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authorEthan Morgan <ethan@gweithio.com>2026-02-14 16:44:06 +0000
committerEthan Morgan <ethan@gweithio.com>2026-02-14 16:44:06 +0000
commit54409423f767d8b1cf30cb7d0efca6b4ca138823 (patch)
treed915ac7828703ce4b963efdd9728a1777ba18c1e /vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake
move to own git serverHEADmaster
Diffstat (limited to 'vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake')
-rw-r--r--vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake64
1 files changed, 64 insertions, 0 deletions
diff --git a/vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake b/vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake
new file mode 100644
index 0000000..fdfdc35
--- /dev/null
+++ b/vcpkg/ports/angle/cmake-buildsystem/PlatformMac.cmake
@@ -0,0 +1,64 @@
+find_package(ZLIB REQUIRED)
+
+list(APPEND ANGLE_SOURCES
+ ${libangle_gpu_info_util_mac_sources}
+ ${libangle_gpu_info_util_sources}
+ ${libangle_mac_sources}
+)
+
+list(APPEND ANGLEGLESv2_LIBRARIES
+ "-framework CoreGraphics"
+ "-framework Foundation"
+ "-framework IOKit"
+ "-framework IOSurface"
+ "-framework Quartz"
+)
+
+# Metal backend
+if(USE_METAL)
+ list(APPEND ANGLE_SOURCES
+ ${metal_backend_sources}
+
+ ${angle_translator_lib_msl_sources}
+
+ ${angle_translator_glsl_apple_sources}
+ )
+
+ list(APPEND ANGLE_DEFINITIONS
+ ANGLE_ENABLE_METAL
+ )
+
+ list(APPEND ANGLEGLESv2_LIBRARIES
+ "-framework Metal"
+ )
+endif()
+
+# OpenGL backend
+if(USE_OPENGL)
+ list(APPEND ANGLE_SOURCES
+ ${angle_translator_glsl_base_sources}
+ ${angle_translator_glsl_sources}
+ ${angle_translator_glsl_apple_sources}
+ )
+ # Enable GLSL compiler output.
+ list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_GLSL ANGLE_ENABLE_GL_DESKTOP_BACKEND ANGLE_ENABLE_APPLE_WORKAROUNDS ANGLE_ENABLE_CGL)
+
+ # Still need to link with Metal as we call MTLCreateSystemDefaultDevice even if USE_METAL is not defined
+ list(APPEND ANGLEGLESv2_LIBRARIES
+ "-framework Metal"
+ )
+endif()
+
+if(USE_OPENGL OR ENABLE_WEBGL)
+ list(APPEND ANGLE_SOURCES
+ ${gl_backend_sources}
+
+ ${libangle_gl_egl_dl_sources}
+ ${libangle_gl_egl_sources}
+ ${libangle_gl_sources}
+ )
+
+ list(APPEND ANGLE_DEFINITIONS
+ ANGLE_ENABLE_OPENGL
+ )
+endif()