diff options
Diffstat (limited to 'vcpkg/ports/angle/portfile.cmake')
| -rw-r--r-- | vcpkg/ports/angle/portfile.cmake | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/vcpkg/ports/angle/portfile.cmake b/vcpkg/ports/angle/portfile.cmake new file mode 100644 index 0000000..97e4c6b --- /dev/null +++ b/vcpkg/ports/angle/portfile.cmake @@ -0,0 +1,186 @@ +if (VCPKG_TARGET_IS_LINUX) + message(WARNING "Building with a gcc version less than 6.1 is not supported.") + message(WARNING "${PORT} currently requires the following libraries from the system package manager:\n mesa-common-dev\n\nThese can be installed on Ubuntu systems via apt-get install mesa-common-dev.") +endif() + +if (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") + set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU) +elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") + set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU) +elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm") + set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU) +elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") + set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU) +else() + message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}") +endif() + +set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "OFF") +if (VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_UWP) + set(ANGLE_BUILDSYSTEM_PORT "Win") + if (NOT VCPKG_TARGET_IS_MINGW) + set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "ON") + endif() +elseif (VCPKG_TARGET_IS_OSX) + set(ANGLE_BUILDSYSTEM_PORT "Mac") +elseif (VCPKG_TARGET_IS_LINUX) + set(ANGLE_BUILDSYSTEM_PORT "Linux") +else() + # default other platforms to "Linux" config + set(ANGLE_BUILDSYSTEM_PORT "Linux") +endif() + +set(USE_METAL OFF) +if ("metal" IN_LIST FEATURES) + set(USE_METAL ON) +endif() + +# chromium/7258 +set(ANGLE_COMMIT d9fc4a372074b1079c193c422fc4a180e79b6636) +set(ANGLE_VERSION 7258) +set(ANGLE_SHA512 483f29b6eaac5c657a3aeb238e5da48b9dd92aaa0b5eb3b4f95ebd771360cea84249ef6870dac9e1fc3b6f6c8686fa46a7a45a89a912f9b4fc258575065a28c7) +set(ANGLE_THIRDPARTY_ZLIB_COMMIT 4028ebf8710ee39d2286cb0f847f9b95c59f84d8) + +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO google/angle + REF ${ANGLE_COMMIT} + SHA512 ${ANGLE_SHA512} + # On update check headers against opengl-registry + PATCHES + 001-fix-builder-error.patch +) + +# Generate angle_commit.h +set(ANGLE_COMMIT_HASH_SIZE 12) +string(SUBSTRING "${ANGLE_COMMIT}" 0 ${ANGLE_COMMIT_HASH_SIZE} ANGLE_COMMIT_HASH) +set(ANGLE_COMMIT_DATE "invalid-date") +set(ANGLE_REVISION "${ANGLE_VERSION}") +configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/angle_commit.h" @ONLY) +configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/src/common/angle_commit.h" @ONLY) + +# Generate ANGLEShaderProgramVersion.h.in +# FIXME: ANGLE's build system hashes the renderer files to determine the program version hash. +# For now, we'll just use the ANGLE commit hash. +# See: https://github.com/google/angle/commit/82826be01fcc4d02a637312f4df3ba97e74f7226#diff-81195814d06b98e6258a63901769078f42c522448b2847a33bd51e24ac9faef6 +set(ANGLE_PROGRAM_VERSION_HASH_SIZE 12) +string(SUBSTRING "${ANGLE_COMMIT}" 0 ${ANGLE_PROGRAM_VERSION_HASH_SIZE} ANGLE_PROGRAM_VERSION) +configure_file("${CMAKE_CURRENT_LIST_DIR}/ANGLEShaderProgramVersion.h.in" "${SOURCE_PATH}/ANGLEShaderProgramVersion.h" @ONLY) +configure_file("${CMAKE_CURRENT_LIST_DIR}/ANGLEShaderProgramVersion.h.in" "${SOURCE_PATH}/src/common/ANGLEShaderProgramVersion.h" @ONLY) + +file(COPY "${CMAKE_CURRENT_LIST_DIR}/unofficial-angle-config.cmake" DESTINATION "${SOURCE_PATH}") + +set(ANGLE_WEBKIT_BUILDSYSTEM_COMMIT "0742522b24152262b04913242cb0b3c48de92ba0") + +# Download WebKit gni-to-cmake.py conversion script +vcpkg_download_distfile(GNI_TO_CMAKE_PY + URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/gni-to-cmake.py" + FILENAME "gni-to-cmake.py" + SHA512 cf9dab1b59cd44b9ce05a2dc4636115e770dfe7d5cfbd90c3fef659628ac8155c57b866480f7cfe9a0afeb31ff5ce5eed74473f386120a7fc5910e8b032bd61d +) + +# Generate CMake