diff options
Diffstat (limited to 'vcpkg/ports/gamedev-framework')
| -rw-r--r-- | vcpkg/ports/gamedev-framework/portfile.cmake | 49 | ||||
| -rw-r--r-- | vcpkg/ports/gamedev-framework/vcpkg.json | 42 |
2 files changed, 91 insertions, 0 deletions
diff --git a/vcpkg/ports/gamedev-framework/portfile.cmake b/vcpkg/ports/gamedev-framework/portfile.cmake new file mode 100644 index 0000000..31f5e79 --- /dev/null +++ b/vcpkg/ports/gamedev-framework/portfile.cmake @@ -0,0 +1,49 @@ +if (VCPKG_HOST_IS_LINUX) + message(WARNING "gamedev-framework requires gcc version 8.3 or later.") +endif() + +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO GamedevFramework/gf + HEAD_REF master + REF v1.2.0 + SHA512 2043d0b015af7127887df44a9e2e035000c93c20a713d7297736fb05e46923684e330c7a541a115c110ea8737f0ddbfb0c0ef13498102732cfb2a4b243fd22cd +) + +vcpkg_cmake_configure( + SOURCE_PATH "${SOURCE_PATH}" + OPTIONS + -DGF_USE_EMBEDDED_LIBS=OFF + -DGF_BUILD_GAMES=OFF + -DGF_BUILD_EXAMPLES=OFF + -DGF_BUILD_DOCUMENTATION=OFF + -DBUILD_TESTING=OFF + -DCMAKE_UNITY_BUILD=ON + -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} + OPTIONS_RELEASE -DGF_DEBUG=OFF + OPTIONS_DEBUG -DGF_DEBUG=ON +) + +vcpkg_cmake_install() +vcpkg_cmake_config_fixup( + PACKAGE_NAME gf + CONFIG_PATH lib/cmake/gf +) +vcpkg_copy_pdbs() + +file(REMOVE_RECURSE + "${CURRENT_PACKAGES_DIR}/debug/share" + "${CURRENT_PACKAGES_DIR}/debug/include" + "${CURRENT_PACKAGES_DIR}/share/doc" + "${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe" + "${CURRENT_PACKAGES_DIR}/bin/gf_info.exe" +) + +if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") + file(REMOVE_RECURSE + "${CURRENT_PACKAGES_DIR}/bin" + "${CURRENT_PACKAGES_DIR}/debug/bin" + ) +endif() + +file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) diff --git a/vcpkg/ports/gamedev-framework/vcpkg.json b/vcpkg/ports/gamedev-framework/vcpkg.json new file mode 100644 index 0000000..17bcae7 --- /dev/null +++ b/vcpkg/ports/gamedev-framework/vcpkg.json @@ -0,0 +1,42 @@ +{ + "name": "gamedev-framework", + "version-semver": "1.2.0", + "maintainers": [ + "Julien Bernard <julien.bernard@univ-fcomte.fr>", + "Arthur Hugeat <hugeat.arthur@gmail.com>" + ], + "description": "gamedev-framework is a framework to build 2D games in C++17", + "homepage": "https://gamedevframework.github.io/", + "license": "Zlib", + "supports": "!arm & !android", + "dependencies": [ + "boost-algorithm", + "boost-container", + "boost-filesystem", + "boost-heap", + "freetype", + "pugixml", + { + "name": "sdl2", + "default-features": false, + "features": [ + "x11" + ], + "platform": "linux" + }, + { + "name": "sdl2", + "platform": "!linux" + }, + "stb", + { + "name": "vcpkg-cmake", + "host": true + }, + { + "name": "vcpkg-cmake-config", + "host": true + }, + "zlib" + ] +} |