_PERFORMANCE_ARB = DEBUG_TYPE_PERFORMANCE_ARB, DEBUG_TYPE_OTHER_ARB = DEBUG_TYPE_OTHER_ARB, MAX_DEBUG_MESSAGE_LENGTH_ARB = MAX_DEBUG_MESSAGE_LENGTH_ARB, MAX_DEBUG_LOGGED_MESSAGES_ARB = MAX_DEBUG_LOGGED_MESSAGES_ARB, DEBUG_LOGGED_MESSAGES_ARB = DEBUG_LOGGED_MESSAGES_ARB, DEBUG_SEVERITY_HIGH_ARB = DEBUG_SEVERITY_HIGH_ARB, DEBUG_SEVERITY_MEDIUM_ARB = DEBUG_SEVERITY_MEDIUM_ARB, DEBUG_SEVERITY_LOW_ARB = DEBUG_SEVERITY_LOW_ARB, // Extensions, extended as necessary DEVICE_LUID_EXT = DEVICE_LUID_EXT, }