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+{
+ "name": "fluidsynth",
+ "version": "2.5.0",
+ "description": "FluidSynth reads and handles MIDI events from the MIDI input device. It is the software analogue of a MIDI synthesizer. FluidSynth can also play midifiles using a Soundfont.",
+ "homepage": "https://github.com/FluidSynth/fluidsynth",
+ "license": "LGPL-2.1-or-later",
+ "supports": "!(uwp | xbox)",
+ "dependencies": [
+ {
+ "name": "alsa",
+ "platform": "linux"
+ },
+ {
+ "name": "vcpkg-cmake",
+ "host": true
+ },
+ {
+ "name": "vcpkg-cmake-config",
+ "host": true
+ }
+ ],
+ "features": {
+ "libinstpatch": {
+ "description": "Use libinstpatch for DLS support. Required if C++17 is not available",
+ "dependencies": [
+ "glib"
+ ]
+ },
+ "pulseaudio": {
+ "description": "Build with PulseAudio support",
+ "dependencies": [
+ "pulseaudio"
+ ]
+ },
+ "sndfile": {
+ "description": "Enable rendering to file and SF3 support",
+ "dependencies": [
+ {
+ "name": "libsndfile",
+ "default-features": false,
+ "features": [
+ "external-libs"
+ ]
+ }
+ ]
+ }
+ }
+}