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-rw-r--r--vcpkg/ports/gamedev-framework/portfile.cmake49
-rw-r--r--vcpkg/ports/gamedev-framework/vcpkg.json42
2 files changed, 91 insertions, 0 deletions
diff --git a/vcpkg/ports/gamedev-framework/portfile.cmake b/vcpkg/ports/gamedev-framework/portfile.cmake
new file mode 100644
index 0000000..31f5e79
--- /dev/null
+++ b/vcpkg/ports/gamedev-framework/portfile.cmake
@@ -0,0 +1,49 @@
+if (VCPKG_HOST_IS_LINUX)
+ message(WARNING "gamedev-framework requires gcc version 8.3 or later.")
+endif()
+
+vcpkg_from_github(
+ OUT_SOURCE_PATH SOURCE_PATH
+ REPO GamedevFramework/gf
+ HEAD_REF master
+ REF v1.2.0
+ SHA512 2043d0b015af7127887df44a9e2e035000c93c20a713d7297736fb05e46923684e330c7a541a115c110ea8737f0ddbfb0c0ef13498102732cfb2a4b243fd22cd
+)
+
+vcpkg_cmake_configure(
+ SOURCE_PATH "${SOURCE_PATH}"
+ OPTIONS
+ -DGF_USE_EMBEDDED_LIBS=OFF
+ -DGF_BUILD_GAMES=OFF
+ -DGF_BUILD_EXAMPLES=OFF
+ -DGF_BUILD_DOCUMENTATION=OFF
+ -DBUILD_TESTING=OFF
+ -DCMAKE_UNITY_BUILD=ON
+ -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
+ OPTIONS_RELEASE -DGF_DEBUG=OFF
+ OPTIONS_DEBUG -DGF_DEBUG=ON
+)
+
+vcpkg_cmake_install()
+vcpkg_cmake_config_fixup(
+ PACKAGE_NAME gf
+ CONFIG_PATH lib/cmake/gf
+)
+vcpkg_copy_pdbs()
+
+file(REMOVE_RECURSE
+ "${CURRENT_PACKAGES_DIR}/debug/share"
+ "${CURRENT_PACKAGES_DIR}/debug/include"
+ "${CURRENT_PACKAGES_DIR}/share/doc"
+ "${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
+ "${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
+)
+
+if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
+ file(REMOVE_RECURSE
+ "${CURRENT_PACKAGES_DIR}/bin"
+ "${CURRENT_PACKAGES_DIR}/debug/bin"
+ )
+endif()
+
+file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
diff --git a/vcpkg/ports/gamedev-framework/vcpkg.json b/vcpkg/ports/gamedev-framework/vcpkg.json
new file mode 100644
index 0000000..17bcae7
--- /dev/null
+++ b/vcpkg/ports/gamedev-framework/vcpkg.json
@@ -0,0 +1,42 @@
+{
+ "name": "gamedev-framework",
+ "version-semver": "1.2.0",
+ "maintainers": [
+ "Julien Bernard <julien.bernard@univ-fcomte.fr>",
+ "Arthur Hugeat <hugeat.arthur@gmail.com>"
+ ],
+ "description": "gamedev-framework is a framework to build 2D games in C++17",
+ "homepage": "https://gamedevframework.github.io/",
+ "license": "Zlib",
+ "supports": "!arm & !android",
+ "dependencies": [
+ "boost-algorithm",
+ "boost-container",
+ "boost-filesystem",
+ "boost-heap",
+ "freetype",
+ "pugixml",
+ {
+ "name": "sdl2",
+ "default-features": false,
+ "features": [
+ "x11"
+ ],
+ "platform": "linux"
+ },
+ {
+ "name": "sdl2",
+ "platform": "!linux"
+ },
+ "stb",
+ {
+ "name": "vcpkg-cmake",
+ "host": true
+ },
+ {
+ "name": "vcpkg-cmake-config",
+ "host": true
+ },
+ "zlib"
+ ]
+}