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| author | Ethan Morgan <ethan@gweithio.com> | 2026-02-14 16:44:06 +0000 |
|---|---|---|
| committer | Ethan Morgan <ethan@gweithio.com> | 2026-02-14 16:44:06 +0000 |
| commit | 54409423f767d8b1cf30cb7d0efca6b4ca138823 (patch) | |
| tree | d915ac7828703ce4b963efdd9728a1777ba18c1e /vcpkg/ports/vulkan-sdk-components/usage | |
Diffstat (limited to 'vcpkg/ports/vulkan-sdk-components/usage')
| -rw-r--r-- | vcpkg/ports/vulkan-sdk-components/usage | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/vcpkg/ports/vulkan-sdk-components/usage b/vcpkg/ports/vulkan-sdk-components/usage new file mode 100644 index 0000000..436a831 --- /dev/null +++ b/vcpkg/ports/vulkan-sdk-components/usage @@ -0,0 +1,12 @@ +vulkan-sdk-components is compatible with built-in CMake targets: + + # https://cmake.org/cmake/help/latest/module/FindVulkan.html + find_package(Vulkan REQUIRED) + # SPIR-V generator library + target_link_libraries(main PRIVATE Vulkan::glslang) + # DirectX Shader Compiler + target_link_libraries(main PRIVATE Vulkan::dxc) + +The vulkan-sdk-components package does not provide direct Visual Studio +integration. For manual integration, add $(VULKAN_SDK)/include to your +include path. |