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authorEthan Morgan <ethan@gweithio.com>2026-02-14 16:44:06 +0000
committerEthan Morgan <ethan@gweithio.com>2026-02-14 16:44:06 +0000
commit54409423f767d8b1cf30cb7d0efca6b4ca138823 (patch)
treed915ac7828703ce4b963efdd9728a1777ba18c1e /vcpkg/ports/shader-slang/vcpkg.json
move to own git serverHEADmaster
Diffstat (limited to 'vcpkg/ports/shader-slang/vcpkg.json')
-rw-r--r--vcpkg/ports/shader-slang/vcpkg.json14
1 files changed, 14 insertions, 0 deletions
diff --git a/vcpkg/ports/shader-slang/vcpkg.json b/vcpkg/ports/shader-slang/vcpkg.json
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+++ b/vcpkg/ports/shader-slang/vcpkg.json
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+{
+ "name": "shader-slang",
+ "version": "2025.14.3",
+ "description": "Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, and Stanford.",
+ "homepage": "https://github.com/shader-slang/slang",
+ "license": null,
+ "supports": "(arm64 | x64) & (linux | osx | windows) & !uwp & !(static & staticcrt)",
+ "dependencies": [
+ {
+ "name": "vcpkg-cmake-config",
+ "host": true
+ }
+ ]
+}