diff options
Diffstat (limited to 'vcpkg/ports/discord-game-sdk/portfile.cmake')
| -rw-r--r-- | vcpkg/ports/discord-game-sdk/portfile.cmake | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/vcpkg/ports/discord-game-sdk/portfile.cmake b/vcpkg/ports/discord-game-sdk/portfile.cmake new file mode 100644 index 0000000..b39e770 --- /dev/null +++ b/vcpkg/ports/discord-game-sdk/portfile.cmake @@ -0,0 +1,49 @@ +vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY) + +vcpkg_download_distfile(ARCHIVE + URLS https://dl-game-sdk.discordapp.net/3.2.1/discord_game_sdk.zip + FILENAME discord_game_sdk.zip + SHA512 4851cb70f428eb391959018aa7206e11232348189f7e47f9b8e15535f02a8b114ef825198b0d772979b77ca47061ee7fa764ca90a1dc39370eb9802e8bf04541 +) + +vcpkg_extract_source_archive( + SOURCE_PATH + ARCHIVE "${ARCHIVE}" + NO_REMOVE_ONE_LEVEL + PATCHES + include-cstdint.patch # allows compiling on newer versions of GCC +) + +file(COPY "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt" DESTINATION "${SOURCE_PATH}") + +if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") + set(ARCH_FOLDER "x86") +elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") + set(ARCH_FOLDER "x86_64") +elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") + set(ARCH_FOLDER "aarch64") +endif() + +if(VCPKG_TARGET_IS_WINDOWS) + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin") + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin") + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "discord_game_sdk.lib") + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "discord_game_sdk.lib") +elseif(VCPKG_TARGET_IS_OSX) + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.dylib") + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.dylib") +elseif(VCPKG_TARGET_IS_LINUX) + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.so") + file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.so") +endif() + +vcpkg_cmake_configure( + SOURCE_PATH "${SOURCE_PATH}" + OPTIONS + "-DSDK_LIB_FOLDER=${CURRENT_PACKAGES_DIR}/lib" +) +vcpkg_cmake_install() + +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") +file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/copyright" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") +file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") |