files from GN / GNI files +x_vcpkg_get_python_packages(PYTHON_VERSION "3" OUT_PYTHON_VAR "PYTHON3" PACKAGES ply) + +set(_root_gni_files_to_convert + "compiler.gni Compiler.cmake" + "libGLESv2.gni GLESv2.cmake" +) +set(_renderer_gn_files_to_convert + "libANGLE/renderer/d3d/BUILD.gn D3D.cmake" + "libANGLE/renderer/gl/BUILD.gn GL.cmake" + "libANGLE/renderer/metal/BUILD.gn Metal.cmake" +) + +foreach(_root_gni_file IN LISTS _root_gni_files_to_convert) + separate_arguments(_file_values UNIX_COMMAND "${_root_gni_file}") + list(GET _file_values 0 _src_gn_file) + list(GET _file_values 1 _dst_file) + vcpkg_execute_required_process( + COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}" + WORKING_DIRECTORY "${SOURCE_PATH}" + LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}" + ) +endforeach() + +foreach(_renderer_gn_file IN LISTS _renderer_gn_files_to_convert) + separate_arguments(_file_values UNIX_COMMAND "${_renderer_gn_file}") + list(GET _file_values 0 _src_gn_file) + list(GET _file_values 1 _dst_file) + get_filename_component(_src_dir "${_src_gn_file}" DIRECTORY) + vcpkg_execute_required_process( + COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}" --prepend "src/${_src_dir}/" + WORKING_DIRECTORY "${SOURCE_PATH}" + LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}" + ) +endforeach() + +# Fetch additional CMake files from WebKit ANGLE buildsystem +vcpkg_download_distfile(WK_ANGLE_INCLUDE_CMAKELISTS + URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/include/CMakeLists.txt" + FILENAME "include_CMakeLists.txt" + SHA512 a7ddf3c6df7565e232f87ec651cc4fd84240b8866609e23e3e6e41d22532fd34c70e0f3b06120fd3d6d930ca29c1d0d470d4c8cb7003a66f8c1a840a42f32949 +) +configure_file("${WK_ANGLE_INCLUDE_CMAKELISTS}" "${SOURCE_PATH}/include/CMakeLists.txt" COPYONLY) + +# Copy additional custom CMake buildsystem into appropriate folders +file(GLOB MAIN_BUILDSYSTEM "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/CMakeLists.txt" "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/*.cmake") +file(COPY ${MAIN_BUILDSYSTEM} DESTINATION "${SOURCE_PATH}") +file(GLOB MODULES "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/cmake/*.cmake") +file(COPY ${MODULES} DESTINATION "${SOURCE_PATH}/cmake") + +function(checkout_in_path PATH URL REF) + vcpkg_from_git( + OUT_SOURCE_PATH DEP_SOURCE_PATH + URL "${URL}" + REF "${REF}" + ) + if (CMAKE_HOST_WIN32) + file(COPY "${DEP_SOURCE_PATH}/" DESTINATION "${PATH}") + else() + file(RENAME "${DEP_SOURCE_PATH}" "${PATH}") + endif() + file(REMOVE_RECURSE "${DEP_SOURCE_PATH}") +endfunction() + +checkout_in_path( + "${SOURCE_PATH}/third_party/zlib" + "https://chromium.googlesource.com/chromium/src/third_party/zlib" + "${ANGLE_THIRDPARTY_ZLIB_COMMIT}" +) + +vcpkg_cmake_configure( + SOURCE_PATH "${SOURCE_PATH}" + OPTIONS_DEBUG -DDISABLE_INSTALL_HEADERS=1 + OPTIONS + "-D${ANGLE_CPU_BITNESS}=1" + "-DPORT=${ANGLE_BUILDSYSTEM_PORT}" + "-DANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW=${ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW}" + "-DVCPKG_TARGET_IS_WINDOWS=${VCPKG_TARGET_IS_WINDOWS}" + "-DUSE_METAL=${USE_METAL}" +) + +vcpkg_cmake_install() + +vcpkg_cmake_config_fixup(CONFIG_PATH share/unofficial-angle PACKAGE_NAME unofficial-angle) + +vcpkg_copy_pdbs() + +file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright) + +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") +# Remove empty directories inside include directory +file(GLOB directory_children RELATIVE "${CURRENT_PACKAGES_DIR}/include" "${CURRENT_PACKAGES_DIR}/include/*") +foreach(directory_child ${directory_children}) + if(IS_DIRECTORY "${CURRENT_PACKAGES_DIR}/include/${directory_child}") + file(GLOB_RECURSE subdirectory_children "${CURRENT_PACKAGES_DIR}/include/${directory_child}/*") + if("${subdirectory_children}" STREQUAL "") + file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include/${directory_child}") + endif() + endif() +endforeach() +unset(subdirectory_children) +unset(directory_child) +unset(directory_children) + +file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") |