diff options
Diffstat (limited to 'apps/openmb/renderer/Texture.cpp')
| -rw-r--r-- | apps/openmb/renderer/Texture.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/apps/openmb/renderer/Texture.cpp b/apps/openmb/renderer/Texture.cpp new file mode 100644 index 0000000..e551f86 --- /dev/null +++ b/apps/openmb/renderer/Texture.cpp @@ -0,0 +1,53 @@ +#define STB_IMAGE_IMPLEMENTATION +#include <stb_image.h> + +#include "Texture.hpp" + +#include <iostream> + +namespace renderer { +Texture::Texture () : mID( 0 ) {} + +Texture::~Texture () { + if( mID ) + glDeleteTextures( 1, &mID ); +} + +bool Texture::loadFromFile ( const std::string& path, bool flip ) { + stbi_set_flip_vertically_on_load( flip ); + int w, h, channels; + unsigned char* data = stbi_load( path.c_str(), &w, &h, &channels, 0 ); + if( !data ) { + std::cerr << "Failed to load texture: " << path << std::endl; + return false; + } + + GLenum format = GL_RGB; + if( channels == 1 ) + format = GL_RED; + else if( channels == 3 ) + format = GL_RGB; + else if( channels == 4 ) + format = GL_RGBA; + + glGenTextures( 1, &mID ); + glBindTexture( GL_TEXTURE_2D, mID ); + glTexImage2D( GL_TEXTURE_2D, 0, format, w, h, 0, format, GL_UNSIGNED_BYTE, data ); + glGenerateMipmap( GL_TEXTURE_2D ); + + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + + stbi_image_free( data ); + glBindTexture( GL_TEXTURE_2D, 0 ); + return true; +} + +void Texture::bind ( unsigned unit ) const { + glActiveTexture( GL_TEXTURE0 + unit ); + glBindTexture( GL_TEXTURE_2D, mID ); +} + +} // namespace renderer |