aboutsummaryrefslogtreecommitdiff
path: root/apps/openmb/renderer/Texture.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'apps/openmb/renderer/Texture.cpp')
-rw-r--r--apps/openmb/renderer/Texture.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/apps/openmb/renderer/Texture.cpp b/apps/openmb/renderer/Texture.cpp
new file mode 100644
index 0000000..e551f86
--- /dev/null
+++ b/apps/openmb/renderer/Texture.cpp
@@ -0,0 +1,53 @@
+#define STB_IMAGE_IMPLEMENTATION
+#include <stb_image.h>
+
+#include "Texture.hpp"
+
+#include <iostream>
+
+namespace renderer {
+Texture::Texture () : mID( 0 ) {}
+
+Texture::~Texture () {
+ if( mID )
+ glDeleteTextures( 1, &mID );
+}
+
+bool Texture::loadFromFile ( const std::string& path, bool flip ) {
+ stbi_set_flip_vertically_on_load( flip );
+ int w, h, channels;
+ unsigned char* data = stbi_load( path.c_str(), &w, &h, &channels, 0 );
+ if( !data ) {
+ std::cerr << "Failed to load texture: " << path << std::endl;
+ return false;
+ }
+
+ GLenum format = GL_RGB;
+ if( channels == 1 )
+ format = GL_RED;
+ else if( channels == 3 )
+ format = GL_RGB;
+ else if( channels == 4 )
+ format = GL_RGBA;
+
+ glGenTextures( 1, &mID );
+ glBindTexture( GL_TEXTURE_2D, mID );
+ glTexImage2D( GL_TEXTURE_2D, 0, format, w, h, 0, format, GL_UNSIGNED_BYTE, data );
+ glGenerateMipmap( GL_TEXTURE_2D );
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+
+ stbi_image_free( data );
+ glBindTexture( GL_TEXTURE_2D, 0 );
+ return true;
+}
+
+void Texture::bind ( unsigned unit ) const {
+ glActiveTexture( GL_TEXTURE0 + unit );
+ glBindTexture( GL_TEXTURE_2D, mID );
+}
+
+} // namespace renderer